Well, I was responding to a topic on a question about how can close combat be great even in FPP, but the topic got blocked just before I was able to put my message on.
But as I was writing my message, I though that yes, melee can be fun even in FPP (so please no negativity on this topic, only ideas on how it can be made fun).
So here is the message:
"
For example:
-Auto dodge
-Dodging rush
-Far Grab'n hit (Mortal Kombat Scorpion Style)
-Bullet deflection/sending then back to your opponent (Jedi Style)
-Auto lock
-Auto object avoidance (to avoid you movements being blocked by the scenery)
-Grabing one enemy/scenery and automatically launch it on another one.
-Grabing one enemy/scenery and using it as a shield.
-Rushing through scenery and charging your enemy sending him away (Juggernaut style)
And the list can possibly goes on, and on, and on...
PS: Any idea I made is totally free of charge for you CDprojekt, so if you need anything from that list just feel free to take whatever you want free of charge."
So why not expand the list and give enough ideas to CDprojekt so Cyberpunk 2077 becomes renowned to have the funniest FPP melee ever made?
EDIT: I had some new ideas:
-Hit and Auto-cover
-Selecting many targets then rushing from one opponent to the other automaticaly.
-Selecting running checkpoint then having the character chaining it automaticaly.
But as I was writing my message, I though that yes, melee can be fun even in FPP (so please no negativity on this topic, only ideas on how it can be made fun).
So here is the message:
"
Well, actually, i CAN be great but it would require a TON of work (like, a lot much than what is necessary for the shooter part) and would probably only be usable by an heavily cybered character.In one Q&A someone ask about melee combat CDPR say they have great melee combat, in FPP that is simply not possible, if left and right slash with melee weapon like they show in demo is that great combat system and some takedown here and there, then that is same like Skyrim nothing new nothing great or big.
For example:
-Auto dodge
-Dodging rush
-Far Grab'n hit (Mortal Kombat Scorpion Style)
-Bullet deflection/sending then back to your opponent (Jedi Style)
-Auto lock
-Auto object avoidance (to avoid you movements being blocked by the scenery)
-Grabing one enemy/scenery and automatically launch it on another one.
-Grabing one enemy/scenery and using it as a shield.
-Rushing through scenery and charging your enemy sending him away (Juggernaut style)
And the list can possibly goes on, and on, and on...
PS: Any idea I made is totally free of charge for you CDprojekt, so if you need anything from that list just feel free to take whatever you want free of charge."
So why not expand the list and give enough ideas to CDprojekt so Cyberpunk 2077 becomes renowned to have the funniest FPP melee ever made?
EDIT: I had some new ideas:
-Hit and Auto-cover
-Selecting many targets then rushing from one opponent to the other automaticaly.
-Selecting running checkpoint then having the character chaining it automaticaly.
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