Punishing for playing the Game wrong.
So there have been some people that had problems with not receiving any experience from main quests anymore. And i think i know what the problem is. The problem isn't really a bug but a stupid design decision.
The quests experience reward scales down if your higher level than the quests recommended level and completely vanished if your 5 levels higher. This is a HUGE issue, because it punished the player for playing the game wrong, which an open-world game should never ever do.
Even though you get experience from killing monsters in this game, the experience overall is pretty damn limited. Because the exp reward for killing monsters is so little, the experience from quests is essential in order to progress through the game. Since the experience scales down when your too high level, the player HAS to only do quests that are on his level and avoid any higher level quests like the pest, because the higher level quests, that he could beat when he was really good, would level him up and keep him from getting experience form the lower level quests. CDPR fix this. This is stupid. I was having a blast with this game and just now lost all interest in continuing to play it, because i had too much fun exploring and now don't get any freaking exp from the main quest anymore.
So there have been some people that had problems with not receiving any experience from main quests anymore. And i think i know what the problem is. The problem isn't really a bug but a stupid design decision.
The quests experience reward scales down if your higher level than the quests recommended level and completely vanished if your 5 levels higher. This is a HUGE issue, because it punished the player for playing the game wrong, which an open-world game should never ever do.
Even though you get experience from killing monsters in this game, the experience overall is pretty damn limited. Because the exp reward for killing monsters is so little, the experience from quests is essential in order to progress through the game. Since the experience scales down when your too high level, the player HAS to only do quests that are on his level and avoid any higher level quests like the pest, because the higher level quests, that he could beat when he was really good, would level him up and keep him from getting experience form the lower level quests. CDPR fix this. This is stupid. I was having a blast with this game and just now lost all interest in continuing to play it, because i had too much fun exploring and now don't get any freaking exp from the main quest anymore.