CP2077 replayability level ? At the moment 0.How would you compare replayability of Cyberpunk to The Witcher games? Better? Same? Worse? And why.
True. In Witcher 3 one choice made in the middle of the game can completely change the ending. In Cyberpunk only last mission matters, as long you did all the subquests (doesn't even matter how you did them).Much worse than in Witcher. Mostly because of endings, in Cyberpunk all of them have basically the same outcome, while in The Witcher you had happy, neutral and bad ending. In addition Cyberpunk choices are completely non existent, not a single choice before no return point mattered(even these after no return point didnt matter much lmao) while in Witcher you had some possibilities like decide who will rule the world in the end by doing side quests. Right now, when we don't have any expansions that continue the game after endings, Cyberpunk 2077 have completely no replayability for me and many people I have seen in this forum.
Yeah but if we talking about that cyberpunk last mission thenTrue. In Witcher 3 one choice made in the middle of the game can completely change the ending. In Cyberpunk only last mission matters, as long you did all the subquests (doesn't even matter how you did them).
I have a big problem with the endings, cause if DLC's will be post-game then probably one of them will be considered as a "canon" one. Which one ? What if it will be the one i didn't choose ? That will made my final choice meaningless.Yeah but if we talking about that cyberpunk last mission thenchoices here still aren't important since in every possible ending we are dead after 6 month and everyone that is close to us will witness that. Only post game expansion that continues the game after endings and let us find cure can fix that
that's why I think the story of V should end. There are too many outcomes. His/her future is left for your imagination... New expansion, completely new story for a new character. A lot of possibilities for true RPG, not bound by definite character.I have a big problem with the endings, cause if DLC's will be post-game then probably one of them will be considered as a "canon" one. Which one ? What if it will be the one i didn't choose ? That will made my final choice meaningless.
There are some possibilities, they could make one of them canon, or they could do retcon. Or what would be even better, in continuation DLC they could make them new "origins/lifepaths" which would eventually lead to one common path, the only question here is if they are willing to do something ambitious to satisfy players.I have a big problem with the endings, cause if DLC's will be post-game then probably one of them will be considered as a "canon" one. Which one ? What if it will be the one i didn't choose ? That will made my final choice meaningless.
Completely new character for expansion ?that's why I think the story of V should end. There are too many outcomes. His/her future is left for your imagination... New expansion, completely new story for a new character. A lot of possibilities for true RPG, not bound by definite character.
Agree. My current playthrough 35 modsWitcher 3 replayability is right now superior to Cyberpunk
- Newgame+
- Way longer playthrough
- Mods which can change overall gameplay (my biggest modpack was similar to clean client size)
There is no way to satisfy all people because:Completely new character for expansion ?
Hmm, Judymancers and Panamancers will be not happy at all. Me too to be honest.
Expansion can be large, but not large enough to introduce new character and to give me long enough story and time to make me care about my new character.
Post automatically merged:
Agree. My current playthrough 35 mods
Making expansion with completely new character isn't a good idea, when the story of base character ended up opened and not satisfying. They would need to somehow attract us to new story with new characters when the story from base game isn't even closed. Most of endings are ended on cliffhangers. The game itself failed in it's own assumptions, it was all about saving yourself (Mike Pondsmith words), so as long as we will not be able to do it, then spin offs are just no. We've already lot of characters that we are attached too, they can easily build on that, expand their arcs and relationships with V. What's the point of leaving them right now and creating new ones, that will also be forgotten after 10 hours of gameplay.that's why I think the story of V should end. There are too many outcomes. His/her future is left for your imagination... New expansion, completely new story for a new character. A lot of possibilities for true RPG, not bound by definite character.
As I mentioned before, they could just make the endings work as a new lifepaths/origins or they could just retcon the ending. Yeah it would require some work but since most players are just not satisfied with endings or the game itself I don't think spin off or mid game dlc would sell good. At least from what I've seen on this forum it definitely wouldn't.There is no way to satisfy all people because:. There is no freaking way to make it work for all players' choices in future DLCs and that's why I think new char with more open story, who can work with gangs, max-tac, corps etc."some went with Rouge, some with Panam, some committed suicide and others left the body for Johny and went with Alt beyond black wall"