Unfortunately I am unable to upload a 196mb clip about a minute and a half long. It shows me standing next to 2 police officers that are literally 50m away from an assault in progress. So I go shoot the baddies, save the victim and the cops now aggro me, and apparently a crime was committed. This system should be removed entirely. There's rumors it was added only months before release which explains it's shallow existence. It's not like Read Dead 2 where there's multiple different crimes in which will cause you to be a wanted criminal as well as a nuanced bounty system(Sure it wasn't perfect), it was clearly intended to be in the game and they were building around it. In Cyberpunk the only reason the cops exist is to stop the player character from murdering civilians. There's no robbery, no car jacking, no scav system(Strip implants and sell them on the black market), there's no real crime the player can commit to activate this wanted system EXCEPT murder. So yeah even if they fix the spawn position of cops, even if they smooth it out, even if they make it more forgiving for accidental grenades and such, it's only purpose is to stop you from murdering. Hence it should be removed from the game. I as a lover of the Witcher series as well as thoroughly enjoying cyberpunk would rather have the devs work on things that were actually intended for the game, you know things they had been previously working on, and focus on implementing the scrapped ideas they had. Such as: Car combat, dual wield pistols, wall climbing, car customization, apartments to buy(As well as an incentive to actually visit your home), AV vehicles, third person perspective, as well as any story content that got cut(too many of the side missions just feel like an interesting mini story that dead ends, with no actual perspective on how the quest shapes the game world afterwards, you know things you would expect from devs of the Witcher series), as well as needing balancing and critical thinking for builds. Monowire levels street brawler, Projectile launcher system damage scales with body, Athletics only levels up due to using stamina but perks reduce how much stamina you use therefore hindering any progress towards athletics, more variety with cyberware(too many times do I have an empty cyberware slot with nothing to put there, which means either there was something supposed to be there, or it shouldn't even have a slot there). My suggestion is to just remove the wanted system. It can never be as good as it should be, because nobody thought to build the game around it. Instead put things in the game that were intended and had the game built around them but for whatever reason, couldn't be shipped with the game.