I also don't really care for the world for some strange reason. I mean it looks very beautiful but I don't really care about the lore or even the story yet. I only just got in the city. Gameplay is pretty solid though. I'm still learining the ropes.
I quite like Eder, Aloth, Kana and Grieving Mother. If they are also "memorable", time will tell
I also don't really care for the world for some strange reason. I mean it looks very beautiful but I don't really care about the lore or even the story yet. I only just got in the city. Gameplay is pretty solid though. I'm still learining the ropes.
I like clowns. What I'm wondering about is if the video is spoilery? Haven't played the game yet and I want to watch Joe's review, but not if it ruins something important. Anyone know?I'll take a look at that AJ review out of curiosity, but my general opinion is he's a clown and loves to show off to draw attention. Not to be taken seriously.
I like clowns. What I'm wondering about is if the video is spoilery? Haven't played the game yet and I want to watch Joe's review, but not if it ruins something important. Anyone know?
You have to really get into the background stories. Are you reading the in-game books? Are you closely following your companions back stories or reading the occasional soul story? I thought the world was OK until I got a better, clearer idea. Now I think it's quite good. Much more down to Earth than Forgotten Realms or D&D for that matter.
Companions are weakly written in Pillars however; can't say I care about most of them.
Does selecting party member with 1-6 keys work for you? For me it seems broken.
Works flawlessly: 1-6 for the individual characters, 7 for select all, 8 for frontliners, 9 for ranged fighters
Do you have other things mapped to the number keys?
Apparently, besides party reputations, there are also disposition based on personality (which is developed with various actions / dialogs). Is that shown anywhere (personality) or it's only actualized in different reactions from NPCs? I couldn't find that in the character stats at least.
You can at least imprison certain opponents later on; not the ordinary infantry, of course, but at least some of the named NPCs.One thing that's quite missing in the game is the ability to use non lethal weapons. Surely there could be spells that could just paralyze opponents instead of tearing them to bits? That could add more RP quality to the game. I liked such option in Deus Ex.
That portrait looks custom by the way. One can add custom avatars manually: http://pillarsofeternity.gamepedia.com/Portrait
That portrait looks custom by the way.
Oh it IS custom. It's Jaheira from BG1.
You didn't really NOT recognize that, did you? ;D