Yeah, it's tricky. The alternative is to leave the characters in the world, give them a few dialogue options to comment on the events you've been through together, but that's it.
It's the most fair way to handle it from a development perspective, anything else might be asking too much. Of course, I'd love to have a few activities you can go out and do with them, but as everyone loves to remind everyone else, this isn't GTA so probably won't happen.
It's the most fair way to handle it from a development perspective, anything else might be asking too much. Of course, I'd love to have a few activities you can go out and do with them, but as everyone loves to remind everyone else, this isn't GTA so probably won't happen.