Please, get Ciri out of Mandrake range
Hey, CDPR,
It is a simple buff to a card that see next to nothing game play, but after the inclusion of Imlerith: Sabbath it became even more suicidal to run it, because of how everybody and their mother are now teching Mandrake and Vaedemaker (which is another problem in itself). Just please give her 1 more Strength to avoid deletion. This will also keep her in the Alzur's Thunder range, which is also somewhat troublesome, as a lot of decks are also teching Big Vader or Ida or Dethmold, who are armored with the said Alzur's Thunder and even on a stick, but it is a Gold Card that is a set up card for a Card Advantage that is the most important thing in Gwent. And it is a Gold CA Card that does have more drawback than the Silver Spies in the game right now, so I will kind switch the topic and repeat a suggestion I had a while back, how to make cards like Manticore Venom, Glorious Hunt, Yennefer: Conjurer, Triss: Butterfly Spell and said Ciri a lot more viable: just put them at the 13 STR range via Armor a la Villentretenmerth. This may be a bit too much for the Triss and even Ciri card, but will give a boost and a reason to actually put Manticore Venom, Glorious Hunt and even lock cards in our decks.
In general, the Imlerith: Sabbath card is at least a lesson that the game does need familiar engine cards, so they can uncork for us to play with cards that started to see way less play especially after the Midwinter update.
Stuff like this is what is actually healthy for the game.
Regards.
Hey, CDPR,
It is a simple buff to a card that see next to nothing game play, but after the inclusion of Imlerith: Sabbath it became even more suicidal to run it, because of how everybody and their mother are now teching Mandrake and Vaedemaker (which is another problem in itself). Just please give her 1 more Strength to avoid deletion. This will also keep her in the Alzur's Thunder range, which is also somewhat troublesome, as a lot of decks are also teching Big Vader or Ida or Dethmold, who are armored with the said Alzur's Thunder and even on a stick, but it is a Gold Card that is a set up card for a Card Advantage that is the most important thing in Gwent. And it is a Gold CA Card that does have more drawback than the Silver Spies in the game right now, so I will kind switch the topic and repeat a suggestion I had a while back, how to make cards like Manticore Venom, Glorious Hunt, Yennefer: Conjurer, Triss: Butterfly Spell and said Ciri a lot more viable: just put them at the 13 STR range via Armor a la Villentretenmerth. This may be a bit too much for the Triss and even Ciri card, but will give a boost and a reason to actually put Manticore Venom, Glorious Hunt and even lock cards in our decks.
In general, the Imlerith: Sabbath card is at least a lesson that the game does need familiar engine cards, so they can uncork for us to play with cards that started to see way less play especially after the Midwinter update.
Stuff like this is what is actually healthy for the game.
Regards.