Overall quality fell consistently expansion after expansion. The last cards have a definition and work much lower than the first, possibly because of the cutting of the Gwent working group, fewer people should do the same as before in the same period of time.
Something that I have noticed in this last expansion is that there are many illustrations blurred and with excessive shadows, facilitating the conclusion of the work by omission of details.
The 3 legendary dwarves that form a single image are practically black and white with only an initial layer of color above the base shading. If they were bronze, it wouldn't be too bad, but for Gold cards it leaves a lot to be desired.
My favorite of that set is Iris, even though the excess of shadow and lack of detail leave it well below its counterpart in the classic set which seems to me a beautiful card, both in art and in the execution of the animation (which I think they can be quite simple if they manage to maintain the essence of the card).
CC has a lot of great art, SYxp has some bad ones but some great ones, this last has a lot of bad ones and very few great ones.
I am comparing under a Gwent-Gwent standard, without needing to take any other game as an example, they are simply not being able to follow their same steps.
I hope that the future direction reflects a more finished work and less notoriety of the lack of time that the artists are having.
And stop taking expansions of thieves and grimy humanoids, they already bore me with that.
Art, like beauty, is in the eye of the beholder.
Tell that to Betsy, she sure is horrible even for her mom.
The art look unfinished and the animation rushed. The effect is just a powwercreeped Ifrit. All bad with Betsy.