Please fix V player character not showing up in ray traced (RTX) reflections

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I don't want to play the game until this is fixed, and if it is never going to be fixed I would like to know now so I can try to get a refund. This breaks the whole point and most important feature of ray tracing. It is not a performance issue as some in the community have stated, because all cars, NPCs, etc. already show up in reflections out in the open world. This is incredibly immersion breaking and not a minor problem to me. Other ray traced games with reflections all have this very obvious feature.
 
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