During Banish Seasonal mode. I have Rico in my hand and opponent have a ship that ping 1 damage when I drop a unit.
Then, I play a NG legendary that set highest unit in opponent hand to 1.
and later on I drop Dudu to copy opponent ship.
The wired situation is, opponent play the unit with 1 point and my ship ping that unit. Then, that unit die and Rico in my hand trigger and become 0 point. I am still ok at this point because opponent still have a few more cards.
However, when opponent plays another unit. Rico power won't change. I think it's a visual bug but when I drop Rico, it instant die. So, I feel Rico become 0 point in my hand and the game just consider it dead. So, its trigger ability won't trigger anymore.
Anyone have ever seen anything like this?
Is this a bug or just the way it should be? if it is a bug then I will report the support to aware of this interaction.
Then, I play a NG legendary that set highest unit in opponent hand to 1.
and later on I drop Dudu to copy opponent ship.
The wired situation is, opponent play the unit with 1 point and my ship ping that unit. Then, that unit die and Rico in my hand trigger and become 0 point. I am still ok at this point because opponent still have a few more cards.
However, when opponent plays another unit. Rico power won't change. I think it's a visual bug but when I drop Rico, it instant die. So, I feel Rico become 0 point in my hand and the game just consider it dead. So, its trigger ability won't trigger anymore.
Anyone have ever seen anything like this?
Is this a bug or just the way it should be? if it is a bug then I will report the support to aware of this interaction.