Please change this while developing Cyberpunk or improving red engine
I gave up Witcher 3 thrice within the first hour of gameplay. There's just one problem: motion sickness. The game makes me dizzy and put a lot pressure on my eyes.
And I played with BLUR and MOTION BLUR DISABLED.
Yesterday I got my ps4 complete edition. I'm still having a hard time playing it this time around. Then I finally figured out where the problem is:
Even with blur and motion blur toggled off, the game STILL BLUR WITH THE SLIGHTEST MOTION. Maybe not everybody could feel it. Some of us definitely do.
I guess this is why some of us still feel nauseous with motion blur off. Together with the sometimes sluggish control and bright hue.
Even when you panning the world map, any drag would cause the whole world map blurring.
Then it's a inherent one. I'm not a professional I can't point out whether it is the engine or programming, but why is this happening? Why letting this happen? I would really appreciate someone shed some light on this topic.
I have barely run into any game with this kind of problem other than Witcher 3. It just make the game experience horrible for some of us. Is it just happening to every game, but more obvious in this game?
I really like the plot, the quests, and the system that actually make sense. All things look beautiful, until one makes a move. This discomfort have made it so hard to continue.
And if you guys could, please change this while developing Cyberpunk.
I gave up Witcher 3 thrice within the first hour of gameplay. There's just one problem: motion sickness. The game makes me dizzy and put a lot pressure on my eyes.
And I played with BLUR and MOTION BLUR DISABLED.
Yesterday I got my ps4 complete edition. I'm still having a hard time playing it this time around. Then I finally figured out where the problem is:
Even with blur and motion blur toggled off, the game STILL BLUR WITH THE SLIGHTEST MOTION. Maybe not everybody could feel it. Some of us definitely do.
I guess this is why some of us still feel nauseous with motion blur off. Together with the sometimes sluggish control and bright hue.
Even when you panning the world map, any drag would cause the whole world map blurring.
Then it's a inherent one. I'm not a professional I can't point out whether it is the engine or programming, but why is this happening? Why letting this happen? I would really appreciate someone shed some light on this topic.
I have barely run into any game with this kind of problem other than Witcher 3. It just make the game experience horrible for some of us. Is it just happening to every game, but more obvious in this game?
I really like the plot, the quests, and the system that actually make sense. All things look beautiful, until one makes a move. This discomfort have made it so hard to continue.
And if you guys could, please change this while developing Cyberpunk.
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