Everyone seems to be ignoring the fact that review copies were sent out 2-3 weeks ago, not yesterday. Like @
sidspyker said, it's probably because they were still working on PC optimization and the dynamic resolution scaling thing for XboxOne.
Everbody else in the gaming industry don't show specific platform versions and let them be released a bit prior to release:
-> People are mad and blame them for not being honest and transparent before release.
CDPR doesn't show show specific platform versions and let them be reviewed a bit prior to release:
-> People claim that this is all just about optimization and that the final version will be good on whatever platform and that we should trust the PS4 reviews.
The internet is so full of horrible double standards...
It's just not comprehensible imho that they have so many extra months for optimization but the game on specific platforms apparently still isn't even presentable two or three weeks before release, after the disc is already printed and such. I mean, day one patch for games is the industry standard now. It's not like Witcher 3 would be the first gaming having such a thing. The question is whether they magically improve the game in just two or three weeks to a significant better level - something that apparently wasn't possible in the many months before.
I wouldn't care a 2% less nice PC version for reviews. Professional game reviewers know the specific issues with day one patches and 98% versions for reviews. They can deal with it and present it in the right way if they encounter any problems. As a customer I want to be well informed before release and on par with other customers of the same product on different versions if the version for the platform I own will be any good - including every feature that is specific to that platform.
Maybe the whole thing was really meant in a positive way - but it nevertheless looks shady and especially anti-PC. I thought RPG makers should be more sensitive and careful after what happened to Dragon Age Inquisition just a few months ago, where the PC version was seriously dragged down by bad control design and functionality. I thought that the PC version was CDPR's darling and that they would want reviewers to review and play their best, their ultimate version. I can't see how the PS4 version is any better than a 98%-ready PC version in any way, sorry. This decision to only allow PS4 reviews is in its core riving and unfair, leaving some customers behind in their level of significant information.
Of course there is no difference in stuff like the narrative, dialogues and quests but every game system (like combat) is heavily depending on controls so a solid comparative analysis just by reading PS4 reviews isn't possible. I hate to talk about Dragon Age Inquisition so much here, but it's the best recent example of how different versions of the same game play differently on different platforms and especially with different input schemes (of course at least partially based on specific expectations of customers on specific platforms concering overall game accessibility and controls). And the issue is just deepened by the fact that nobody at CDPR ever presented or talked about PC specific gameplay (besides pure graphics) so far, neither in any video nor in any in deepth interview or dev blog or something along that lines in the past view months. "PC controls are nice." and statements like that aren't sufficient for a solid assessment on the issue if you ask me, so I don't count that here.
And Xbox owners on the other side have to worry if their version of the game will even run without major hickups and framedrops in specific places and such. They must worry that the visuals in their version will be further dragged down in order to achieve a better performance and to avoid those hickups. So the PS4 version reviews aren't a really solid basis for proper assessments on the Xbox version neither.
Bottom line: this is a strange, shady-looking (even if not intended) decision that seperates and divides the community and that doesn't settle any worries of PC or Xbox customers about their specific versions. No matter if intended or not, it looks a lot like customers should be left in the dark about their versions of choice until release and that's in itself a practice in the gaming industry that is usually heavily - and rightfully - criticized by large parts of the gaming community. Apparently that's not the case if the developer is called CDPR but imho that has the nature of a double standard, more based on subjective loyalty or trust than on a solid assessment of the current situation. If you ask me - as a long time gamer - we shouldn't accept or even applaud such practices. We should strive for equality of the treatment of customers and platforms and we should strive for full transparency and honesty. I think especially in the case of CDPR, that's not too much to ask.
And some of you seem to forget that if they haven't send out PC and Xbox copies by now there won't be any platform specific reviews at release. For a game of that length you can't expect reviewers to be able to make a solid review in just under a week. So there even won't be any PC or Xbox reviews at release day which is imho highly disappointing and something I truly haven't expected by CDPR.
Nope, I need review from PC centric news website: PC GAMER, RPS, DSOG, Digital foundry which being played the game in REAL TIME. Not tinkering INI files, what time is it now? 1999?
If you ask me one of the only really credible site for PC reviews is IncGamers nowadays (apart from purely niche/genre sites).