Hello and thanks for the great patch CDPR, I hope you're feeling strong going forward.
I know this is all just some "good to have" features that we're all fine waiting to get right for perhaps in coming month or two in future, so take your time to fix these in any order possible.
Change #1
Retaining information about citizens and cars when looking away and fixing some of the pathing issues.
Change #2
The gangwars / conflicts / hostage-situations shown in blue are changed into an actual
EVENTS with timers that occasionally spawn for players to solve, rather than stay in infinite conflict before player arrives to solve them. The city needs to feel like things are EMERGING than continuously happening at all times.
Change #3
Separate Car sales into a new window and show what the car to buy is or change the shop into online service rather than someone personally asking you to buy a car.
And generally more polish into the map design, ability to filter out and search for stuff more easily in UI.
Change #4
The final polish into police mechanism they must have been working for a long while.
Better working police drone;
sweeping area with scan, checking the dead body before alarm turns into 1.
Putting police cars in traffic and activating them to chase you.
Using AV's to drop the MaxTac units. (maybe making some changes for later to allow aerial conflicts perhaps in expansion or DLC, especially for multiplayer next year)
Change #5
Making the traffic AI more flexible to allow cars to move even if there's just tiny obstacle on the way.
Some advanced variant of the AI used in Arasaka Trucks when you're using them to enter into their facility, where they're moving away from stopped car in front of them.
Change #6
Making weapons and clothing more rarer loot and giving more easily sellable high price "junk" to reduce
insane amount of constant selling the game is requiring from a player. Drop more crafting items rather than force players to develop strategies like sell weapons and break down clothing into components.
Change #7
Making consumables rarer and more powerful.
I think they're currently very laughable (well haven't checked in 1.2 yet but I assume they're much the same), stuff like "makes your character heal from fire" or other unique drugs that make you change the way you play. Make it possible to spread chaos with fire or gas and what normally would harm you, would heal you instead.
Also some quick slots would be nice addition for these items.
Change #8
Making internet more meaningful than just 6-7 different pages about NCPD or some stuff you can't visit. Add ability to do mercenary quests by clicking an ad for
"NCPD wants YOU to help us fight crime!" where you're handed a quest chain to solve mysterious murders. Other ad could be
"Do you want to be a Hitman?" where you're assigned task of taking down high level targets. Have option to buy yourself one night stand online etc. Plenty of stuff you could order.
Change #9
The TV channels need MUCH MUCH better UI. Like a simple channel menu would be enough.
Maybe because of the previously mentioned, I feel that only a little is shown about the actual world outside of Night City so if there would be possible to create more infomercials about the DANGERS OF EUROPE or something crazy. I guess we're only shown how northern European countries have problem with mass migration, but we don't really see what happens for example Spain or China or Germany. In general also there's not that too much corruption shown outside of few TV broadcasts, so I think there's definitely more to improve there. Is there going to be new countries like United Scandinavia? United Kingdom of Franks coming back?
Maybe some imagery of wars with more advanced tanks? Possibilities of alien encounters, even if they're primitive? Making some joke reference about Avatar movie, where the primitive aliens get wiped out by the people just "want to defend their precious harvesters" from the savages.
I think there's generally a quite large story in the TV and it's a great gem that really fulfills the experience.
Change #10
Edit and change some of the quick time events, especially in main quests, either by removing them or introducing some consequence if you fail the event at the right time.
Change #11
UI changes like:
- Dialing people should be more visually appealing UI, instead of bland text have pictures of the characters in 3x5 phone UI and when howering over them, showing their name. Names and icons should appear in either most recent contact or the naming order.
- You should be able to see the clothing on you before purchasing it or before wearing it
- Quests should have more information regarding to the task, some picture about the scene or the target for example
Change #12
Better tools to manage messages and shards. Categories, putting them in groups, search options, organizing them by their type etc. Take an example of how the modern UI's in android for example organize messages and chats.
Change #13
Minimap zooms out based on driving speed.