Reasons for having a New Game + option in a future update or DLC
Many people would disagree if i said that TW3 is a game that deserves a new game plus alternative, for it's a pretty extended game with a progressive level scaling and a NG+ would only tarnish the gaming experience. And I could agree with that; TW3 is indeed a large game where the difficulty to level up is essencial to the game. However, there are some points that could be discussed as it brings the necessity of renewing the TW3 experience though through an different angle. It's kinda sad for example having the best gear the game provides only near the end of the story and having little use of them. Also, combat encounters are short in time, wich is great, but many of these encounters makes the player miss another perspective of each combat regarding technique, gear and abilities. Dialog options are undoubtly a reason for replaying the game, though it could be a NG+.
That said, a NG+ would make things too easy for the player even on harder difficulties, if it was just about replaying the same thing but with all the upgrades and gear. The suggestion here would be to increase the NPC levels friendly or non-friendly alike, or putting another level scaling for both player and game, and make the gaming experience as much if not more challenging. It would be a great way to further extend the game's life and increase the versatile aspect of gameplay. I hope many other players have the same opinion so that CD Projekt RED makes once again the best of choices regarding it's customers.
Sincerely Yours,
A big fan
Many people would disagree if i said that TW3 is a game that deserves a new game plus alternative, for it's a pretty extended game with a progressive level scaling and a NG+ would only tarnish the gaming experience. And I could agree with that; TW3 is indeed a large game where the difficulty to level up is essencial to the game. However, there are some points that could be discussed as it brings the necessity of renewing the TW3 experience though through an different angle. It's kinda sad for example having the best gear the game provides only near the end of the story and having little use of them. Also, combat encounters are short in time, wich is great, but many of these encounters makes the player miss another perspective of each combat regarding technique, gear and abilities. Dialog options are undoubtly a reason for replaying the game, though it could be a NG+.
That said, a NG+ would make things too easy for the player even on harder difficulties, if it was just about replaying the same thing but with all the upgrades and gear. The suggestion here would be to increase the NPC levels friendly or non-friendly alike, or putting another level scaling for both player and game, and make the gaming experience as much if not more challenging. It would be a great way to further extend the game's life and increase the versatile aspect of gameplay. I hope many other players have the same opinion so that CD Projekt RED makes once again the best of choices regarding it's customers.
Sincerely Yours,
A big fan
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