I for one am glad they put the limitation on how many weapons you can pick up. It definitely adds realism to the game. I've played CRPG's where you can stuff dozens of weapons and complete sets of armor into your backpack, and it's just ridiculous. The character ends up carrying close to half a ton of baggage on his back. With this game you are limited to carrying potions and potion ingredients in your pack. The potions probably weigh in at no more than 30 grams each, so even if you have 50 the total mass is only around one and a half kilograms. The ingredients (flower petals, seeds. blood, teeth, and assorted remains) probably weigh no more than two kilograms. So your backpack is loaded with maybe four kilograms. If you figure an oren is worth say 10 dollars American and they're made of gold, then 1000 orens weigh in at at less than a kilogram. Any higher amount of money is probably automatically stored with the innkeeper. So, I hope they keep it this way, and that they don't go down the ridiculous path of "bags of holding", which completely ignore all the laws of Physics. So far this game hasn't broken too many of these laws (it may have bent a few), and that's great, to me.