Respawning Enemies
First off, sorry if there is a thread about this, search function doesn't seem to work for me.
Anyways it would be really nice with some respawning enemies, maybe not every time you rest or fast travel etc. and found question marks should not respawn, like guarded treasure / monster nests etc.
I do like how sparse the world is with enemies, you don't ride in to a bunch of mobs every 30 meters while running through the forest, though when you've done most things on a map like Velen, it starts to feel way too empty when running through it and there is nothing there to stumble over.
Maybe cleared bandit camps could have spectres of the dead haunting the place after a while,. killed wolf packs could have drawn the attention of a hungry bear and stuff like that.
Just some respawning in general to keep the world feeling alive and breathing!
First off, sorry if there is a thread about this, search function doesn't seem to work for me.
Anyways it would be really nice with some respawning enemies, maybe not every time you rest or fast travel etc. and found question marks should not respawn, like guarded treasure / monster nests etc.
I do like how sparse the world is with enemies, you don't ride in to a bunch of mobs every 30 meters while running through the forest, though when you've done most things on a map like Velen, it starts to feel way too empty when running through it and there is nothing there to stumble over.
Maybe cleared bandit camps could have spectres of the dead haunting the place after a while,. killed wolf packs could have drawn the attention of a hungry bear and stuff like that.
Just some respawning in general to keep the world feeling alive and breathing!


