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Playing Different Classes Suggestion

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pris2013

Rookie
#1
Feb 14, 2013
Playing Different Classes Suggestion

So Cyberpunk has a lot of different kinds of classes to play as from Cop to Rockerboy to Corporate, and im a little worried that the game is the same no matter what class you pick. My suggestion is to have the game as the movie Shortcut a few different stories kinda connected. so the first part you play as a specific class like a Rockerboy and then after 5-8h its story is over you play as another class and their stories are kinda connected.
Cause having the same story no matter what class you pick is kinda...meh

My favorite classes are Rockerboy, Netrunner, Corporate and the 4th class could be a soldier/cop class with lots of combat.

So you would play as a Rockerboy first, then Corporate who is the bad guy, then the Cop/Soldier class and finally Netrunner.
You could also have a Fixer that is connected to all the characters except maybe corporate, i envision him as a guy you go to for everything from information to guns to drugs maybe he looks like Mike Pondsmith with dreads =).

Who likes my idea?
 
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rednotdead

Rookie
#2
Feb 14, 2013
It seems that you've mistaken "classes" with "characters". As I understand it, players will have more free reign than what you suggest.
 
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wisdom000

wisdom000

Forum veteran
#3
Feb 14, 2013
There are already like, 4 threads for this...
 
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blank_redge

blank_redge

Rookie
#4
Feb 15, 2013
Wisdom000 said:
There are already like, 4 threads for this...
Click to expand...
There was one thread where someone posted a neat diagram, with their idea of "story webbing" or some such. Couldn't find which thread it was in, though. =|
 
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pris2013

Rookie
#5
Feb 15, 2013
the problem i have is that if you are going to play the same story no matter what character class you pick is a bit.......

unless you have an original story the first few hours and then it pushes you into the main story like Dragon Age origins did.

If choosing a character class is just going to affect the combat like mass effect (barely affected the combat) then i dont know, what made Cyberpunk cool were the different roles you picked.
 
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blank_redge

blank_redge

Rookie
#6
Feb 15, 2013
Pris2013 said:
the problem i have is that if you are going to play the same story no matter what character class you pick is a bit.......

unless you have an original story the first few hours and then it pushes you into the main story like Dragon Age origins did.

If choosing a character class is just going to affect the combat like mass effect (barely affected the combat) then i dont know, what made Cyberpunk cool were the different roles you picked.
Click to expand...
Sadly, I was unable to find the discussion we had on this earlier. One speculation was that, while there might be a basic story thread, unique dialogues / objectives would open up, depending on your Role. So, while you might get to the same point in the storyline with your next playthrough, with your new character, you may be given a different set of objectives (and a different means to accomplish them) to advance the story.

Wouldn't make much sense for a Corporate to wade in to a firefight, or a Solo to rock the mic, neh?
 
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wisdom000

wisdom000

Forum veteran
#7
Feb 15, 2013
http://www.cyberpunk.net/forum/en/threads/325-Story-mission-structure-different-Roles-and-fitting-them-all-together?p=7749#post7749
 
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pris2013

Rookie
#8
Feb 15, 2013
blank_redge said:
Sadly, I was unable to find the discussion we had on this earlier. One speculation was that, while there might be a basic story thread, unique dialogues / objectives would open up, depending on your Role. So, while you might get to the same point in the storyline with your next playthrough, with your new character, you may be given a different set of objectives (and a different means to accomplish them) to advance the story.

Wouldn't make much sense for a Corporate to wade in to a firefight, or a Solo to rock the mic, neh?
Click to expand...
thanks for the reply, the problem is that the roles are very different as you pointed out and having one storyline for all but with different dialogue options is not going to cut it. my suggestion is that instead of that we have 4 short stories(5-8h) instead with 4 unique storylines for all but the stories are somewhat connected. having different objectives for different classes is too much work, you are basically asking them to make 10 30h games.

The good thing about my idea is that CD PR can then listen to feedback on which character class they liked the most and further that story or create DLC.
And for Cyberpunk 2 just follow that character and so on.

Wisdom000 said:
http://www.cyberpunk.net/forum/en/threads/325-Story-mission-structure-different-Roles-and-fitting-them-all-together?p=7749#post7749
Click to expand...
thanks for the link.
 
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Sardukhar

Sardukhar

Moderator
#9
Feb 15, 2013
It's an interesting idea. You'd force people to play Roles they aren't interested in, though, in order to experience the full game. That's a weakness.
You also take away a certain amount of the fun in picking a Role, namely that people like to see how a story plays out in a certain playstyle. Then,perhaps, another playstyle.

Or they roam around in their tricked out cyberbike in between playing different segments of a much larger story. With teh same character, who they ahve grown quite attached to.

I think your idea is quite innovative and even has a current, very popular correlation in other media, as seen in Game of Thrones, for example.

However, most of us who enjoy such stories would tell you we wait eagerly to read or watch our favourite character and when we imagine ourselves in the story, we imagine what we would do, not what we would do as we tried on different "faces".
 
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layne101

Rookie
#10
Feb 15, 2013
i would really, really hate to see this

i have no interest in playing certain roles, and id feel so unattached to my character if it came to that. i fukking hate it when an rpg game puts me in the shoes of a character, with his name and history already set. I find the suggestion in the OP even worse
 
B

braindancer12

Rookie
#11
Feb 15, 2013
Wisdom000 said:
There are already like, 4 threads for this...
Click to expand...
true...
 
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pris2013

Rookie
#12
Feb 16, 2013
Layne101 said:
i would really, really hate to see this

i have no interest in playing certain roles, and id feel so unattached to my character if it came to that. i fukking hate it when an rpg game puts me in the shoes of a character, with his name and history already set. I find the suggestion in the OP even worse
Click to expand...
the way i suggested would give the player a very intense and rich story without any fluff from different perspectives of the future. i understand that you want a single player character which is "you" throughout the whole game but that gives you a very narrow view. hey theres always cyberpunk 2 where the devs can listen to feedback and do a game just based on one class. my way gives a rich smargosbord of goodies.
 
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jacqsynn

jacqsynn

Rookie
#13
Feb 16, 2013
I just really hope they do have the CP careers, my favorite character was a Techie named Twitch. He had a love for High Explosives and a degree in structural engineering. If they do that they can have a decent main story, and lots of small side jobs that you would take depending on your career. Techies would go for repair/destruction jobs, Solo's can be the hitmen/bodygaurds and so on.
 
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animalfather

animalfather

Forum veteran
#14
Dec 8, 2015
Im resurrecting this thread cause i agree with the OP. Playing different characters in a intertwined story is amazing.
 
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Sardukhar

Sardukhar

Moderator
#15
Dec 8, 2015
animalfather said:
Im resurrecting this thread cause i agree with the OP. Playing different characters in a intertwined story is amazing.
Click to expand...
Animal! You're back! How adorbs!

Yes, it could be amazing, but people do tend to get attached to "their" character. I found playing as Ciri in W3 and Catgirl in Arkham City kind of a distraction.

Heavy Rain it was a lot better, though.
 
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Suhiira

Suhiira

Forum veteran
#16
Dec 8, 2015
Sardukhar said:
Yes, it could be amazing, but people do tend to get attached to "their" character. I found playing as Ciri in W3 and Catgirl in Arkham City kind of a distraction.
Click to expand...
Not touched W3 yet ... I may "cheat" and use console commands to play Ciri all the way thru ... hearing Geralts voice coming out of her mouth should be amusing.
 
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Sardukhar

Sardukhar

Moderator
#17
Dec 8, 2015
Suhiira said:
Not touched W3 yet ... I may "cheat" and use console commands to play Ciri all the way thru ... hearing Geralts voice coming out of her mouth should be amusing.
Click to expand...
<sputter> You..wha,,,,you.....that's so WRONG. It's just...there's great story in there...you can't just...
 
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D

dragonbird

Ex-moderator
#18
Dec 8, 2015
Sard - I believe there's a post here needs to be ponied. It's saying horrible things that hurt my eyes.

Suhiira said:
Not touched W3 yet ... I may "cheat" and use console commands to play Ciri all the way thru ... hearing Geralts voice coming out of her mouth should be amusing.
Click to expand...
 
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Sardukhar

Sardukhar

Moderator
#19
Dec 8, 2015
Dragonbird said:
Sard - I believe there's a post here needs to be ponied. It's saying horrible things that hurt my eyes.
Click to expand...
I can't see to google "Horrible Ponies of Hurt". Someone do it for me!
 
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chriswebb2020.736

chriswebb2020.736

Forum veteran
#20
Dec 8, 2015
Sardukhar said:
I can't see to google "Horrible Ponies of Hurt". Someone do it for me!
Click to expand...




 
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