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Questions about license and technical aspects

Hello there, I'm a modder, 3D freelance modeler and some other stuff. I saw the launch today of RedKit and the media and official announcements confused me. And some info wasn't to be found even in the wiki.

  1. Is this the Witcher 2 engine similar to Djinni or just an editor similar to Dunia/The Elder Scrolls Construction Kit;
  2. What about the license?
  3. Can the engine be used for indie games or total conversions?
  4. Can it be purchased? What kind of license it is?
  5. What third-party software is included? Like FaceFX, SpeedTree, etc.
  6. What extensions does it handles for art assets and scripting? What language?
  7. Can it import custom meshes? Including skeletal?
  8. If so, in what extensions? .obj, .fbx, etc. If custom extension, which software will it handle the plugin? Will there be a plugin?


I have more technical and legal questions at hand, but I think these are already too much, thank you for time! And of course, thank you for the RedKit, The Witcher and everything else :)
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