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Poll: What are your thoughts on Mass Effect 3?

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D

datirishguy

Rookie
#241
Apr 10, 2012
For a first play-through I really enjoyed it, but with the copious amounts of auto-dialogue I have zero incentive to play it again.
 
M

mrowakus

Forum veteran
#242
Apr 10, 2012
Chromie92 said:
I called it years ago when I first played ME1. I said Bioware wouldn't know how to finish it and fuck it up. They used a superweapon which is even worse.
Click to expand...
What is worse than using a super weapon deus ex machina?

Using it with no proper exposition 30 minutes into narrative, without anyone having any bloody idea what the bloody thing will do but regardless building it from the scratch from the plans recovered from ancient civilization no one, except one individual, could understand thus far, while saying that consturcting the contraption is a good idea because whereas the said civilization was kicked into oblivion having designed it, hey, at least those plans for what can possibly be the deadliest weapon in the galaxy (or overly complex milkshaker) are unencrypted and easy to follow.

Mind=blown.

That one overblown paragraph/sentence was more meaningful the the entirety of ME3 plot.
 
S

Seboist

Rookie
#243
Apr 11, 2012
Not to mention that apparently the Reapers have zero knowledge of this device despite countless cycles of thorough harvesting according to Vigil. You'd think they'd have destroyed all traces of it and/or developed a counter-measure by then.
 
G

ghosen

Rookie
#244
Apr 28, 2012
Missing an option: Liked the gameplay, Loved the story, ABSOLUTE Disgust at (or hated) the ending. The gameplay was a tightened up version of ME2, I would have prefered a tightened up Mass Effect 1 gameplay with some elements brought over from 2(IE bring back customisation, but with a better UI), but it was good from a gameplay standpoint.

The story was pretty tight up until the last 10 minutes or so, which makes me think Bioware actually had a good end planned and EA screwed it up as the rest of the storyline stays pretty solid up until the ending.

The ending kills the Mass Effect universe for me, much as the Starwars prequels killed that series. IE until THE Ending I had wanted to play back through all 3 games to see how different choices played out and read through all the books (including the revised Deception). After THE Ending I have no desire to do any of that nor play any future BW game and it decided me against DA which I was considering.
 
G

ghosen

Rookie
#245
Apr 28, 2012
oh yeah, almost forgot the cover mechanic "one key to rule them all" thing http://www.newgrounds.com/portal/view/495903 Really wish cover in games would get over that.
 
4

4ad

Rookie
#246
Apr 29, 2012
I have not played ME series ,tried the first one but it stink of Bioware crap.
My bro bought it , spent 2 hours trying to install and run origin and it just wouldn't connect so he start cursing for quite some time before downloading the pirate version ( it isn't piracy since he has already bought the game ) that worked like a charm. I greatly enjoyed ME3 for giving me great laughts watching the tomato red face of my brother, 10/10 .
 
4

4ad

Rookie
#247
Apr 29, 2012
I have not played ME series ,tried the first one but it stink of Bioware crap.
My bro bought it , spent 2 hours trying to install and run origin and it just wouldn't connect so he start cursing for quite some time before downloading the pirate version ( it isn't piracy since he has already bought the game ) that worked like a charm. I greatly enjoyed ME3 for giving me great laughs watching the tomato red face of my brother, 10/10 .
 
A

anorddidit

Rookie
#248
Apr 29, 2012
There were several things in Mass Effect 3's story that pissed me off and the ending was just one of those things. Cerberus, Udina and the coup that makes no sense, fetch quests, the autodialogue, the one space button to rule them all, Liara being shoved down my throat etc. I haven't touched the single-player aspect in over a month. A shame really, since I'm pretty attached to my Shepard.
I have no high hopes for the EC either, since they're pretty much adding to something that is already broken.
 
S

Seboist

Rookie
#249
Apr 30, 2012
ANordDidIt said:
There were several things in Mass Effect 3's story that pissed me off and the ending was just one of those things. Cerberus, Udina and the coup that makes no sense, fetch quests, the autodialogue, the one space button to rule them all, Liara being shoved down my throat etc. I haven't touched the single-player aspect in over a month. A shame really, since I'm pretty attached to my Shepard.
I have no high hopes for the EC either, since they're pretty much adding to something that is already broken.
Click to expand...
One can never remember to put all the things wrong with that piece of shit of a game in one post for sure.
 
G

green_abobo

Senior user
#250
Apr 30, 2012
not in a hurry to buy it.

especially with all the negative feedback i read.

one of those ill grab used..when its dirt cheap.
 
N

norlak

Rookie
#251
May 1, 2012
I didn't hate the story, it was pretty much expected from ME1. The Reapers we're coming and *commence DA:O plot here.* I loved everything before the ending.

What I think, is that the ending has been the catalyst for the over-inflation of the various flaws in the game. But then again, I also think that these 'memories' of ME1 and ME2 are purley nostalgia. And to confirm it I replayed the entire trilogy.

I could point out alot of faults in each game. I could also point alot of faults in other great games like Gothic 1 and 2; Planescape: Torment; Baldur's Gate 2 and so on... It's a bit unfair that ME gets targeted due to it's shooter mechanics.

BioWare have always had flawed games. So have many other renowkned companies. But that ending was just the cause of all of it. Remember these comments? "95% awesome, until the ending." Then it became "mediocre" then it became "horrible." Why? Because OF the endings we put ME3 under a microscope and dissected it to study it. If we put alot of other good to great games under that same microscope, we'd come with the same conclusions.

For me, ME3 dropped the ball with the priority earth mission. All our choices from game ONE to game THREE revolved around that last battle against the Reapers...and what did we get? A Gears of War mission with one of the worst endings in video game history to boot.

Without the endings: 9/10.

The eavesdropping, and fetch quests didn't bother me. The main story line missions were a big step up. I remember just looking up all the time during the Turian moon. The battle above was done brilliantly. Also, the Tuchanka and Rannoch settings were gorgeous (nothing compared to TW2 hehe.)

The emotionial impact this game has on you is terrific. The only other game I've cried with was Planescape: Torment. In this game, I cried with Mordin. But still, the ups and downs this game gives you is fantastic! All the scenes have great music behind them, great dialogue (apart from some parts lol. STEEEEVE.) Great characters (Eve, Paddock Wilks, Kirahe, Primach Victus;) amazing music...

This game has flaws. Sure. But the rest, in my opinon, just shines...all until that last mission at Earth.

My whole post is subjective, like all of yours, but still. It's nice to get it of my chest. I'll defend ME3 here like I defend TW2 in the BSN.
 
L

luc0s

Forum veteran
#252
May 1, 2012
Norlak said:
My whole post is subjective, like all of yours, but still. It's nice to get it of my chest. I'll defend ME3 here like I defend TW2 in the BSN.
Click to expand...
I imagine that defending TW2 is a lot easier than defending ME3, is it not? That's because TW2 truly is an amazing game, while ME3 leaves a lot to be desired.


As to continue our discussion about ME3's plot, The Crucible and defeating the Reapers from that other topic:


I agree that if we indeed could defeat the Reapers through conventional means, it would make the reapers look weak. However, introducing a super-weapon from the Protheans on Mars in the last part of the story is just bad writing. If BioWare wanted to introduce a MacGuffin to defeat the Reapers, they should have done so earlier, or they should have given it some foreshadowing. Instead, the MacGuffin came completely out of the blue in the first 20 minutes of ME3, we had no idea where the fuck this MacGuffin came from, what the fuck it does and why the fuck we didn't find this MacGuffin earlier.

Right now, it was like this: "OMG THE REAPERS ARE HERE! Well, lucky enough we JUST so happen to have found a Prothean anti-Reaper super weapon MacGuffin! We have no idea what the fuck it does because we JUST found it, but we're still going to waste all our resources on this MacGuffin because it's supposedly our only hope."

The worst thing is, that in the end, we STILL don't know what the fuck this MacGuffin does. So the MacGuffin was connected to the Citadel, which is above Earth (no fucking idea how it got there or why it's taken to Earth in the first place), and then? What does the Crucible actually do? Did it reprogram that little Starchild brat? I mean I do remember the little bastard saying something like "The Crucible created new solutions". So did we just build a gigantic super structure only to add 3 crappy "new solutions" to the fucking Catalyst?


In the end, the MacGuffin Crucible is still a big mystery, which makes it only more obvious that the only purpose of the Crucible was to set the plot for ME3. BioWare needed to come up with a reason for Shepard to unite the galaxy under 1 banner. The Crucible was the MacGuffin that provided that reason. The Crucible was the driving element in Shepard's campaign, but in the end, it was just a simple MacGuffin, nothing more, nothing less. I don't know about you, but I call that bad writing.


What BioWare should have done, is using something different as the MacGuffin of ME3. Something that was already foreshadowed in ME1 and/or ME2. Perhaps The Collector base (or it's remains if you blew it up) held some secrets about the Reapers that we could use against them? That would have been a better MacGuffin.
 
Aver

Aver

Forum veteran
#253
May 1, 2012
Norlak said:
My whole post is subjective, like all of yours, but still. It's nice to get it of my chest. I'll defend ME3 here like I defend TW2 in the BSN.
Click to expand...
Well, I think that you should go to BSN to defend ME3, because there is much more hate for ME3 in the BSN than here. :)
 
S

Seboist

Rookie
#254
May 1, 2012
Part of the problem with the horrid crucible plot is that the previous game involved solving daddy issues and fighting filler bad guys. ME2 should have been about preparing for war against the Reapers and finding a way to stop them while ME3 would have been the great big slugfest.
 
N

norlak

Rookie
#255
May 1, 2012
Aver said:
Well, I think that you should go to BSN to defend ME3, because there is much more hate for ME3 in the BSN than here. :)
Click to expand...
Yeah, but the general consensus there is "ME3 endings suck" which I can agree on.

The complaints on the Witcher 2 are just nonsensical bullcrap. "Overrated." "Shallow." "Weak Characters." "Over complicated storyline."

Not saying that the complaints of ME3 here are nonsensical bullcrap btw. There are acutally VERY good points :)
 
K

KnightofPhoenix

Rookie
#256
May 1, 2012
My main problem with the game is not the ending though it was horrifically bad. It was Cerberus and TIM. Nevermind the fact that TIM turning Cerberus into a freakin military superpower in a span of 6 months is idiotic in and of itself, they were also turned into faceless mindless opponents, the big bad evil's bitches.

This was already a problem in ME2, us fighting faceless and inconsequential mercs. But now it's worse because everything done in ME2 to make Cerberus nuanced was shat upon and TIM was turned into your typical boring characterless tool. He was turned into Saren 2.0 except done worse.

I always thought the reapers were meh though they got progressively bad. Sovereign was well-executed, but Harbinger was a joke and the catalyst is just clusterfuck. But Cerberus could have been interesting antagonists if not potential allies. Instead they were turned into faceless mindless slaves.

And the worst part of it all. apparently the reapers did the exact same thing when fighting the Protheans, indoctrinating those who wanted to control them. *facepalm* insult to injury.
 
N

norlak

Rookie
#257
May 1, 2012
I imagine that defending TW2 is a lot easier than defending ME3, is it not? That's because TW2 truly is an amazing game, while ME3 leaves a lot to be desired.
Click to expand...
I feel that your being too objective about that. TW2 and ME3 are two completley different games as a whole.

I agree that if we indeed could defeat the Reapers through conventional means, it would make the reapers look weak. However, introducing a super-weapon from the Protheans on Mars in the last part of the story is just bad writing. If BioWare wanted to introduce a MacGuffin to defeat the Reapers, they should have done so earlier, or they should have given it some foreshadowing. Instead, the MacGuffin came completely out of the blue in the first 20 minutes of ME3, we had no idea where the fuck this MacGuffin came from, what the fuck it does and why the fuck we didn't find this MacGuffin earlier.
Click to expand...
To me, it was more like 'the lesser evil.' The Crucible thing was inevitable. And beating the Reapers via good writing was a no win situation.

One: We could defeat the Reapers via convential means = mixed to negative feedback.
Two: We introduce a plot device early on into the story = mixed to negative feedback.

The crucible wasn't Deus Ex Machina since it wasn't something introduced in the final 10 minutes. It was introduced early on as a 'risk.' Not a certainty.

The catalyst its self was more of a Deus Ex Machina than the Crucible.


(Btw, grammar lesson here. When should I use the ' on 'its?')


we're still going to waste all our resources on this MacGuffin because it's supposedly our only hope."
Click to expand...
It IS the only hope. It's either that or a fight to the death. It's been said countless times how powerful the Reapers are. Their strength was shown through Sovreign. Their numbers and methods through Harbringer. What esle was there to do?

BioWare needed to come up with a reason for Shepard to unite the galaxy under 1 banner. The Crucible was the MacGuffin that provided that reason.
Click to expand...
No... the big mother fucking insects were :) haha.

What BioWare should have done, is using something different as the MacGuffin of ME3. Something that was already foreshadowed in ME1 and/or ME2. Perhaps The Collector base (or it's remains if you blew it up) held some secrets about the Reapers that we could use against them? That would have been a better MacGuffin.
Click to expand...
Dark energy was MacGuffin's power. It's been said before.

Still, from what I conclude, your negative feedback seems to be directed mainly at the crucible. But like I said: convential means would have blown the Reapers out of the whole 'scary factor' and the Crucible was AT LEAST introduced to us early on.

As mentioned before... a big ass machine coming out of nowhere in the final battle would've been REALLY bad writing.

It's a hole BioWare dug themselves into since the day they made this OP beast called Sovreign. But, there are a number of different ways to write a better ending and conclusion to ME3. So I'll stick with my 95% awesome rating. But that 5% casts a VERY big shadow sadly.
 
N

norlak

Rookie
#258
May 1, 2012
And the worst part of it all. apparently the reapers did the exact same thing when fighting the Protheans, indoctrinating those who wanted to control them. *facepalm* insult to injury.
Click to expand...
I don't see how that is the worst part. The cycles always fall under similar patterns, it's established by Sovreign. Maybe the protheans were generalising too much? There are always things you can interpret that isn't told to you. Like Joker's sister and father being dead. Your find out by your self via banter.

Still... one gives you the required information. The other is just speculation...
 
K

KnightofPhoenix

Rookie
#259
May 1, 2012
Norlak said:
(Btw, grammar lesson here. When should I use the ' on 'its?')
Click to expand...
"It's" means it is.
"Its" is possessive. ME3 and its horrible ending, for instance.
 
K

KnightofPhoenix

Rookie
#260
May 1, 2012
Norlak said:
I don't see how that is the worst part. The cycles always fall under similar patterns, it's established by Sovreign. Maybe the protheans were generalising too much? There are always things you can interpret that isn't told to you. Like Joker's sister and father being dead. Your find out by your self via banter.

Still... one gives you the required information. The other is just speculation...
Click to expand...
Because I see it as mockery. They are making anyone who wanted to control the reapers pawns, thus further reinforcing TIM's predicament as a bitch.

So essentially 99% of fights become utterly boring as I am fighting husks or slightly more sophisticated husks with inexplicable tech with them.

I was mostly bored throughout the whole game. There was nothing I was looking forward to and after Thessia, I stopped playing for a bit (also due to the idiotic coup that makes no sense).
 
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