By the way. Did anyone else notice the flute-player in the beginning of the video ( at around 00:48 )? He's playing the same tune Iorveth's playing on the fallen tree when you land the beach outside Flotsam in The Witcher 2.
There is absolutly no need to enhance the graphics any further (...)
I did see those things, but you know with a game of this size it is pretty much to be expected that there are some limits that the player somehow will notice. I can only talk for myself and none of the "problems" did reduce my feelings for this game. I play it for the sake of the story and not for the sake of some ultra realistic graphics. I want that they polish the quests so everyone is on the level of the shown one with the witches. I want that they focus on the really important things. Graphics is the least important in that state the Witcher 3 already presents.
Also i dont want them to stop every development on the viuals. I said there is no need, because there is no need. You can see everything and it looks amazing. If they make the visuals even better, I will be happy with that but im simply sick of all the people here that rage about some pop ups or what ever... The witcher is no Benchmark for the next gen. Push it if you want but im happy already with everything they have so far.
I did see those things, but you know with a game of this size it is pretty much to be expected that there are some limits that the player somehow will notice
I want that they polish the quests so everyone is on the level of the shown one with the witches.
Also i dont want them to stop every development on the viuals.
I'm simply sick of all the people here that rage about some pop ups or what ever
The witcher is no Benchmark for the next gen.
Genre-defining, true next-generation audio-visual fidelity
So here's a thought that has been pestering me. Regarding the final decision made by killing the spirit and resulting in the witches probably eating the orphans. I was debating on where the alternative would lead, judging from the Ealderman's words "He who wants to survive seeks his own protection." That say's to me that the Witches protect that village. So if you defy them to save the orphans. I wonder what would become of the village? If not at the Witches hand directly but without their protection in NML?
I think the crossbow is cool even if you don't like it there would be no need to remove it, you can simply decide not to use it
Look more closely. There's a "Loot"-icon at the bottom of the screen almost every time Geralt walks over a corpse.more lootings stuff(cause I didn't see option to harvest herbs or loot the enemy)
I just wish they would have properly implemented the crossbow. Slowing down time to shoot a crossbow is just a cheap way of cheating. Hopefully there is an option to disable that "feature". I don't like mechanics that shout in your face "you're playing a game!" every time you use them; simply an immersion breaker.
Oh.. I didn't noticed that, cause I saw that Geralt never looted corpse in this gameplay..Look more closely. There's a "Loot"-icon at the bottom of the screen almost every time Geralt walks over a corpse.
EDIT:
Also? Forgive the "English only speaker" here, but I was inordinately happy to learn how to pronounce Dijkstra. I know that I should have taken bigger things away from this gameplay trailer, but I really do feel somewhat enlightened