Post your 1.06 patch bugs here
This thread is a continuation of the Post your 1.05 patch bugs which can be found HERE. Any bugs that are known to still exist with patch 1.06 will be re-listed here. If there is anything that is not a bug but you feel needs changing in some way just bold a heading SUGGESTIONS to make it easy to see.
DON'T FORGET!
In order to make bug tracking as easy as possible for the devs to follow should they look at such posts as this remember the following;
- Say what patch you started playing the game on, and if you continued with a pre 1.06 save or started a new game
- List bugs bullet type style, being as accurate as possible with any additional bug info.
So, we're off to the races again folks.
Updated from 1.04 to 1.05, best to my knowledge these bugs are still in 1.06 too.
1. Quests you are over leveled for (even main quests) only give you 5 experience points.
2. Large enemy NPCs getting stuck on terrain when you are fighting them.
3. Geralt can get "stuck" in parrying \ counter, unable to attack with a sword until a reload of a save. If Geralt is on a boat when its attacked and sinks Geralt can also be rendered unable to attack with the crossbow until a save \ reload.
4. There needs to be a 3-5 second countdown to fist fights as in about 70% of fights the AI gets a good 3-5 cheap shots in before the camera has fully transitioned, controls are also unresponsive during this time making it impossible to fight back.
5. Sometimes when getting up in a boat Geralt will be magically teleported to some super high position and thus be in free fall.
6. Amhyr - torriniatial card abilty card (x) doesn't seem to work (nilfgardian deck)
7. Juniors Casino quest - on first floor there is a merchant called "seamen" in the corner before playing second card opponent. When you own his shop he has nothing to sell.
8. "The Bastion" quest is bugged after burning the bones the quest remains in the secondary quest log.
9. Cannot find the key for the merchant in distress in Velen north of Hanged Man's tree. He keeps saying the key is somewhere nearby.
10. Not strictly a bug but so bad it may as well be, the god damn LOD distance issues.
SUGGESTIONS
- If you aren't going to properly fix the over leveled quests bug CDPR at least make normal enemies worth more XP.
- For the love of god, remove the retarded level requirement for weapons and armour.
- Increase carry weight
- Fix all of the horrendous straight line "box" geometry, and stop being so bloody lazy and at least use parallax mapping on surfaces that need it.
This thread is a continuation of the Post your 1.05 patch bugs which can be found HERE. Any bugs that are known to still exist with patch 1.06 will be re-listed here. If there is anything that is not a bug but you feel needs changing in some way just bold a heading SUGGESTIONS to make it easy to see.
DON'T FORGET!
In order to make bug tracking as easy as possible for the devs to follow should they look at such posts as this remember the following;
- Say what patch you started playing the game on, and if you continued with a pre 1.06 save or started a new game
- List bugs bullet type style, being as accurate as possible with any additional bug info.
So, we're off to the races again folks.
Updated from 1.04 to 1.05, best to my knowledge these bugs are still in 1.06 too.
1. Quests you are over leveled for (even main quests) only give you 5 experience points.
2. Large enemy NPCs getting stuck on terrain when you are fighting them.
3. Geralt can get "stuck" in parrying \ counter, unable to attack with a sword until a reload of a save. If Geralt is on a boat when its attacked and sinks Geralt can also be rendered unable to attack with the crossbow until a save \ reload.
4. There needs to be a 3-5 second countdown to fist fights as in about 70% of fights the AI gets a good 3-5 cheap shots in before the camera has fully transitioned, controls are also unresponsive during this time making it impossible to fight back.
5. Sometimes when getting up in a boat Geralt will be magically teleported to some super high position and thus be in free fall.
6. Amhyr - torriniatial card abilty card (x) doesn't seem to work (nilfgardian deck)
7. Juniors Casino quest - on first floor there is a merchant called "seamen" in the corner before playing second card opponent. When you own his shop he has nothing to sell.
8. "The Bastion" quest is bugged after burning the bones the quest remains in the secondary quest log.
9. Cannot find the key for the merchant in distress in Velen north of Hanged Man's tree. He keeps saying the key is somewhere nearby.
10. Not strictly a bug but so bad it may as well be, the god damn LOD distance issues.
SUGGESTIONS
- If you aren't going to properly fix the over leveled quests bug CDPR at least make normal enemies worth more XP.
- For the love of god, remove the retarded level requirement for weapons and armour.
- Increase carry weight
- Fix all of the horrendous straight line "box" geometry, and stop being so bloody lazy and at least use parallax mapping on surfaces that need it.