Quick access menu on consoles and parrying arrows at a distance both needs improving
Great game, two concerns.
I should be able to hold L1, highlight the selected item and select it by letting go of L1. Having to hit the X button hampers the flow of combat and is just an unnecessary input. Quick access should be QUICK! Make it a choice in the options for gamers preference.
I get the advantage and move in on an archer. I take out my sword and hold L2 to parry his incoming shot. He shoots, but instead of deflecting his arrow, my Witcher senses activate. I get hit with the arrow. Whatever the distance is that determines Witcher sense or parry should be looked at, especially when the player chooses to have his weapon drawn.
I plan on playing this game for hundreds of hours. I really hope small nit pick items like these get sorted out.
Great game, two concerns.
I should be able to hold L1, highlight the selected item and select it by letting go of L1. Having to hit the X button hampers the flow of combat and is just an unnecessary input. Quick access should be QUICK! Make it a choice in the options for gamers preference.
I get the advantage and move in on an archer. I take out my sword and hold L2 to parry his incoming shot. He shoots, but instead of deflecting his arrow, my Witcher senses activate. I get hit with the arrow. Whatever the distance is that determines Witcher sense or parry should be looked at, especially when the player chooses to have his weapon drawn.
I plan on playing this game for hundreds of hours. I really hope small nit pick items like these get sorted out.