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Resale value in TW3

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DonSwingKing

Rookie
#1
Jul 10, 2013
Resale value in TW3

So we know, The Witcher 2 had some ridicolous price rates for used items.

You purchased a sword for 300 orens and the next moment this very item loses 90% of it's value. You get 30 orens from the merchant for selling it back. What a rip off. I don't remember the exact percent number, but it was pretty high.

What do you think? What rate would be appropriate, considering the player can find a lot of loot and stuff in treasures. Keep in mind that if the rate is too low, the player gets too rich and the game will be unbalanced.

I think it is realistic, if every merchant differs from another, so they also offer different rates. But again, the difference shouldn't be too big, so Geralt doesn't go shopping at the same place every time. Of course this can also be avoided by giving specific merchants, specific goods and unique items.
 
Kinley

Kinley

Ex-moderator
#2
Jul 10, 2013
I like the idea of different merchants giving different rates, like this blacksmith is not that experienced so he offers little to no money on your sword. Problem is this is diminished by fast travel and as soon as you find a good blacksmith you will visit him/her all the time, your fix with the rates being not that different from one merchant to the other just makes the system meaningless imo.

The system that was in place in W1 was good, inventory was limited, Geralt didn't carry 10 swords on his person, return wasn't that good but still better than W2.
 
5

501105

Forum veteran
#3
Jul 10, 2013
Have it be as dynamic as possible. Have each merchant offer different prices. Maybe one merchant hates witchers or dislikes non humans in general. Maybe have the prices be influenced by choices made too. One merchant may praise you for a made choice, the other will scold you for it while charging extra.

I assume that there will also be some stats to level that may have an influence on the prices, some Axii or intimidation perhaps.
 
C

cmdr_silverbolt

Senior user
#4
Jul 10, 2013
Add an option for bargaining! Axii FTW!
Click to expand...
Can we make them give us stuff for free then? Because we might as well at this point.
 
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DonSwingKing

Rookie
#5
Jul 10, 2013
The last option was mainly a joke. There has to be a resell rate, so i shouldn't have added this option into the poll.

Anyway, bargaining could work. If the player invests in his Axii skill, he should get the benefits of better discounts at merchant stores.

cmdrsilverbolt said:
Can we make them give us stuff for free then? Because we might as well at this point.
Click to expand...
Nope. Axii never worked like that. Its power is limited. Otherwise Geralt could simply order every woman he meets to immidiately have sex with him. Oh wait...
 
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Eri94_user70

Forum veteran
#6
Jul 10, 2013
The prices were OK, son. On roche's path, you could wrestle unlimited times, for 100 orens each go. Also, certain monster parts sold pretty high (like those feathers and not only). Not only that, orens were everywhere to be picked (even lost/abandoned chest in forest near Kayran had 50 orens in it). Assuming you pick and sell everything up (which you should, because many containers conceal books/diagrams/components), you have large earnings. Large enough to buy everything. All books, traps, crafting diagrams, alchemy recipes, and still have enough for materials, craftings and whatever.

Long story short, i 've never had any problem with my orens in 2. Especially if you grind for monster parts. Especially if you get the character attribute that affects vendor prices. Witcher 2 was very short, too. There is no excuse for not taking the long way to earn geralt's living expenses!
 
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DonSwingKing

Rookie
#7
Jul 10, 2013
mariobros777 said:
The prices were OK, son. On roche's path, you could wrestle unlimited times, for 100 orens each go. Also, certain monster parts sold pretty high (like those feathers and not only). Not only that, orens were everywhere to be picked (even lost/abandoned chest in forest near Kayran had 50 orens in it). Assuming you pick and sell everything up (which you should, because many containers conceal books/diagrams/components), you have large earnings. Large enough to buy everything. All books, traps, crafting diagrams, alchemy recipes, and still have enough for materials, craftings and whatever.

Long story short, i 've never had any problem with my orens in 2. Especially if you grind for monster parts. Especially if you get the character attribute that affects vendor prices. Witcher 2 was very short, too. There is no excuse for not taking the long way to earn geralt's living expenses!
Click to expand...
Sure. This is part of the problem.
Why not make the monster loot and the arm wrestle stake less profitable and therefore reduce/increase the resell rate?
Players will often purchase stuff from merchants and then soon find a better item that replaces the old one. Still, the old one, even if its almost new, isn't worth anything anymore, because of this rip off rate.

The whole economy needs to be balanced out.
 
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Eri94_user70

Forum veteran
#8
Jul 10, 2013
DonSwingKing said:
Sure. This is part of the problem.
Why not make the monster loot and the arm wrestle stake less profitable and therefore reduce/increase the resell rate?
Players will often purchase stuff from merchants and then soon find a better item that replaces the old one. Still, the old one, even if its almost new, isn't worth anything anymore, because of this rip off rate.

The whole economy needs to be balanced out.
Click to expand...
Hmmm. The economy indeed was a bit fishy, and cheesy. You might have a point there.
 
C

cmdr_silverbolt

Senior user
#9
Jul 10, 2013
No, economy was just fine- it's not necessary for you to buy every pos item. Plus, you find so many things in the wild in TW2, so I don't understand these problems with items or orens.
 
G

Greed1914

Rookie
#10
Jul 10, 2013
I didn't mind it. I always finished with far more money than I needed and ended up buying stuff I knew I wasn't going to use just because I had the orens. In TW1, I routinely finished with 20,000 orens. TW2 at least kept it more reasonable. Plus, resale value always drops off sharply when it comes to dealing with merchants in the real world. That new car's value plummets once you drive it off the lot since it is now used. You might be able to sell it to another person for a decent price, but not necessarily a dealer. And look at the resale value when you trade a game to a used game store, they don't give you anywhere near what it cost new.
 
M

Mr.Lucky

Rookie
#11
Jul 10, 2013
Otherwise Geralt could simply order every woman he meets to immidiately have sex with him. Oh wait...

Ahahahahahahah so true
 
M

Mr.Lucky

Rookie
#12
Jul 10, 2013
I think resale value of items should be 50%, after all the trader must earn some coin right?
 
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daddy300

Mentor
#13
Jul 10, 2013
Price of used items like in every other game is always very low. In TW2 you could find tons of weapons and items on dead bodies or weapon stands etc. People would abuse the system by grinding mobs and selling their weapons for 50%+ weapon price and than just buy every new gear and mats instead of just collecting materials for rare recipes.

I say NO, low price is just better way of getting rid of old gear and getting small amount of money for it. They have to motivate player to actually spend time collecting mats for their new cool weapon.. Again, it would be silly if you could just buy everything for selling junk. I hope some of the new recipes will be extreme hard to create. Satisfaction of getting new gear you were so long waiting for is really rewarding. People are so lazy these days.
 
J

johnners2981

Rookie
#14
Jul 10, 2013
Have a system like the one in Two Worlds II. You get a decent price for the first of that item or similar items and the more of that item you sell the less oren you'll get for it.

This way you'll get a reasonable price for one off item sales but if you're grinding loot, the loot will lose value with the more you sell.
 
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Demut

Banned
#15
Jul 10, 2013
You should remove the Axii bargaining option, OP. While I, too, agree that this would be a nice addition it doesn’t fit the other choices in the poll. Also, the question isn’t phrased very well and I am not sure what those percentages mean. What I get? Or what I lose? Anyway, on to the question at hand:

I think that the resale rates should be similar to that of pawn shops (so maybe 25 percent of the original value?) at least as far as “rare” items are concerned. What I mean is that items which can be expected to be sold on by the merchant rather quickly (alcohol, certain alchemical ingredients and so) should generally have a higher resale rate (say, 75 percent) than some intricate piece of armor which the merchant probably won’t be able to sell on for weeks, months or even years. The way I see it this would be the most plausible, immersive way to go.

Of course that does not exclude a buyback option where you get (close to?) 100 percent of your money back if you sell back an item you bought very recently or just now.
 
tommy5761

tommy5761

Mentor
#16
Jul 10, 2013
I think the buy/sell back rate for Witcher 1 was at 5-1 whereas Witcher 2 was 24-1 . Witcher 3 don`t know yet but i`ll manage ....somehow .
 
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Demut

Banned
#17
Jul 11, 2013
One thing I forgot to mention is that we shouldn’t be afraid of reselling stuff creating an in-game economy that lets the player get money too easily. Why? Because this could be prevented quite simply:
Just reduce the opportunities for reselling. This could be done in a variety of ways. For instance, Geralt could have a realistic inventory that doesn’t allow him to carry back all the weapons and armor of the two dozen enemies he just slew. Or the drop rates could be lowered so that not every enemy drops usable (i.e. undamaged) loot. Or decrease the number of items that (individual?) merchants accept. Or a combination of these.

Oh and for those wondering about the basis of my pawn shop analogy (other than personal experience):
“The amount of cash you are offered will vary from pawn shop to pawn shop, but you can expect to be offered anywhere between 10% and 40% of the item’s “fair market value”—a fairly subjective judgment call. Items of higher value often merit a higher percentage. For instance, you may be offered 10% of the value for your wristwatch, whereas you may be offered 40% of the value for your motorcycle or power tools. It all depends on how easily the pawn shop will be able to sell the item, in case you default on your loan.” (source)
 
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