Poor excuses and terrible arguments.

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What should CDPR do with CP2077?

  • Keep working on 2077 to make it the game they promised

  • Abandon 2077 to work on a sequel

  • Just do bug fixes and optimisation and start work on a sequel


Results are only viewable after voting.
No reason to abandon this project anyway, cyberpunk is a great game, i love the story and the characters, the main problem is last gen console performance, and 2nd problem is adding more features to this world. I am very optimistic about the future of this game, knowing witcher 3 wasn't that great at launch either.
And i am no expert about this, but there must be a reason why it doesn't work that well on last gen consoles, i don't believe they didn't try to make it run better. This game is really punishing for the hardware though. Could the last gen console's cpu be holding them back? Cause my ryzen 7 3700x is pretty much at 70-80% all the time. Which is obviously a lot better cpu than in last gen consoles.
not only console performance but also performance on pc is a joke. i get solid frames and smooth ads when i am in the outskirts, i drive into the inner city and the frame drop shitfest starts.
 
They may have expected their good rep to count as a sort of safety net to give them time to fix the game and get it to an even better state than it was promised. A soft of delay timer since people like and trust them to fix things for a time. Except that's not what happened, they even seemed a bit surprised at how quick the fans turned on them.

For those out of the know that's not how good rep works. You get great loyalty and long lasting love from the people, but you also get a downside. People don't expect less of you. They expect more of you and hold you to a higher standard because you show yourself to have higher standards. Breaking these self stated standards can make one look like a hypocrite.

Some small things can be excused, but anything that completely breaks the standards you set results in great backlash. Said thing happened here.

No one would be that surprised if EA released a game in this state. I mean, they do that often enough with much less of an effect on them. Because nobody expects anything of EA.

To add on to this, this isn’t largely CDPR’s fault for how the reaction is.
So yeah and no.

A lot of the issues people have from what I have seen is anger over how poorly aged many comments about greed are, releasing the game when its done, etc. Yet when the time came to walk the walk they didn't. It's kind of their fault there. They'd probably be let off the hook for minor stuff but the game is in a state that doesn't allow for that.


It's up to CDPR to rebuild the trust they broke. They can come out of this stronger than before kind of like No Mans Sky or FFXIV both of which were absolutely abysmal failures at launch that seemed to be so bad for the developers reputation they would probably never even make games again. But their devotion and sincerity to fixing the games pulled through. Two very different approaches. Shut up and work from NMS and a public apology with bowing for the abysmal state of the game with FFXIV and then reworking everything.

I trust that CDPR will work to fix what they broke. But it is kind of their fault on this one.
 
They can 100% do a Staints Row and use the same city for the sequel but maybe with a different story / mechanics (timeskip?). I think everyone agrees that Night City looks and 'feels' awesome on a purely visual and atmospheric level, it's gameplay and 'life' that it's missing.

So I am all for them continuing to work on this videogame. I -hope- they can make it a great one eventually. I just hope this 'eventually' isn't years from now when the world at large had written them off as washed up and 'another chess club member trying to sell us a shitty game with 70 in the title'.



I also have a maybe unpopular and biased opinion as a PC player: consoles in general hold the game back. Current gen or next gen, console hardware is always obsolete on arrival, controller is an inferior method of play to keyboard / mouse for both a shooter and an action-rpg, having this anchor on the game holds it back not just in graphical performance but in what can be done with it. I know that they can't straight up abandon consoles because that'd be financial suicide, but the kind of game we who expected CP77 to be a sandbox simulation game simply can not exist on console hardware.
 
In this situation they financial will loss.I The news tell me they loss 1000 millions $ in this week.and I thing in situation They can't sell Any DLC any more player need them compensate.

heaviest situation CDPR will be bankrupt.And CP2077 will be abandon

if some game company buy company is game industry .May be CP2077 will be continues

Or another company buy it company .CDPR may be just Education Software business or Office business or porno game.
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And if they just bug fix I think in future CPPR will like EA or another company player don't trust them any more.They will be not buy them game any more and play in only pirate game.

copyright game need a lot of trust to buy a game because game is extravagant Product .Some Country 1 game we need 1 week to work to buy game.We have wage only 10$ per day.And in covid19 and Political Situation and Puppet Idiot Junta prime minister (And Crop top Lust full king) lot of people in My dystopia country lost them jobs I dont have any jobs 6 year too

the 60$ is very impotent in My country if CDPR make game like tis I think I will not buy any game from them again .
 
In this situation they financial will loss.I The news tell me they loss 1000 millions $ in this week.and I thing in situation They can't sell Any DLC any more player need them compensate.

heaviest situation CDPR will be bankrupt.And CP2077 will be abandon

if some game company buy company is game industry .May be CP2077 will be continues

Or another company buy it company .CDPR may be just Education Software business or Office business or porno game.
.......................................
And if they just bug fix I think in future CPPR will like EA or another company player don't trust them any more.They will be not buy them game any more and play in only pirate game.

copyright game need a lot of trust to buy a game because game is extravagant Product .Some Country 1 game we need 1 week to work to buy game.We have wage only 10$ per day.And in covid19 and Political Situation and Puppet Idiot Junta prime minister (And Crop top Lust full king) lot of people in My dystopia country lost them jobs I dont have any jobs 6 year too

the 60$ is very impotent in My country if CDPR make game like tis I think I will not buy any game from them again .

I think the exact opposite of that. And I saw a lot written about No Man Sky and 'experts' even 'market' about the future of Hello Games and they were wrong in everything.

But I think you should follow your ideas and wishes ...
 
Ooooh, you're one of those. Those for whom graphics are all it's about.

Sorry, pushing the industry forward requires more than just good looking graphics.

Crysis, while ahead of it's time in terms of graphics, didn't push the boundaries on anything. It was your run of the mill shooter with a power suit thrown in. Albeit a good run of the mill shooter.

Also, please explain how CP2077 is pushing boundaries as it is? As it was supposed to be, it definitely would've, but in it's current state? Not at all.

The AI is nothing we haven't seen done better in other games - no matter whether we are talking about combat, driving or just the general lives of NPCs.

The gun mechanics, while decent, are nothing new.

The driving is comparable to Sleeping Dogs, an 8 years old game.

I can go on, but the bottom is line the only things CP2077 has going for it are the graphics, setting (few cyberpunk games out there) and writing, which is generally strong.

But please, keep thinking the game is pushing the industry forward.



Might want to read a bit on things before making such statements. It's more than that.

I've seen mods that adjust the shading before. It's nothing special. Just making the lighting lighter or darker or shades inbetween. Which has pretty much zero difference to gameplay.
 
I've seen mods that adjust the shading before. It's nothing special. Just making the lighting lighter or darker or shades inbetween. Which has pretty much zero difference to gameplay.

...great, in an internet forum you have downgraded DirectX there are mere light and shadow effects. :rolleyes:
 
Ooooh, you're one of those. Those for whom graphics are all it's about.

Sorry, pushing the industry forward requires more than just good looking graphics.

Also, please explain how CP2077 is pushing boundaries as it is?

The graphics is not all that's true. But show me one other game that has the complexity of lighting that CP does.



And Nope. Not at all. Have a look at a game called Deus Ex. The original from 2000. That was gameplay over graphics. And is one of the best RPGs ever made.

CP is the next evolution of that.
 
I think the exact opposite of that. And I saw a lot written about No Man Sky and 'experts' even 'market' about the future of Hello Games and they were wrong in everything.

But I think you should follow your ideas and wishes ...
Business is Business.CDPR not small indie game circle with big dream.For I think they only do something to make them get sued.

You play the game right .the game content is have some them Feature they advertise now
-Cybernetic it have
-non line quest they have
-Car ,outfit, gun modable gun they have
-Nice graphics they have I think this only one of thing is good in game and some player think Nice graphics is nice game . Child beside cushion they just watch only they never play game.


If they just make only playable game they will be not get sued.

Game is Schrödinger's cat in box .We never Know what in a game we can't trust critic too .because they very be considerate fanboy too and can trust any player reviewer now because a lot of fanboy always give 5/5 with the game they cant access.
 
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And Nope. Not at all. Have a look at a game called Deus Ex. The original from 2000. That was gameplay over graphics. And is one of the best RPGs ever made.

CP is the next evolution of that.
Are you trolling? Which parts of CP are even comparable to deus ex, other than its cyberpunk setting?

The story is literally call of duty tier, overdramatic acting and linearity with nothing other than 'press f to progress' and 'shoot bad men to progress'.

It looks nice. Sure. But this is a game, not a picture. We're here to play it, not look at it. It does have some good mechanics (I genuinely like the shooting), but they're just... decent? they -work-. they don't push the envelope or invent anything new.

Yes, you can stealth and take non lethal approach. You -can-. But why would you? The world doesn't react to how you approach things in any way. I tried playing both a sneaky netrunner and a rambo type of character and the game progressed exactly the same. There's no extra rewards or unique things that happen if you opt for a more time consuming and annoying approach, which was what made Deus Ex great. Thinking outside the box and approaching situations differently lead to different outcomes. If anything, CP's design is regressive of it because you get less exp and loot for sneaking around enemies rather than killing everything you see.

Frankly the game is lucky to have come out so far removed from Doom Eternal because Doom Eternal has comparable RPG elements, minus the bloat (gun mods have more impact than most perks in this RPG game... The ending is better too.).
 
Business is Business.CDPR not small indie game circle with big dream.For I think they only do something to make them get sued.

You play the game right .the game content is have some them Feature they advertise now
-Cybernetic it have
-non line quest they have
-Car ,outfit, gun modable gun they have
-Nice graphics they have I think this only one of thing is good in game and some player think Nice graphics is nice game . Child beside cushion they just watch only they never play game.


If they just make only playable game they will be not get sued.

Game is Schrödinger's cat in box .We never Know what in a game we can't trust critic too .because they very be considerate fanboy too and can trust any player reviewer now because a lot of fanboy always give 5/5 with the game they cant access.

I really dont know about what game you are talking here.
 
My opinion?

Do a Sean Murray and do your damnest to turn the game around; the good news is, that we already have a solid game underneath the bugs, the wretched AI, and cut content, fix that and you'll more than earn back your reputation as the solitary AAA game company that does right by its customers!

Also, it would not hurt to reflect on the reasons why such shitty decisions were made in the first place!
 
No way. Games=life.
Truth
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Yep. I didn't even have to try it. Because I've already played games like that before. Nothing new to me.
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Are you trolling? Which parts of CP are even comparable to deus ex, other than its cyberpunk setting?

The story is literally call of duty tier, overdramatic acting and linearity with nothing other than 'press f to progress' and 'shoot bad men to progress'.

It looks nice. Sure. But this is a game, not a picture. We're here to play it, not look at it. It does have some good mechanics (I genuinely like the shooting), but they're just... decent? they -work-. they don't push the envelope or invent anything new.

Yes, you can stealth and take non lethal approach. You -can-. But why would you? The world doesn't react to how you approach things in any way. I tried playing both a sneaky netrunner and a rambo type of character and the game progressed exactly the same. There's no extra rewards or unique things that happen if you opt for a more time consuming and annoying approach, which was what made Deus Ex great. Thinking outside the box and approaching situations differently lead to different outcomes. If anything, CP's design is regressive of it because you get less exp and loot for sneaking around enemies rather than killing everything you see.

Frankly the game is lucky to have come out so far removed from Doom Eternal because Doom Eternal has comparable RPG elements, minus the bloat (gun mods have more impact than most perks in this RPG game... The ending is better too.).

No game reacts to how you play. Even Deus Ex had the same outcomes. You just took different paths to get there. Instead of going through the front door you crawled through vents. But you ended up in the same destination. It's the same with any game. The choices you make don't matter. Never have.

Tell me what sort of consequences do you want. Because they are in there. When you kill some gang member or police they are dead. The consequence is they are no not alive anymore. By killing them that's a CHOICE you made. The CONSEQUENCE is death.

Just because nothing happens to your liking it doesn't mean nothing has happened. If you do it in front of the cops you get swarmed and die if you don't escape quick enough. Civilians crouch down because they're scared. I think you have a problem with perception.

Even in GTA your choices don't matter. Or any game for that matter. The choices are already made for you.
You're just an outside observer. All choices and consequences are already there. You just discover them as you play.

There is no game in existence that the world or people and objects in it change from your actions. All game worlds are static. Terra forming is what you're thinking of. NPCs acting dynamically depending on your actions is what you're thinking of. All games to date have all the outcomes pre-determined. You're just along for the ride. Going through the motions.
 
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No game reacts to how you play. Even Deus Ex had the same outcomes. You just took different paths to get there. Instead of going through the front door you crawled through vents. But you ended up in the same destination. It's the same with any game. The choices you make don't matter. Never have.

Fallout New Vegas. You can help the villagers, or help the gang terrorizing them, and depending on your decision, either the village is wiped out and the gangers are neutral, or the gangers are hostile to you for the rest of the game. Yes, both outcomes are predetermined, but the choice -is- there in the hands of the player.

Nothing like that in Cyberpunk.

Tell me what sort of consequences do you want. Because they are in there. When you kill some gang member or police they are dead. The consequence is they are no not alive anymore. By killing them that's a CHOICE you made. The CONSEQUENCE is death.

I want the different gangs to have a reputation that you can increase or decrease with your actions. You're good at fistfighting? The Animals like you. You're good at hacking? The Voodoo Boys want to know your location.

I want corps to just -exist- in more than mention or an occasional scripted sequence. I want to work for various corps and also gain trust / distrust and benefits (And downsides) of having some on your good, or your bad side. Maybe Militech can sell you top shelf weapons, while Biotech sells you top of the line implants?

I want my rampages to have an effect on the player's reputation. Have bounty hunters sent after the player, have the city and the people around you react to your status as a wanted fugitive, or as someone who goes against outlaws. Heck have people comment on your clothes or car. Skyrim did it. Why can't cyberpunk?

"People cower when you shoot" is really not a high bar for 'actions have consequences'.
 
Fallout New Vegas. You can help the villagers, or help the gang terrorizing them, and depending on your decision, either the village is wiped out and the gangers are neutral, or the gangers are hostile to you for the rest of the game. Yes, both outcomes are predetermined, but the choice -is- there in the hands of the player.

Nothing like that in Cyberpunk.



I want the different gangs to have a reputation that you can increase or decrease with your actions. You're good at fistfighting? The Animals like you. You're good at hacking? The Voodoo Boys want to know your location.

I want corps to just -exist- in more than mention or an occasional scripted sequence. I want to work for various corps and also gain trust / distrust and benefits (And downsides) of having some on your good, or your bad side. Maybe Militech can sell you top shelf weapons, while Biotech sells you top of the line implants?

I want my rampages to have an effect on the player's reputation. Have bounty hunters sent after the player, have the city and the people around you react to your status as a wanted fugitive, or as someone who goes against outlaws. Heck have people comment on your clothes or car. Skyrim did it. Why can't cyberpunk?

"People cower when you shoot" is really not a high bar for 'actions have consequences'.

None of those things you mention would be as a result of your actions. They'd be pre-determined. They are already programmed in. You cannot change them. The choices you speak of isn't really a choice. Because if it was then something you did would "physically" change the world.

Like in RDR2 when you helped that guy that kept getting stuck in a bear trap. Later you met him at a town and he rewarded you. That choice didn't matter. Because it was pre-determined. You chose to help him. But that choice wasn't really a choice. Get it?

The only way for there to be true impactful consequences is if something you did created or modified something in the world that wasn't already there that the devs put there. Anything else is just an if or else statement.
 
None of those things you mention would be as a result of your actions. They'd be pre-determined. They are already programmed in. You cannot change them. The choices you speak of isn't really a choice. Because if it was then something you did would "physically" change the world.

The only way for there to be true impactful consequences is if something you did created or modified something in the world that wasn't already there that the devs put there. Anything else is just an if or else statement.

It’s still arguably a choice you make as a player and affects the world.

You can help the village, or help the gang, or dip out and... well, nothing happens.
 
None of those things you mention would be as a result of your actions. They'd be pre-determined. They are already programmed in. You cannot change them. The choices you speak of isn't really a choice. Because if it was then something you did would "physically" change the world.

The only way for there to be true impactful consequences is if something you did created or modified something in the world that wasn't already there that the devs put there. Anything else is just an if or else statement.

So what you're saying is that it's too hard for CDPR to put these simple else/if statements into their game, making it worse than 10, 20+ year old games?
 
So what you're saying is that it's a simple else/if statement and it's too hard for CDPR to put it into the game, making it worse than 10, 20+ year old games?

Please understand, the PS4/Xbox One can’t handle even the simplest of video games. It’s a wonder that even Final Fantasy I could run on it!

Please purchase a PS5, it’ll DEFINITELY be able to handle 2077–wait, the game itself still hasn’t changed on that system. /s
 
So what you're saying is that it's too hard for CDPR to put these simple else/if statements into their game, making it worse than 10, 20+ year old games?

The 'worst game' is for you. Just remembering that you speak exclusively for yourself.

For me, one of the best games ever made. Needing, of course, adjustments and some more content ... but this is my wish, different from qualifying or not a game for what it already has.
 
CDPR can not do that, When your company only puts out 1 major title every 5 years, you can not afford to scrap it and start to develop the sequel, you have to fix what you have in front of you and hope it starts to resell. That is why Rockstar has their games probably 90% polished by the time they release it, they bank on that one game to make enough money so they can develop their next project (Obviously things have changed for them with the GTAO/RDRO). Point being CDPR needs to fix this game or go under that is about it. No such thing as a sequel. Its either 2077 or bust at this point.
Yes, what they can do now is to optimize and fix bugs as soon as possible, and complete the deleted content that they promised before, and then add new playable elements to win back the lost word of mouth.Only on this basis can they develop paid DLC and make multiplayer games and in-game fee models, otherwise no one will pay for it.
 
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