Like many have said before me, this system needs a LOT of work, its armature at best.
Cons
- Any crime despite no witnesses is instantly reported
Ideas - why cant this work as the same system as the stealth mechanics? People have to discover the crime/body before it can be reported.
- If targeting high profile people, if you scan them, it can inform you that they have a chip in their head that will contact police if killed or whatever, (similar to the trauma response that the woman has) and can have the option to hack and disable it etc, can expand on that and make them report their friends, so when police arrive they kill their friends in the confusion. this can easy get creative.
- Police units instantly spawn at your location (this is super lazy)
Ideas - If its not broken dont fix it, plenty of other games can spawn things away from you and have walk/drive to your location.
- Police have the same response as hostile groups and will attack you just by looking at you the wrong way
Ideas - Police are to protect and serve are they not, fighting is a last resort, let them give you a warning, push you away, stun you (which i found out the trauma team does when approached) so you already have the tools there.
- The response to being wanted is unproportionate to its star rating, 1 star can spawn 2-3 instantly on you
Ideas - Again, if its not broken don't fix it, learn from other games that do it right, 1 star - maybe a unit will come investigate but slow, but you are small fish, unless you walk past a cop that can identify you if they get a good look at you then try to arrest you. 2 stars will send cops quickly, much quicker to recognize you as a criminal. 3 stars, to get this many some body has probably seen you, so they can track you down easier, and come more heavily armed, takes more effort to loose them. you should get the point by now.
Please fix this soon, it should be a bigger part of the game, but most will just avoid it all together. No one wants to kill some random alone in the outskirts to have 3 cops spawn instantly and shotgun kill to the back of the head.
Cons
- Any crime despite no witnesses is instantly reported
Ideas - why cant this work as the same system as the stealth mechanics? People have to discover the crime/body before it can be reported.
- If targeting high profile people, if you scan them, it can inform you that they have a chip in their head that will contact police if killed or whatever, (similar to the trauma response that the woman has) and can have the option to hack and disable it etc, can expand on that and make them report their friends, so when police arrive they kill their friends in the confusion. this can easy get creative.
- Police units instantly spawn at your location (this is super lazy)
Ideas - If its not broken dont fix it, plenty of other games can spawn things away from you and have walk/drive to your location.
- Police have the same response as hostile groups and will attack you just by looking at you the wrong way
Ideas - Police are to protect and serve are they not, fighting is a last resort, let them give you a warning, push you away, stun you (which i found out the trauma team does when approached) so you already have the tools there.
- The response to being wanted is unproportionate to its star rating, 1 star can spawn 2-3 instantly on you
Ideas - Again, if its not broken don't fix it, learn from other games that do it right, 1 star - maybe a unit will come investigate but slow, but you are small fish, unless you walk past a cop that can identify you if they get a good look at you then try to arrest you. 2 stars will send cops quickly, much quicker to recognize you as a criminal. 3 stars, to get this many some body has probably seen you, so they can track you down easier, and come more heavily armed, takes more effort to loose them. you should get the point by now.
Please fix this soon, it should be a bigger part of the game, but most will just avoid it all together. No one wants to kill some random alone in the outskirts to have 3 cops spawn instantly and shotgun kill to the back of the head.