Playing traditional adventure games
We have the "Playing Classic RPG's" thread (which is one of my favorites) so I figured, why not have a thread dedicated to the good old (and new) text and graphical adventure genre?
When we talk about adventure we talk about exploration and problem solving, not running down a slope in a tropical jungle shooting down jaguarbears and ancient deities with handguns. We talk about the almost dead genre that favored, above all else, narrative depth and rich visual scenes (whether drawn of described by text). In fact, I believe this (graphical adventure) to be the one PC or video game genre that best exemplifies why video games can be art. Essentially, a traditional adventure game is an interplay of literature, visual arts and music.
So bring it on!
We have the "Playing Classic RPG's" thread (which is one of my favorites) so I figured, why not have a thread dedicated to the good old (and new) text and graphical adventure genre?
When we talk about adventure we talk about exploration and problem solving, not running down a slope in a tropical jungle shooting down jaguarbears and ancient deities with handguns. We talk about the almost dead genre that favored, above all else, narrative depth and rich visual scenes (whether drawn of described by text). In fact, I believe this (graphical adventure) to be the one PC or video game genre that best exemplifies why video games can be art. Essentially, a traditional adventure game is an interplay of literature, visual arts and music.
So bring it on!