Problem with mod. Please help!
Hello
I have problem with changed textures.
I uncooked game, eksport texture "kaer_morhen_interior_floor.tga" and change it.
Then I import to .xbm but i always i have 2 errors
Next I cooked, build texture.cache, packed nad generate metadata.store and then paste my mod folder "modHDReworked" (inside is folder "content" with files: blob0.bundle, metadata.store and texture.cache) with to game_dir\mods, Next I go to game, load in Kaer Mohren but there's no change, Texture are original.
My bat files:
Import:
What am I doing wrong? Please help, This is important to me.
EDIT:
I changed armor texture and created mod - it works, why I don't can changed environment textures?
Hello
I have problem with changed textures.
I uncooked game, eksport texture "kaer_morhen_interior_floor.tga" and change it.
Then I import to .xbm but i always i have 2 errors
.I tried changing texture format from tga to dds, bmp and again importing but always i have this errors. However, after these errors i have .xbm file but this file have 18.6mb (2048x2048 texture), it's probably weighs too much?[Error][Engine] CreateMip: !IsValidDX11Format
Next I cooked, build texture.cache, packed nad generate metadata.store and then paste my mod folder "modHDReworked" (inside is folder "content" with files: blob0.bundle, metadata.store and texture.cache) with to game_dir\mods, Next I go to game, load in Kaer Mohren but there's no change, Texture are original.
My bat files:
Import:
Cook and pack mod:call wcc_lite import -depot=B:\Uncooked\ -file=B:\WIEDZMIN_3\kaer_morhen_interior_floor.tga -out=B:\WIEDZMIN_3\Mods\HDReworked\Uncooked\environment\architecture\human\kaer_morhen\kaer_morhen_interior\textures\kaer_morhen_interior_floor.xbm
call wcc_lite cook -platform=pc -mod=B:\WIEDZMIN_3\Mods\HDReworked\Uncooked\ -basedir=B:\WIEDZMIN_3\Mods\HDReworked\Uncooked\ -outdir=B:\WIEDZMIN_3\Mods\HDReworked\Cooked\
call wcc_lite buildcache textures -basedir=B:\WIEDZMIN_3\Mods\HDReworked\Uncooked\ -platform=pc -db=B:\WIEDZMIN_3\Mods\HDReworked\Cooked\Cook.db -out=B:\WIEDZMIN_3\Mods\HDReworked\Packed\modHDReworked\content\texture.cache
call wcc_lite pack -dir=B:\WIEDZMIN_3\Mods\HDReworked\Cooked\ -outdir=B:\WIEDZMIN_3\Mods\HDReworked\Packed\modHDReworked\content\
call wcc_lite metadatastore -path=B:\WIEDZMIN_3\Mods\HDReworked\Packed\modHDReworked\content\
What am I doing wrong? Please help, This is important to me.
EDIT:
I changed armor texture and created mod - it works, why I don't can changed environment textures?
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