PlayStation®5 Pro Update Is Live!

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Ready to go Pro, chooms? Experience neon-soaked Night City in major-league quality across three new graphics modes available in Cyberpunk 2077’s free PS5®Pro Update — featuring expanded ray tracing, smoother performance, and PSSR upscaling!

For more information, check out the feature overview video and the list of changes below.



Added a PlayStation 5 Pro version of the game, optimized to take advantage of the console’s hardware for smoother gameplay and enhanced visual quality:
  • Adds support for PlayStation Spectral Super Resolution (PSSR). PSSR is an AI-powered upscaling technology dedicated for PlayStation 5 Pro. The image is rendered at a lower resolution, then uses PSSR to upscale it, allowing you to maintain high performance.
  • Includes optimized ray-traced object queries and improved ray-tracing cache to reduce shadow popping.
  • Implements BVH8 (8-way Bounding Volume Hierarchy) support to enhance the performance and efficiency of ray-traced lighting, shadows, and reflections.
  • Implements the VRS (Variable Rate Shading) algorithm for optimized shading.
  • Introduces 3 Graphics Modes:
     -  Ray Tracing Mode enables ray-traced reflections on vehicle paint and transparent objects, with all shadows rendered using ray tracing, at a stable 60 FPS. This is the default setting and our recommended way to experience the game on PlayStation 5 Pro.
     -  Performance Mode ensures smooth gameplay, targeting 60 FPS on regular display, and up to 90 FPS on VRR-enabled displays.
     -  Ray Tracing Pro Mode adds ray-traced skylight, ray-traced emissive lighting and ray-traced ambient occlusion, running at 40 FPS on displays with high refresh rates (HFR). If your display does not support HFR, it targets 30 FPS instead.
 
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‪Hope there would be a 1080p rendered resolution with full RT reflection mode, PSSR2 could deliver a clean 4K graphics from 1080p.‬
 
I wish they would made more updates to fix the bugs that are on console. Legitimately game still crashes and freezes and I have over 400 GB of storage so it’s not that and does this regardless of me reinstalling the game. I feel like this is a waste to force this update on a reg ps5
 
I wish they would made more updates to fix the bugs that are on console. Legitimately game still crashes and freezes and I have over 400 GB of storage so it’s not that and does this regardless of me reinstalling the game. I feel like this is a waste to force this update on a reg ps5
Which console?
Because the last time I played, on Series X, I didn't encounter a single crash during my +120 hours playthrough :(
 
Looks great on PS5 Pro now, time for another playthrough! But I do wonder if you could have gone down to 1080p for the internal resolution to get a bit more performance, since PSSR is such a great upscaler now 🤔
 
it looks INCREDIBLE!! thank you so much to your team for the update!!! so appreciative of your hard work!

on the lower resolution discussion, IMO i definitely notice slight blurriness/loss of detail when pssr upscales from slightly lower resolutions, i prefer to have the sharpness retained. happy that a slightly higher res was targeted for this update. improvement over base console is nuts
 
This is IT!!!!! The game looks amazing, it got a whole new feeling, so much better. I can't believe what i'm experiencing!
After 1400 hours, this kinda feels like a new game to me. Thank you Cdpr!!

Performance mode gives unseen texture res and fps, RT looks goods, and man RT PRO is insane and vrr 40 fps feels like it's even a bit higher.
Lost for words guys.

But CDPR, after what you guys pull off with this RED engine, you all need to go beyond the Black Wall to top this with UE5 for cyberpunk 2...
 
on ps5 slim, after the update I am having a graphical artifact. Looks like a dithering vertical stripes constantly on screen, moving, standing, in settings ui everywhere.
I played the same 3 manual save files right before updating and the artifact was immediately noticeable after the update, hard to say it is my hardware's problem.
 

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on ps5 slim, after the update I am having a graphical artifact. Looks like a dithering vertical stripes constantly on screen, moving, standing, in settings ui everywhere.
I played the same 3 manual save files right before updating and the artifact was immediately noticeable after the update, hard to say it is my hardware's problem.

Did you try clearing cache as explained here:

If that doesn't work I would recommend clicking on "contact us" to send a ticket to CDPR support using the same link.
 


Ready to go Pro, chooms? Experience neon-soaked Night City in major-league quality across three new graphics modes available in Cyberpunk 2077’s free PS5®Pro Update — featuring expanded ray tracing, smoother performance, and PSSR upscaling!

For more information, check out the feature overview video and the list of changes below.



Added a PlayStation 5 Pro version of the game, optimized to take advantage of the console’s hardware for smoother gameplay and enhanced visual quality:
  • Adds support for PlayStation Spectral Super Resolution (PSSR). PSSR is an AI-powered upscaling technology dedicated for PlayStation 5 Pro. The image is rendered at a lower resolution, then uses PSSR to upscale it, allowing you to maintain high performance.
  • Includes optimized ray-traced object queries and improved ray-tracing cache to reduce shadow popping.
  • Implements BVH8 (8-way Bounding Volume Hierarchy) support to enhance the performance and efficiency of ray-traced lighting, shadows, and reflections.
  • Implements the VRS (Variable Rate Shading) algorithm for optimized shading.
  • Introduces 3 Graphics Modes:
     -  Ray Tracing Mode enables ray-traced reflections on vehicle paint and transparent objects, with all shadows rendered using ray tracing, at a stable 60 FPS. This is the default setting and our recommended way to experience the game on PlayStation 5 Pro.
     -  Performance Mode ensures smooth gameplay, targeting 60 FPS on regular display, and up to 90 FPS on VRR-enabled displays.
     -  Ray Tracing Pro Mode adds ray-traced skylight, ray-traced emissive lighting and ray-traced ambient occlusion, running at 40 FPS on displays with high refresh rates (HFR). If your display does not support HFR, it targets 30 FPS instead.
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Sense update 2 31 on ps5 I have a glitch when I call the vehicle. When the car stops in front of me . The tires will be turned towards the left or right. I get in a load screen pops up . When the loading ends I'm still in the car but 100 feet from where I entered. But cdprojectred puts a ps5 pro update . Instead of fixing this . When I have reported it multiple times. Lost me as a customer
 
I'm really not happy with this update. I'm on base PS5 and my game is running at 40fps + instead of 30fps on the Ray Tracing settings. Contrary to popular belief but not everyone enjoys playing their game at 40-60fps, in a performance mode state. I know It's not the thing to say on the internet but I prefer playing my games at 30fps because it looks more cinematic.

I play on a LG C5 TV and it seems the update affected the frame rate for my version of Cyberpunk which I'm confused because it shouldn't according to the update notes. It said on monitors with a high refresh rate it should display the game at 30fps if you're using the setting Ray Tracing Pro. There's only Performance and Ray Tracing mode so why is my game running at 40fps? I want it to stay at 30fps. Again, I'm so confused. Can you help me?

I don't want to play the game like this. Everyone should have the right to choose. I don't want the base frame rate to be this high.
 
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