Repetative Random NPC Dialogues
Is anyone else bothered by the repetative NPC dialogues? In a game like The Witcher 3 you are bound to pass through some locations several times. But problem is, whenever you walk the streets of Novigrad or pass through some village in Velen, NPCs always use the same repetative lines of dialogue. Women in White Orchard talk about a witcher that was interrogated and killed, a kid singing about Emhyr in foul language, a villager inviting his friend over for booze and is told that his pal now has a different, Nilfgaardian, name. And that's just within one village! Bridge guards at Crow's Perch always talk about the same thing each time Geralt is there to cross the bride. Examples are countless.
I realize that with a limited budget you can't make more of those random dialogues. But it would be much less immersion-breaking if NPCs would only repeat them once. I hope this can be done with a patch or a mod.
Is anyone else bothered by the repetative NPC dialogues? In a game like The Witcher 3 you are bound to pass through some locations several times. But problem is, whenever you walk the streets of Novigrad or pass through some village in Velen, NPCs always use the same repetative lines of dialogue. Women in White Orchard talk about a witcher that was interrogated and killed, a kid singing about Emhyr in foul language, a villager inviting his friend over for booze and is told that his pal now has a different, Nilfgaardian, name. And that's just within one village! Bridge guards at Crow's Perch always talk about the same thing each time Geralt is there to cross the bride. Examples are countless.
I realize that with a limited budget you can't make more of those random dialogues. But it would be much less immersion-breaking if NPCs would only repeat them once. I hope this can be done with a patch or a mod.