Aver said:Thief was in production way before there was any info about Dishonored. Also it was always steampunkish franchise, so no wonder that there are similarities.
At one point, the game had so many third-to-first-person transitions that the constant camera shifting was making people sick.
Kodaemon said:Well what do you know, Thief 4.
Or should I say Thief: The Dishonored Project. I mean, seriously:
This is getting ridiculous.
Kodaemon said:Not the franchise. The maligned reimagining of said franchise.
You assumed that combat is like in Dishonored because you see one screen shot where Garret push a guard? Are you serious? Serious serious?Kodaemon said:I don't. The combat already looks Dishonored-like (the screenshot with pseudo-Garrett pushing the guard),
You mean like rope arrow from previous Thief games?the grappling hook or whatever is the equivalent of blink
All Square Enix games have that - Deus Ex:HR, Hitman, Tomb Raider... But yes, it was copied...from few years old Batman:AA.there's a "highlight every interactive object" vision mode,
All previous Thief games had that... And tons of other games too... Deus Ex:HR anyone? Game made by same studio?they emphasise freedom of playstyles (read: you can murder everyone with ease if you like)...
DX:HR had that too and it worked fine. They probably still have to refine it a little bit, but I bet that it will be as good as in HR.At one point, the game had so many third-to-first-person transitions that the constant camera shifting was making people sick.
Kodaemon said:Oh, look, the apologist brigade.
cmdrflashheart said:How can they be the same games? One is all blue, the other is red. /s
Aver said:Thief was in production way before there was any info about Dishonored. Also it was always steampunkish franchise, so no wonder that there are similarities.
guipit said:Does the Thief series have a really good story? The art direction is looking pretty good maybe they have the same render as Dishonored. I hope it won't be as cartoony as Dishonored.