PLAY RATES AND WIN RATES IN THE SEASON OF THE DRACONID (AUGUST 2021)

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Hey everyone,

Ryan here, Community Specialist for GWENT: The Witcher Cardgame.

Here is the Season of the Draconid data:
WinratesVipe.png



The next months will follow soon.

You can also download the xlsx sheet right here: https://gwent.ly/SeasonDraconidData

Kind regards,
Ryan.
 
This was the Thanedd Coup update month.

Bloody Mistress/Gernichora and Self Eaters were added, which explains the Fruits numbers.
ST got Simlas and Seers, which explains the Precision Strike numbers.
NG got Terranova, Fercart, and Turncoat, which explains the Imprisonment numbers.

(Lined Pockets having high numbers is hardly unexpected or unusual.)
 
Not surprised to see 'Mahakem Forge' drop off hard from a 50% to 44% winrate as soon as it went up against the competitive meta decks in ranks 7+. Then it dropped even further to an abyssal 40% winrate at 'Pro Rank.' I wonder what the winrate with dwarves and 'Mahakem Forge' is in the current season? It's a really well developed archetype (and very fun to play), it just isn't strong enough to go up against all of these well designed engine decks and otk (one turn kill) decks which have powercrept out of existence some of the older archetypes. I would really like to see some minor buffs 'here and there' to the dwarves archetype which could potentially make it a competitive deck choice once more. Perhaps lowering the provision cost of some of the 10-12 provision dwarves might allow for much better tech options. It might also allow players to put into their deck at 5 provisions 'removal spells' (like 'Alzur's Thunder') to deal with powerful engines like patience mages. Or you could create entirely new dwarf cards all together, I'd be happy with that as well!

I proposed some changes I thought would be helpful in regards to dwarves, not everyone will agree with them. They focus mostly on 'toning down' other cards which are quite prevalent in several popular archetypes.

 
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