Question about quests structure.
At first i can't wait to play this beautiful game. Big thanks to CDProject for this amazing game.
Now, i have a question in my mind for a long time. It begin when i read the preview of witcher 3 e3 2013. There was a quest about a monster killed people of 1 village and villagers asked Geralt to kill this monster. And when Geralt killed that monster there was a cutscene about after some time murderers attaked to village and destroyed it. So after that we understand that that monster protected the village from murderers for long time.
Now my question is if we did not kill that monster would the village be destroyed by this monster after while or everyone would live happy. It's interesting that if there still some scripted things which must happen and you only chose which way it will happen or all things depends on your gamplay style.
For example in this situation is the village scripted to be destroyed and you chose by who it will be destroyed.
At first i can't wait to play this beautiful game. Big thanks to CDProject for this amazing game.
Now, i have a question in my mind for a long time. It begin when i read the preview of witcher 3 e3 2013. There was a quest about a monster killed people of 1 village and villagers asked Geralt to kill this monster. And when Geralt killed that monster there was a cutscene about after some time murderers attaked to village and destroyed it. So after that we understand that that monster protected the village from murderers for long time.
Now my question is if we did not kill that monster would the village be destroyed by this monster after while or everyone would live happy. It's interesting that if there still some scripted things which must happen and you only chose which way it will happen or all things depends on your gamplay style.
For example in this situation is the village scripted to be destroyed and you chose by who it will be destroyed.


