And now, imagine discussion about this kind of small side quest:
-"Greetings stranger. My grand-grand-grand-grand-grandfather lost valuable ring in cave nearby. And since my family consists of incompetent idiots, we could not find it for almost 200 years.Will you please bring it to me? I'll pay 10 septims."
-"Yes."
Well, if, once you enter the cave, you discover that this ring is not a family heirloom at all, but an ancient treasure of power, guarded by a wraith of a ravished and murdered noblewoman, whose soul cannot rest in peace, until the blood of the last heir of her killer is brought to her; and that the man, who asked you to retrieve the ring, is not such an idiot as he appears, but, in truth, the head of a cult of necromancers, attempting to influence the politics of the local barony, whose ruler is the last heir of the man who slew the lady, to cover a scandal, and who fears the vengeance of the wraith; then, we might have a discussion like this . . . but, probably not.
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