PLEASE increase the lock-on distance and map icons colors (after the job's done)!
Hi
combat is fun, but you can just lock on creature when they mostly hitting you. Bloodborne for example has a good distance. Please increase this distance so you can lock and prepare for a fight within the proper distance.
Also, change the color of the icons on the map that have a job already done. For example a monster nest before is destroyed, the icon is bright white. When it is destroyed the icon is still white but not so bright. With a lot of places and icons sometimes you just don't know if a icon place job is done or not. After the job is done on a place, like destroying a monster nest or aquire a hidden or guarded treasure, why don't the icon just go red or blue or pink or purple or... You get the idea
THX AND NICE JOB YOU'VE DONE WITH THE GAME
Hi
combat is fun, but you can just lock on creature when they mostly hitting you. Bloodborne for example has a good distance. Please increase this distance so you can lock and prepare for a fight within the proper distance.
Also, change the color of the icons on the map that have a job already done. For example a monster nest before is destroyed, the icon is bright white. When it is destroyed the icon is still white but not so bright. With a lot of places and icons sometimes you just don't know if a icon place job is done or not. After the job is done on a place, like destroying a monster nest or aquire a hidden or guarded treasure, why don't the icon just go red or blue or pink or purple or... You get the idea
THX AND NICE JOB YOU'VE DONE WITH THE GAME


