Another thing that I really liked about the Witcher 2 was the lack of hand holding.
Take, for example, the nekker monster contract in chapter 1 Flotsam;
You have to actively go and find books to read up on how to take on the nekkers. After that, I remember being soo pleasantly surprised when it didn't have a giant on screen arrow (like they have in Mass Effect) pointing and directing me to the nekker lairs. I had to actually find them myself.
It was really eye-opening, some of the things that they did in that game that I had really never seen in other games before.
Take, for example, the nekker monster contract in chapter 1 Flotsam;
You have to actively go and find books to read up on how to take on the nekkers. After that, I remember being soo pleasantly surprised when it didn't have a giant on screen arrow (like they have in Mass Effect) pointing and directing me to the nekker lairs. I had to actually find them myself.
It was really eye-opening, some of the things that they did in that game that I had really never seen in other games before.