Since I think most of us will finish the game a few months after its release, I would be excited to hear that this world, that I've grown to know, could be open to other players. To me, it would be a renewed experience, not scripted.
Want to set the exemple by trying to make Night City get a little better ? Help a guy finish his quests. Join a clan, raid the district with a coordinated squad. Roleplaying a bad guy ? You know what to do. If you're being griefed, you can also leave. That's the same thing in real life, but you're not scared of going outside. This universe alone is an incredibly rich sandbox for ideas, and CDPR has many.
Judging by the density of that world, CDPR will do better than GTA online, even if they did just the same.
That certainty comes from the depth of the gameplay mechanics and lore: classes, verticality, an immersive FPP, the atmosphere, to speak only about the ones we know. The FPP, sandbox aspect and possiblity for roleplay reminds me of Gmod. RP servers could give us the missing link we never knew we wanted, between the video game and the board game.
Again, possibilites are many.
A Combat Dome could be interesting.
Matches to represent your clan and possibly your "allegiance" (Corporation or Group) ? Rules of the combat dome would be no bullet time. We know weapons can be jammed. What if their netrunner just did that to your squad ? Would you do the same to the opponent, fall back, deploy your Mantis blades to rush? Maybe he missed one of you guys. Maybe your techie has a direct counter. It needs good objectives and maps, and the classes mechanics can be balanced in private testings. Needless to say how the FPP would fit perfectly here.
CDPR said they had multiplayer in R&D in an interview. The're open to this idea, brainstorming on it. They're interested and so should we.
The majority of poeple that are hostile to this fear that it would step on their single player experience. But the focus has always been solo. Others can't stand the idea of something not being -exactly- the way they want, or reluctant to step out of their comfort zone.
I say I'm up for it, because of all the possibilites stated above.
https://www.pcgamer.com/cyberpunk-2...ltiplayer-but-its-a-possibility-after-launch/
They are right to be pursuing this, and should not be bothered by the masses. Let's remember the backlash about FPP. Public opinion was against it. They reacted like brats that were disappointed by their christmas presents. The fact that the creators presented the idea convinced them.
It will be the same with Multiplayer.