"Price of Power" Expansion Set Officially Revealed!

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I'm a main NG
So am I. I just hate both clog and mill, and refuse to play them.

Deck manipulation doesn't need to mean drawing and putting back cards; that's just the most obvious type.

Consistency is massively better than trash dumping or emptying, though, because it does not have the purpose of destroying the opponent's deck. I say this as someone who considers Oneiro a stupid card and never runs it.
 

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So am I. I just hate both clog and mill, and refuse to play them.

Deck manipulation doesn't need to mean drawing and putting back cards; that's just the most obvious type.

Consistency is massively better than trash dumping or emptying, though, because it does not have the purpose of destroying the opponent's deck. I say this as someone who considers Oneiro a stupid card and never runs it.
There really isn't anything wrong with deck destruction or clog as a concept, it just shouldn't be easy or an automatic win. Unless you draw all your powerful golds (which you have no control over) against a clog you've lost because there's no way to counter. I think Deck destruction (graveyard or banish) should be an effect for gold cards, it's too consequential a tool to just be so easily spammed by bronze cards.
 
Reveal of latest MO card

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Small anaylsis from my side:
From my perspective the strongest reveal until now. If you have her + Old Speartip the row already has 22 points (So only 3 points left). The good thing that she really makes Old Speartip playable and now also MO have their Resilience.
Comparing her to existing Resilience units we usually only have 4 to 5 body units (and neutral Ciri with 9 power but heavy deck building limitations).
Now its very doable that she transfers 10 + points into the next round. If I do not get this card she also gets Resilience if she has the highest base power. That means that the crazy combo can continue even next round.

Synergies: Probably best fits into Thrive strategies, as these decks usually have the "big boys" to trigger Thrive and also generate enough points so that the Sabbath Condition is met.
However, one can also argue that its´best if she gets the Resilience in round 1 as then she can do the Combo again in round 2.

Drawbacks: If you manage to draw her only in the last round she is just a 10 for 13 (So maybe include Oneiromancy and/or other tutors). As mentioned in the Monster page of Price of Power Reveal certain witchers may spoil your feast. Here one might think about tall removal (Geralt cards), Maybe also struggles if you face a removal/damage heavy deck and somehow do not meet the Sabbath condition (maybe also when your rows are flooded with 1 power units).
 
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If Monsters or Neutrals shouldn't get some kind of Strengthening Spell (like OB Mandrake Strengthen a unit by 6)giving Resilience to Kelly or Unseen Elder is already of the table because she would apply resilience to herself which leaves only the big Boys (a huge Viy for example) as targets.



Not sure if she creates a Crone or a Kerack City Guard in her Card Art:think:
IMG_20210528_161542.jpg
 
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Hmmh well, she can give Reslience to one unit after each round. So first round her. Second round Kelly should work, shouldn´t it?

Ah got confused between round at turn. So she obviously can not target them. Then the card is not overpowered.
 
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If Monsters or Neutrals shouldn't get some kind of Strengthening Spell (like OB Mandrake Strengthen a unit by 6)giving Resilience to Kelly or Unseen Elder is already of the table because she would apply resilience to herself which leaves only the big Boys (a huge Viy for example) as targets.



Not sure if she creates a Crone or a Kerack City Guard in her Card Art:think:
View attachment 11220908

You can give 1 carapace charge so its Kelly that gets resilience... then next round, kelly immediately burns herself :giveup:

I dont think this card is any good, SY and SK controls will love all these juicy targets.

(EDIT) Also using Caranthir to get multiple 'she who knows' is useless, they would all give resilience to the same unit.
 
You can give 1 carapace charge so its Kelly that gets resilience... then next round, kelly immediately burns herself :giveup:

I dont think this card is any good, SY and SK controls will love all these juicy targets.

(EDIT) Also using Caranthir to get multiple 'she who knows' is useless, they would all give resilience to the same unit.

If Kelly has Carapace she is veiled and does not get Resilience. Also She gives gives Resilience to highest base power unit.
 
You can give 1 carapace charge so its Kelly that gets resilience... then next round, kelly immediately burns herself :giveup:

I dont think this card is any good, SY and SK controls will love all these juicy targets.

(EDIT) Also using Caranthir to get multiple 'she who knows' is useless, they would all give resilience to the same unit.
Nope, she checks base strength, so no Kelly.
 
Yghern is a great card to play with her on the board. Massive carryover. :ROFLMAO:
Living Armor as well.
As far as i remember for The Last seasonal (give resilience to all units played) yghern loses his armor in The next round and destroy

Edit: considering The emoticon you put, i think you were sarcastic in your coment hehehe.

But well, If someone didnt get your sarcasm and try to do with yghern, my post Will be usefull
 
The ability actually reminds me of the Monsters passive back in closed beta, except this one targets based on base power rather than what was played last.

There are several 10 or higher base power Epics in the game, so it's possible the new MO Epic will also be one. Doubt it, though.
 
The more I think about it:
Best target for She who knows is She Who knows herself in round 1 and then Old-Speartip in round 2 to get the most out of her. Then she would be at max a 32 (10 + 10 + 12) for 13. Taking also old speartip into the calculation it´s a 44 for 25.
 
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Gonna use this with my Force of Nature big boys deck. I really think this leader will shine with this Sabbath keyword.
 

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:/ basically an all or nothing card. We're in a removal meta and it's only getting worse, anything tall you play is just getting nuked anyway so Sabbath is more than underwhelming. MO is the only faction that doesn't currently have proper removal but it's going to be the one stacking targets on a row to be picked off? Sounds great

Honestly it'd be nice to see some mid-range MO cards instead that aren't a double edged sword.
 
So really only a few viable targets other than herself? Old Speartip, Frightener, Golyat, Count Caldwell, Pugo, Chort, or an already boosted Viy? Though I don't see the point in leaving Viy on the board to get resilience when a deck that includes it already has plenty of options for carryover. Especially if you run the risk of Viy being hit with Artifact Compression and then losing it.

I guess there's also NG Tibor for when She inevitably gets yanked with Yenvo.

Best option might be to play it as last card in R1, then bury it behind a defender to carry over again into R3?
 
If we get Sabbath on a deploy effect, will the card itself count towards the 25 point total? I.e. row has 22 points, I play a card with Deploy, Sabbath: Do X that brings the row over 25, does Sabbath trigger?
 
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