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Subject: Quest Concept Pitch for Cyberpunk 2077: "To the Moon" (Lucy's Narrative Integration)
To: CD Projekt Red Narrative and Quest Design Teams
From: A Passionate Fan & Game Design Enthusiast
Dear CD Projekt Red Team,
First of all, thank you for creating such an incredible, deeply immersive universe in Cyberpunk 2077 and for the brilliant collaboration on Cyberpunk: Edgerunners. The emotional resonance of these stories has touched millions of players worldwide.
I would like to pitch a conceptual quest design titled "To the Moon". This quest is designed to seamlessly integrate Lucy (the sole survivor of the Edgerunners crew) into the game world, bridging the gap between the anime and the game’s narrative while offering players unique gameplay mechanics and emotional closure.
Below is the structured overview of the quest design.
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QUEST OVERVIEW: "TO THE MOON"
1. Quest Trigger & Introduction
• Trigger: The quest is unlocked immediately after V completes the existing "Over the Edge" gig and acquires David’s Jacket.
• The Hook: Instead of receiving a brief text from Falco, V is contacted by him directly. Falco mentions that someone crucial needs V’s help, noting: "You wear that jacket with the same reckless energy he did. Maybe you're the only one who can pull this off."
• The Encounter: Falco directs V to a hidden, dimly lit basement in Kabuki. Inside, V finds Lucy, emotionally isolated and hiding from Arasaka.
• The Confrontation: Seeing the silhouette of David’s jacket in the dark, Lucy momentarily mistakes V for David. Upon realizing the truth, she experiences a mix of grief and anger, demanding V return the jacket.
• Branching Choice:
• Option A: V willingly hands over the jacket to Lucy (sacrificing the item but instantly earning her trust).
• Option B: V keeps the jacket, requiring V to complete additional favors to earn her cooperation.
2. Questline Progression: "The Road to Recovery"
V engages in a series of mid-tier narrative and tactical missions to help Lucy prepare for her flight to the Moon, as Arasaka has flagged her as a high-value target.
• Gameplay Loop: V gathers specialized equipment, hacks orbital security networks, and secures fake identification documents through top-tier fixers.
• Character Development: During these missions, V and Lucy share quiet moments, discussing the weight of cyberpsychosis, the cost of becoming a Night City legend, and the memory of David.
3. The Climax: Branching Approaches to the Escape
When the time comes to smuggle Lucy into the Spaceport, the player can choose between two distinct gameplay styles, which Lucy acknowledges dynamically:
•
The Loud Approach (Action): A full-frontal assault, fighting through waves of Militech or Arasaka security forces.
• Lucy's Reaction: "You really are just like him... reckless, charging straight ahead. But damn, it works."
•
The Quiet Approach (Stealth/Financial): Utilizing advanced netrunning to bypass security, or paying a hefty fee (e.g., 200,000 Eddies) to bribe high-ranking officials for a clean exit.
• Lucy's Reaction: "Quiet and clean, without unnecessary noise. The professional way. Just how I like it."
4. The Epilogue & Unique Rewards
A few in-game days after Lucy successfully launches, she sends V a message: "V, thank you. You did more for me than anyone else could. I don't like being in debt, so here is my parting gift."
The player is presented with a choice of reward, catering to different player types:
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The Gameplay Reward (Lucy's Iconic Quickhack - "Balance Drain"):
• An Iconic Quickhack script for V’s cyberdeck (referencing Lucy's pickpocketing skills shown in the anime's subway scene).
• Mechanic: When uploaded to an enemy, it instantly hacks their personal bank account, transferring a lump sum of Eddies directly to V. Simultaneously, it triggers a severe neural interface overload, briefly blinding and disorienting the target due to the rapid data drain.
•
The Narrative Reward (The Lore Cutscene):
• An emotional, beautifully animated cinematic recap showcasing Lucy’s journey, filling the gaps of her life post-anime, and detailing her experiences leading up to her escape.
The Final Touch: After the credits of the quest, Lucy sends V a single Holo-photo: herself sitting on the Moon, looking back at Earth—perfectly mirroring the final, bittersweet frame of Cyberpunk: Edgerunners.
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Why this Quest works:
• For the Lore Fans: It provides highly requested emotional closure for Lucy's arc without breaking the canon.
• For General Players: It introduces a unique, highly profitable economy-based combat mechanic ("Balance Drain").
• For the Narrative: It strengthens V's role as the "guardian angel" of Night City's forgotten legends.
I would be thrilled to cooperate with your team, share more details, and answer any questions you might have regarding this quest concept. Thank you for your time and consideration!
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