Radovid Ctrl Deck
Hi. I am currently testing this deck. I would like to hear suggestions if anyone will try it.
The main point and purpose is to utilize baron. Most of the cards included have this purpose, primarily. Aretuza and Witchers also thin it and Redanian with Blue Stripes are the Anti-Weather, with Blue Stripes also synergizing with Reinforced Ballista, which with their turn also synergize with Scorch.
I haven't extensively tested it yet, but i do have tried many iterations, also got ideas from here and there and they all seem to lack something. In the end i think it comes down to value...in Gwent it doesn't work as in other CCG's. Many cards that seem good are not, because Gwent is more about tempo and huge tempo swing and Card Advantage and (unfortunately) a lot of weather. Weather is more important than any of the rest i would argue. Weather is strong even with the implementation of Weather clear units. Mostly because these units are weak as they have 0 synergy with their archetypes. The only exception is in NR were Blue Stripes Scout has at least the "Crewmen" tag/keyword.
With these things in mind and because i love control decks, i think this may be better. In the end we have 15 Bronze card that we want them to synergize on one way or another and the deck limit is already too low (imo). On top of that there's a huge amount of deck thinning in Gwent, more than any other CCG i know. Ultimately decks become way too predictable, thus, this simple deck feels the right one to me. Also, as much as i like the Witcher Card came, i also hate the Weather Card game. But that's another topic in itself.
Now, the cards used:
GOLD:
- Phillipa Eilhart (she is a finisher of sorts. You want to kill and finish off units, key or not)
- Igni (uhm, kill)
- Vernon Roche (kill units that are 3 str or even lower if you don't have better play)
- Bloody Baron (he is the R3 finisher, everybody in the deck works for him)
SILVER:
- Scorch (Same as Igni)
- Skellige Storm (Same as Aretuza's Rain)
- Thaler (use it for CA, preferably on R2)
- The 3 Witchers (In this deck they are used for big tempo play AND deck thinning, so play them on R1)
BRONZE:
- Torrential Rain x3
- Aretuza Adept x3
- Reaver Scout x2 (Mainly to pull more Aretuza's)
- Redanian Elite x2 (the Anti-Weather unit)
- Blue Stripes Scout x2 (Anti-Weather AND "Crewmen" ability for "Reinforced Ballista")
- Reinforced Ballista x3 (You want to use them next to BSS preferably but it's not that important. The important here is to use them, or to kill something, or to make opponents units same str. for Igni and Scorch)
Now, having said all that, i need more games to say how efficient is on the current meta. I am guessing ok-ish, but i would like feedback. Personally Gwent just turned my off with it's so called "Weather Update" since it has absolutely nothing to do with Weather. Weather should not last more than two turns and also should not be spammable, it's just ridiculous to say the least, also quite unimaginative and brings more issues to the game than it solves. Anyway, that's for another discussion but what i mean is, it made me not play it as much anymore and i doubt i will play it on a regular basis.
Deck on GwentDB
Hi. I am currently testing this deck. I would like to hear suggestions if anyone will try it.
The main point and purpose is to utilize baron. Most of the cards included have this purpose, primarily. Aretuza and Witchers also thin it and Redanian with Blue Stripes are the Anti-Weather, with Blue Stripes also synergizing with Reinforced Ballista, which with their turn also synergize with Scorch.
I haven't extensively tested it yet, but i do have tried many iterations, also got ideas from here and there and they all seem to lack something. In the end i think it comes down to value...in Gwent it doesn't work as in other CCG's. Many cards that seem good are not, because Gwent is more about tempo and huge tempo swing and Card Advantage and (unfortunately) a lot of weather. Weather is more important than any of the rest i would argue. Weather is strong even with the implementation of Weather clear units. Mostly because these units are weak as they have 0 synergy with their archetypes. The only exception is in NR were Blue Stripes Scout has at least the "Crewmen" tag/keyword.
With these things in mind and because i love control decks, i think this may be better. In the end we have 15 Bronze card that we want them to synergize on one way or another and the deck limit is already too low (imo). On top of that there's a huge amount of deck thinning in Gwent, more than any other CCG i know. Ultimately decks become way too predictable, thus, this simple deck feels the right one to me. Also, as much as i like the Witcher Card came, i also hate the Weather Card game. But that's another topic in itself.
Now, the cards used:
GOLD:
- Phillipa Eilhart (she is a finisher of sorts. You want to kill and finish off units, key or not)
- Igni (uhm, kill)
- Vernon Roche (kill units that are 3 str or even lower if you don't have better play)
- Bloody Baron (he is the R3 finisher, everybody in the deck works for him)
SILVER:
- Scorch (Same as Igni)
- Skellige Storm (Same as Aretuza's Rain)
- Thaler (use it for CA, preferably on R2)
- The 3 Witchers (In this deck they are used for big tempo play AND deck thinning, so play them on R1)
BRONZE:
- Torrential Rain x3
- Aretuza Adept x3
- Reaver Scout x2 (Mainly to pull more Aretuza's)
- Redanian Elite x2 (the Anti-Weather unit)
- Blue Stripes Scout x2 (Anti-Weather AND "Crewmen" ability for "Reinforced Ballista")
- Reinforced Ballista x3 (You want to use them next to BSS preferably but it's not that important. The important here is to use them, or to kill something, or to make opponents units same str. for Igni and Scorch)
Now, having said all that, i need more games to say how efficient is on the current meta. I am guessing ok-ish, but i would like feedback. Personally Gwent just turned my off with it's so called "Weather Update" since it has absolutely nothing to do with Weather. Weather should not last more than two turns and also should not be spammable, it's just ridiculous to say the least, also quite unimaginative and brings more issues to the game than it solves. Anyway, that's for another discussion but what i mean is, it made me not play it as much anymore and i doubt i will play it on a regular basis.
Deck on GwentDB