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Riposte and Dodge in Training Skill Tree

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H

hotnels

Rookie
#1
May 4, 2012
Riposte and Dodge in Training Skill Tree

I really think riposte and dodge should have been put in the training skill tree seeing as they are much more useful than dagger throwing and arrow blocking. Those two skills are almost essential for beating this game and if your doing another type of build besides swordsman they are just two less skills you can upgrade in your chosen skill tree.

For instance if I want to do a pure mage or alchemist build I would miss out on those two nearly essential perks.
 
I

itznateee

Rookie
#2
May 4, 2012
In my experience and the experience of those I know, Riposte has always been a surefire way to get slaughtered in open combat. Not one single time has that skill ever been useful to me.

Roll, bombs, knives, signs, and varied attack strengths are what I've always relied on.
 
L

Lightice

Rookie
#3
May 4, 2012
Riposte has always been a surefire way to get slaughtered in open combat. Not one single time has that skill ever been useful to me.
Click to expand...
You don't use it very well, then. You don't have to hold block all the time, just in the right moment to get the effect, and it can strip even a strong opponent from most of his health bar. You need to know when to use it ofcourse, but it's far from being a useless skill.
 
H

hotnels

Rookie
#4
May 4, 2012
Riposte has been extremely useful to me, since you can be hit while counter attacking its a good way to push through a crowd and clear space (enemies will react as though you parried your attack and become staggered). Plus it does tons of damage and the skill is almost required to complete the end of Chapter 2, if you've gotten that far you know what I mean.

Sure the icon flashes quickly but that's so you cant camp in block and riposte every attack. Its all about timing, sometimes I don't even wait for the icon I just watch for the attack animation and usually I can pull of a succesful Riposte before the icon even appears.

If your Vigor is high you can shrug of multiple blows from surrounding attackers before you take any damage. If leveled up and used correctly it works better than Quen.
 
S

spacehamsterZH

Rookie
#5
May 4, 2012
I'm at about level 20 in Dark Mode at the moment, I don't have Riposte and I don't miss it one bit... just sayin'.
 
Garrison72

Garrison72

Mentor
#6
May 4, 2012
Riposte works for me. I have to use in the right situations.
 
D

dragonbird

Ex-moderator
#7
May 5, 2012
Me too, but it's definitely an optional skill, and I don't think it's really that important when you're still at a low level, so why move it?

(I don't honestly see why "deflecting arrows" and "knife-throwing" are in the training tree either)
 
Garrison72

Garrison72

Mentor
#8
May 5, 2012
dragonbird said:
Me too, but it's definitely an optional skill, and I don't think it's really that important when you're still at a low level, so why move it?

(I don't honestly see why "deflecting arrows" and "knife-throwing" are in the training tree either)
Click to expand...
It needs invincibility, plain and simple. I've no idea what they were thinking when they thought letting you take damage during riposte was a good idea.

"Here's a great upgrade. BTW, we are going to punish you for using it."

Lol, seriously?
 
L

Lightice

Rookie
#9
May 5, 2012
"Here's a great upgrade. BTW, we are going to punish you for using it."

Lol, seriously?
Click to expand...
As opposed to your idea of making the skill an invinciple insta-kill switch? Riposte is so powerful that removing the weaknesses altogether would make it a game-breaking power. It must have disadvantages, or else people would win every fight in a flash using Riposte. It's a question of balance, knowing when to use the power effectively to your advantage, rather than just spamming it all the time as a magic solution to every battle.
 
Garrison72

Garrison72

Mentor
#10
May 5, 2012
Lightice said:
As opposed to your idea of making the skill an invinciple insta-kill switch? Riposte is so powerful that removing the weaknesses altogether would make it a game-breaking power. It must have disadvantages, or else people would win every fight in a flash using Riposte. It's a question of balance, knowing when to use the power effectively to your advantage, rather than just spamming it all the time as a magic solution to every battle.
Click to expand...
It sure as hell isn't isnta kill on Dark mode.
 
S

Seboist

Rookie
#11
May 5, 2012
What's with making knife throwing a skill you have to spend an attribute point to use but not bomb throwing?
 
Garrison72

Garrison72

Mentor
#12
May 5, 2012
Seboist said:
What's with making knife throwing a skill you have to spend an attribute point to use but not bomb throwing?
Click to expand...
Knife throwing is instant damage. Leveled up, it's massive instant damage.
 
D

dragonbird

Ex-moderator
#13
May 5, 2012
slimgrin said:
It sure as hell isn't isnta kill on Dark mode.
Click to expand...
Maybe not insta-kill, but two hits at the most, against anything less than a boss, on Dark Mode, surely?
The only time I've suffered noticeable damage with it is on Mage/Alchemy build, without all-round protection, and facing more than one enemy. A scenario in which riposte isn't a good idea anyway.
 
M

mrowakus

Forum veteran
#14
May 5, 2012
dragonbird said:
Maybe not insta-kill, but two hits at the most, against anything less than a boss, on Dark Mode, surely?
The only time I've suffered noticeable damage with it is on Mage/Alchemy build, without all-round protection, and facing more than one enemy. A scenario in which riposte isn't a good idea anyway.
Click to expand...
Which means 90% of scenarios in the game.
 
L

Lightice

Rookie
#15
May 5, 2012
Which means 90% of scenarios in the game.
Click to expand...
Not if you keep the situation under control. In most battlefields you can set yourself in a way that you can't be immediately flanked by anyone, and can move out of the position before it happens. As long as as all the enemies are in front of you, Riposte always makes sense, and sometimes it even helps retreating from an undesirable position. As I've said, it's all about the timing.
 
S

soundcreepy

Senior user
#16
May 5, 2012
Mrowakus said:
Which means 90% of scenarios in the game.
Click to expand...
nah, just bring down the weaker mobs with bombs or knifes, and single out the bigger/stronger guys
 
D

dragonbird

Ex-moderator
#17
May 5, 2012
Maybe not 90% of scenarios, but it's definitely the wrong technique in many scenarios. That's why we're expected to think tactically instead of just spamming the same technique all of the time.
 
H

hotnels

Rookie
#18
May 5, 2012
I just think dagger throw and arrow deflect could be moved to the swords man tree and swapped for Position and Roll dodge two much more essential skills at the beginning of the game. Even if Riposte was left in the swordsman tree that would be fine but the training tree should have more useful skills in it especially at the start of the game, the prologue is notoriously difficult.
 
E

Eldanon

Senior user
#19
May 5, 2012
I have never once needed riposte... I find dodging FAR more useful. That being said, my first run through the game, I did not pick up the dodge distance and I did pick up riposte and didn't use it after trying it a few times. Yes, I know how to use it, I just find dodging away and striking a much better way to fight.

So no, neither of those two skills is a necessity. As a matter of fact, NOT a single skill in any of the trees are a necessity. I'm kind of pondering about doing a run and not using any talents at all just to prove that point.
 
H

hotnels

Rookie
#20
May 5, 2012
Eldanon said:
I have never once needed riposte... I find dodging FAR more useful. That being said, my first run through the game, I did not pick up the dodge distance and I did pick up riposte and didn't use it after trying it a few times. Yes, I know how to use it, I just find dodging away and striking a much better way to fight.

So no, neither of those two skills is a necessity. As a matter of fact, NOT a single skill in any of the trees are a necessity. I'm kind of pondering about doing a run and not using any talents at all just to prove that point.
Click to expand...
I agree its not a necessity but dodge, riposte and position are far more useful and can be used more often than dagger throw and arrow deflect. I just think they could be swapped for other more useful skills especially because of how weak Geralt is at the beginning of the game.
 
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