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Red engine 3!

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U

username_2093396

Senior user
#121
Feb 3, 2013
Kaldurenik said:
Well you can go to any place withing BG and yes its "zones". But if you look at the map it is mostly connected within the zones. You can go in any direction you want whenever you want (aslong as you can survive ofc).
Click to expand...
It's hard to explain, but it just feels like isolated areas to me and not one continuous location. For comparison, the original Blood Omen game was isometric with separate screens too, but everything felt connected in it because each screen was directly connected to the screens around it, so I don't think it's just the view point that makes me feel this way.

It's more like BG has the points of interest as self-contained areas and then it has some random "travel" squares in between. If they didn't have ideas for more locations then it's better they handled it this way (I hated the sense of "filler" for much of Oblivion and Fallout 3 where there were large open areas without anything to do). I just don't consider that to be open world, and since the press release mentioned no loading times I don't think it's what Witcher 3 and Cyberpunk will do.

Kaldurenik said:
But anyway open world dont mean that it have to do like bethesda their story is just meh and the game lack any cc. Thats because the devs make it that way not because a open world design somehow stop it.
Click to expand...
Exactly! That's why the idea is so exciting :D An actual open-world RPG with a real in-depth story that lets the player make important decisions. I've never played a game like that before, and of the games I've heard of but haven't played yet I think only Fallout: New Vegas might live up to that (I intend to play it sooner or later). Either way, I think CDPR will accomplish something new and interesting that hasn't been done before.
 
L

Lurtz_Of_Orthanc

Rookie
#122
Feb 3, 2013
The Witcher 3 is hugely ambitious and CDPR big test to see if they can truly step up and become King of RPGs. bethesda has always filled a niche, but never been on top. Bioware had their day with KOTOR, the first Dragon Age, and the first 4 years or so of the Mass Effect fandom (Dragon Age 2, Mass Effect 3, and their submission to whOrigin dethroned them forever). CDPR has been on the rise with the spectacular efforts of TW1 and TW2. But TW3 will be their chance to prove that they can complete an epic rpg trilogy without fumbling the ball, and Cyberpunk will capture the modern & scifi audience of Blops 2, Mass Effect, and the legions of players who just want to be able to pull a trigger. They are really embracing this challenge and setting the bar high by pushing forward to Red Engine 3, a supposedly open world story-rich RPG with TW3, and a story-rich choice-driven action RPG in an open city with Cyberpunk.
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#123
Feb 3, 2013
No info on whether they use SDL or not, and how they handle sound on Mac for example (i.e. whether they can easily produce Linux ports of the engine).
 
Aver

Aver

Forum veteran
#124
Feb 3, 2013
Gilrond said:
No info on whether they use SDL or not, and how they handle sound on Mac for example (i.e. whether they can easily produce Linux ports of the engine).
Click to expand...
Wild guess: The same way they did with TW2? :p
 
gregski

gregski

Moderator
#125
Feb 3, 2013
Volsung said:
@Gregski,

I also think it is silly that in many games quests just wait for you. In TW2, for example, Malena could die at the hands of Loredo's soldiers if Geralt doesn't show up on time. Same with Gridley in the asylum. In games like BGII, companions have personal agendas and they will press you to do what they need, to the point of leaving you if you simply sit on your ass. I think open-world gameplay could be complemented by having time-sensitive quests. This way you can't possibly do everything in one playthrough and you can't just wander around like a tourist.
Click to expand...
That's what I was thinking too. Time sensitive quests could help.
 
U

username_2093396

Senior user
#126
Feb 3, 2013
gregski said:
That's what I was thinking too. Time sensitive quests could help.
Click to expand...
Only if they clearly indicate which ones are timed though :p I hate when some RPG's act like everything needs to be done absolutely immediately right now! But then only some of the quests are actually timed so it's hard to tell which ones need to be done first
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#127
Feb 3, 2013
Aver said:
Wild guess: The same way they did with TW2? :p/>
Click to expand...
Since they are closed source, I have no idea how they do it, otherwise I'd look at their sources to figure it out :) Surely you can deduce something even from their binaries, but I'm not using Mac and downloading several Gigs of blobs is too much for it :)
 
U

Username.

Senior user
#128
Feb 3, 2013
I like it, I want it.
 
M

mrowakus

Forum veteran
#129
Feb 4, 2013
gregski said:
Umm, okay, we must have finished different business schools then. I can't recall any theories saying that PR is about stating pure facts.
Click to expand...
No - I didn't say that. PR is a little bit like a magic show. You know it is all smoke and mirrors, but as long as you can't tell the "how" the magic works it can have a profound impact on you. The moment you can discern the trick behind it, it becomes "meh". In this case it's just PR-speak. Nothing of substance and nothing really that captivating.

Additionally it sounds potentially misinforming. It's like all the "oldschool" and "freeroaming" stuff CDPRed promised for TW2 but (for better or for worse) did not really deliver.

After looking closesly at the image IMO it's an artwork. It's weird because at first it feels like it's made in the engine itself and you would think it should be that way, but...no. I look at the little hut at the first plan or the trees and they look "painted" to me.
Click to expand...
It is just a pre-render that has been tinkered over in Photoshop. Obsidian did the same with their Project Eternity "first screenshot".

 
S

soldiergeralt

Forum veteran
#130
Feb 5, 2013
yes, but obsidian sucks and you'd expect them to do that. i'd give red engine 3 the benefit of a doubt here.
 
A

Aaden

Rookie
#131
Feb 5, 2013
Bad example. In the case of Project Eternity (and similar isometric games) it's part of the process of creating the graphics. They didn't rework it with photoshop, so they can show it off, but because the game utilizes such graphics as background graphics (as opposed to a full 3D world, made of 3D objects). So, what you see is what you get, the reworked an painted version is what will be in the game.

And saying Obsidian sucks, oh well, that's your opinion and you're entitled to it - but I beg to differ. ;)
 
D

Daendyr19

Senior user
#132
Feb 6, 2013
seamusgod said:
yes, but obsidian sucks and you'd expect them to do that. i'd give red engine 3 the benefit of a doubt here.
Click to expand...
Obsidian doesn't suck. However, most of their games are extremely buggy and unfinished.
 
L

LaZeeNoVa

Rookie
#133
Feb 6, 2013
Luckily i have time to upgrade my PC for when they drop Witcher 3 and Cyberpunk on the market.
 
Last edited: May 20, 2019
F

FoggyFishburne

Banned
#134
Feb 7, 2013
Goooooooood DAAAAYUUUM it looks good. I'm getting too hyped up but come on! TW2 is one of my favourite games ever and the prospect of the third game being an open world game is intriguing as hell. I'm interested in seeing how it's going to be designed. Oh man, can't wait :D
 
C

Corylea.723

Ex-moderator
#135
Feb 7, 2013
FoggyFishburne said:
Goooooooood DAAAAYUUUM it looks good. I'm getting too hyped up but come on! TW2 is one of my favourite games ever and the prospect of the third game being an open world game is intriguing as hell. I'm interested in seeing how it's going to be designed. Oh man, can't wait :D
Click to expand...
A lot of us here are getting so hyped up that we're practically spinning in circles.:D Come on in and enjoy the hype.
 
C

CostinRaz

Banned
#136
Feb 7, 2013
I think what is more exciting are the implications of what making the Red Engine 3 available for commercial use by other companies means. To me if they pull it off they can become another Epic Games or another Blizzard or maybe....just maybe in over a decade...another Valve.
 
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