Please reintroduce the lighting enabled by Yet Another Lighting Mod/Cutscene Lighting Mod officially in a patch

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Please reintroduce the lighting enabled by Yet Another Lighting Mod/Cutscene Lighting Mod officially in a patch

Modder KNGR managed to enable (arguably) more sophisticated lighting in TW3 with his mods
Yet Another Lighting Mod
and
Cutscene Lighting Mod.

Note that these mods are not the usual ReShade/SweetFX type mods; KNGR's mods don't rely on any injectors at all.

See videos:

These mods are not perfect and have bugs which, as KNGR claims, are very difficult to correct prior to the release of RedKit.

This thread is a plea to CDPR to officially release options for more sophisticated lighting (at least for something similar to YALM/CLM) with one of the future patches.
This was probably discussed in other threads, but I believe that it deserves a dedicated thread, and I couldn't find an existing one (correct me if I'm wrong).
 
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