They say sales of Witcher 2 were good but both CPDR and Virtual Programming (the people who did the Linux port) had a hard time with it. Besides, other more recent Virtual Programming ports seem to go trough performance troubles again.
My guess is CPDR does not want to reiterate that experience: frustrated players lashing out at everybody because the port isn't working out well enough. Also, if they do a port, they might want to know how well the game sells to see if a port for a very small increase of sales compared to the total is worth it.
They also seems to be cautious with their communication. This sounds perfectly rational to me. When your are a visible entity that has to face demands, denying that demand can lead to weird or aggressive reactions from parts of the public. It is true for a videogame studio, a rich person, a pretty girl, etc...
Flatly saying "no" is potentially dangerous. If they say they won't make a Linux PC port they at the very least will have other inquiries such as "why ?". They will have to justify themselves in front of some irate gamers and it is simply trouble that is best avoided.
If you read the posts of a certain developper who had to face the anger post Witcher 2 port, it obviously takes a toll.
In addition, my personnal guess is they are not very Linux minded. Not hostile but it is something foreign to them. Their game engine is not made with multiplatform in mind, at least not with Linux, and there are no efficient way to have a satisfying port without hassle.
My guess is CPDR does not want to reiterate that experience: frustrated players lashing out at everybody because the port isn't working out well enough. Also, if they do a port, they might want to know how well the game sells to see if a port for a very small increase of sales compared to the total is worth it.
They also seems to be cautious with their communication. This sounds perfectly rational to me. When your are a visible entity that has to face demands, denying that demand can lead to weird or aggressive reactions from parts of the public. It is true for a videogame studio, a rich person, a pretty girl, etc...
Flatly saying "no" is potentially dangerous. If they say they won't make a Linux PC port they at the very least will have other inquiries such as "why ?". They will have to justify themselves in front of some irate gamers and it is simply trouble that is best avoided.
If you read the posts of a certain developper who had to face the anger post Witcher 2 port, it obviously takes a toll.
In addition, my personnal guess is they are not very Linux minded. Not hostile but it is something foreign to them. Their game engine is not made with multiplatform in mind, at least not with Linux, and there are no efficient way to have a satisfying port without hassle.