Romance: Quality over quantity, V

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As with many both in the forums here and on Reddit, there are a few other characters that have a massive fan base that are not romanceable. For me, and many others it seems, Takemura with his already excellent storyline and deepening relationship with V seems almost wasted not becoming a romanceable character for V.

I get why people like Goro, but it doesn't make sense for his character. He has undying loyalty and devotion to Arasaka entrenched into him since he was a young boy. There's a reason Saburo hand picked him. When you bring up to him his interest in living a nomad life, his response is "you can't teach an old dog new tricks".
 
I'm considering making a seperate thread about Kerry because I feel his case is almost a seperate issue from the rest of the love interests. Maybe River having similar issues. I understand Kerry is probably the most nieche character in the game and most people don't evn care about him... but I still feel he is talked about very little.
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As with many both in the forums here and on Reddit, there are a few other characters that have a massive fan base that are not romanceable. For me, and many others it seems, Takemura with his already excellent storyline and deepening relationship with V seems almost wasted not becoming a romanceable character for V.
I want Mateo to have a bigger role in the game.
 
I get why people like Goro, but it doesn't make sense for his character. He has undying loyalty and devotion to Arasaka entrenched into him since he was a young boy. There's a reason Saburo hand picked him. When you bring up to him his interest in living a nomad life, his response is "you can't teach an old dog new tricks".

He’s just really neat:cry: I feel like he’s being used horribly in the main story and I’d love for V to at least try and help him out, assuming the story isn’t over.

I'm considering making a seperate thread about Kerry because I feel his case is almost a seperate issue from the rest of the love interests. Maybe River having similar issues. I understand Kerry is probably the most nieche character in the game and most people don't evn care about him... but I still feel he is talked about very little.
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I want Mateo to have a bigger role in the game.

Kerry really got screwed, his quest is so late in the game and hidden behind so much Johnny b.s. The male romances both were definitely not given as much love and care, but Kerry is the worst off by far. :c I’m not sure why they decided gay male V’s and straight female V’s weren’t worth the effort? Also 100% supporting this Mateo uprising, why they introduced him like he was going to be a much larger part of the game I’ll never understand.

/e because i just broke everything, whoops
 
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Thank you for taking the time! Please don't mind I'll hop in to join your efforts here!

I see your point about the scripted vs non scripted date like scenarios. They could easily have it be something where after x amount of time you get a call with a random one. Or have some sort of cooldown after each if its self initiated. Though ultimately if there weren't any of those restrictions it will be up to the player to pace it out. If you burn through it all real quick, well then it'll be pretty boring repeating them back to back to back. But if you space it out over the course of the remaining game, it at least allows you to plan for it between specific missions, etc.

Same with the player initiated kiss or sex, sure you can spam it but not everyone will. Some might just want to change it up, depending on how much time they have or what's going on, etc. Having the option to initiate either a kiss, sex scene, date, etc. whenever visiting the romance or your apartment offers variety in content. If the choice is taken away from you then you're sort of beholden to a specific order which can become predictable. The more dynamic the better, especially if its up to the players choice in my humble opinion.

I don't think there's a particular reason they left out the ability to kiss or initiate a sex scene, other than it just being overlooked. Even with Bioware, the only game of theirs to do that was Dragon Age Inquisition. AC Valhalla was the second, and that's likely due to Mike Laidlaw from Dragon Age being a consultant on that project. The assets are there already in terms of animation.

I like the idea you have though about dynamic events in the apartment. That would go a long way as well in making the characters still feel alive, rather than just standing stationary in the apartment vs elsewhere.

I hope CDPR fleshes this sort of stuff out through updates. I know they added additional romance content to Witcher 3 due to feedback. If they were to implement some of this stuff, the relationships in this game would be second to none.
 
He’s just really neat:cry: I feel like he’s being used horribly in the main story and I’d love for V to at least try and help him out, assuming the story isn’t over.

Thing is you can offer him a way out, he just doesn't take it. Someone like him who's been essentially brainwashed since youth isn't going to be reachable. The way they handled that IMO was very authentic. Don't get me wrong, Takemura was an ultimate bro especially after Jackie, but it was never going to end well especially if you didn't take the Arasaka ending.
 
Indeed, Takemura was a great friend and companion in the middle of the game, but as already mentioned, nothing can change his role in the plot. As Takemura himself said - "you can't teach an old dog new tricks." And that's cool. Takemura has his own characteristics, he is like a real samurai - for him the main thing is his lord, devotion and duty. This is a wonderful and unique character.

But honestly, because of this blind devotion, I hated him a little and was disappointed in him at one point. This morning I finished the game and I was very unpleasantly surprised when in the nomad / legend of the afterlife ending (oh my god, these endings and credits, a little more and I could not hold back my tears) Takemura sent me straight to hell :(

But then again, this is what makes him Takemura and not someone else ;)
 
I think a couple of bisexual characters added to the game would have significantly toned down things without everyone going, "I CANT ROMANCE JUDY AS A MAN! MY WAIFU FANTASY IS RUINED!" or "PANAM IS MY LESBIAN DREAM GIRL!"

Just a couple of more would have helped things I think.

Obviously you can't romance Evelyn or Jackie without severely changing things, though I wouldn't have minded the option to flirt.

Jackie: I'm sorry, but I'm seeing Misty.

Goro: I do not understand.

Evelyn: After the heist, sugar.
 
I think a couple of bisexual characters added to the game would have significantly toned down things without everyone going, "I CANT ROMANCE JUDY AS A MAN! MY WAIFU FANTASY IS RUINED!" or "PANAM IS MY LESBIAN DREAM GIRL!"

I personally like how people are furious about this, it's funny to see a bunch of comments on this. Personally, I prefer that all characters remain as they are, with their sexual preferences, this makes them more unique and more alive. And most likely I would be against adding more characters for romances. I would like to stick to the theme of this thread: "quality over quantity"
 
I personally like how people are furious about this, it's funny to see a bunch of comments on this. Personally, I prefer that all characters remain as they are, with their sexual preferences, this makes them more unique and more alive. And most likely I would be against adding more characters for romances. I would like to stick to the theme of this thread: "quality over quantity"

I don't see it as reducing quality, I see it as adding diversity and more material.
 
Thread summary and disclaimer​


Romances in Cyberpunk 2077 are not part of the main story, they bear no impact on the story in any sense at this point, aside from the various ending sequences that they give closure to they don't contribute, in terms of narrative, to much of our decision making or our own character development. Your V will pretty much forget about them up until the events at the roof where you are prompted to call them if you choose to. While the main story has characters you can romance tied to it, they will be phased out onto their own separate side stories to leave you with your choice of engaging with them or not at all.


Praise

Briefly summed up achievement and impact with the positive aspects of the romance and its value to the Cyberpunk 2077 community.


Depression

And now we get to the unfortunate depression that kicks in, as the start of your relationship is basically the end of it as well.
To sum up all the points that leave people with sadness after the best part of the romance is over. And we are aware that there can't be endless content on release, but to stop it at the start, and after the first sex? I doubt that was the original plan.


Hope

While it would be nice to have the romance reflected in some ways in the events of the main story. It is probably their saving grace to be side quests and tied to city events and ecosystem. And they did in some ways interact with your endeavors. If you call the characters after a big story mission they will comment on it with you, it is a nice touch. The following summed up list will propose improvements to the romance feature. If you by any chance happen to be one of the lovely people involved with the development of this wonderful game, feel free to start from here since you likely are aware of the above mentioned points.


Disappointment

In the relation to romances, 2 other issues seem to be very widely discussed. The lack of characters to romance and the characters sexual preferences.

On the first point it is a good time to define what the community sees as a romance. Romance isn't just having sex with a character, otherwise we would be treating the 4 joy toys as romance choices, which no one does. Romance refers to the commitment that the character makes to us and we to them and our investment in their story and further development of this relationship through dialogue. Some people felt they couldn't find any of the 4 choices worth their time and expressed desires for other characters to be dated. Or simply felt that some were cut and were intended to be romance choices. To give reference as to who they are I tried to compile the most requested ones.

While we all wish to see more choices in the future, until the above mentioned issues with the current relationships are addressed we would be setting ourselves for a low standard for any future character. It would only lead to the same feeling of missed opportunity and unfulfilled potential in regards to romance. Therefore I hope we can all agree on wishing to first set a higher bar for quality in this regard, so all the following characters feel like real expansions of our quality time with them.

Many threads try address the developers choice of making the romanced characters have sexual preferences. They mostly seem to call for making all characters player sexual, basically bisexual or offer the counter argument that it is better to keep them as they are and advocate for more character choices in the future instead. The most prelevant one seems to be surrounding Judy. And the consensus is always on the side of keeping them as they are. In Judy's case her dialogue and background story is woven with her sexuality. Taking that away from her to accommodate the player, majority agrees would be a lazy way of addressing this topic as well as it would damage the integrity of her character and personality that the designers and writers envisioned her to have. This sentiment extends to the other romance choices and the community for the most part agrees with the authors and their original vision and wish to keep them the way they are. One of the arguments emphasizes that such changes would sever the ties the players have to them as they are now, but also appreciate the value of having been treated to 2 separate parts of their personality in their acceptance and their refusal. Therefor acknowledging the depth of character they show as well as reflect authenticity to reality, making them stand out as their own defined personalities within a virtual setting.

However, following the threads we tried to find why these 2 topics arose often. The conclusion I think might be related to how little time people felt they got to spend with those that rejected them. They felt a lack of opportunity of getting to know them better in a way. Because their new friendship basically comes to a forced halt similar to those that did end up in a relationship with the character. There should be still ways for them to get to know these characters better as friends and spend time with them around a certain event.

Reason

I wanted to include this bit because it will go towards showing how important this part of Cyberpunk 2077 is for so many of us. And why this feature of the game has most replay value and investment on our part. And I can tell you with high confidence that many of us would hop back in immediately, if we just get more text messages from our beloved character that we romanced after already completing everything.
I also wish to say why this topic has lasting value in an environment that will mostly focus on more gameplay features, while somehow not considering romance to be a gameplay feature, and or condemning it to a lofty wish to make Cyberpunk a dating simulator game.


Please share with me if you feel I forgot to include valid points or haven't addressed some. Thank you if you took the time to read all, I tried to sum up most while hoping to keep it easier on the eyes.
Damn, I absolutely agree with your take on this. I really hope they are gonna do something with this. Plz CDPR.
 
Indeed, Takemura was a great friend and companion in the middle of the game, but as already mentioned, nothing can change his role in the plot. As Takemura himself said - "you can't teach an old dog new tricks." And that's cool. Takemura has his own characteristics, he is like a real samurai - for him the main thing is his lord, devotion and duty. This is a wonderful and unique character.

But honestly, because of this blind devotion, I hated him a little and was disappointed in him at one point. This morning I finished the game and I was very unpleasantly surprised when in the nomad / legend of the afterlife ending (oh my god, these endings and credits, a little more and I could not hold back my tears) Takemura sent me straight to hell :(

But then again, this is what makes him Takemura and not someone else ;)

Agreed, I think that's what makes him such a compelling character. The fact that you can't really save him from himself, and his blind devotion. It's been too ingrained in him since he was young. It's tragic really.


Well said OP!

I mean heck why is that we can keep rolling and fooling around with joytoys but not get anything more once we finish our romance options quests?

This kind of mustard is a faitful kind of mustard >: U

Gotta keep providing feedback in the hopes they'll see it. If not, then we can at least count on mods to do it. But I'd rather CDPR do it officially especially since people outside of PC won't be able to enjoy it otherwise.
 
Too long, didn't read. But I agree with you. They need to expand this thing. Come on Cdproject, just release new DLC and we will buy it. Oh and please put a New game plus option.
 
As I said in another thread, but I think its better to post it here: What i think could be also a cool addition to the game with the romance stuff that has already been said and greatly needed or more sidemissions tbh because I feel there could be so much more with them, would be the fact that besides the activities, companion mode etc., that there are some side events with your romances like minimissions. For example when u are with Panam (Aldecaldos), u get a call that they need supplies for the camp and ask if u can help them steal them from another clan or there is a Militech convoy leaving NC and you have to hijack it that they get new weapons. Another one would be that the camp is under attack, and u could come and help them out. Something like that, I am pretty sure is possible for every romance in the game. Like I know u would be able to do it with Judy and clouds for example. Not every 20 minutes but in like 4 hours realtime or so that it don't feels like the same thing over and over again but still have missions to do with you romances. If u don't want/have time to do it rn, you could just reject it and move on. That way u have events (missions) beside dates, etc. that you can do with your romance/friends from time to time. Something that lets the game be more alive after u finished quests, etc.
 
Gotta keep providing feedback in the hopes they'll see it. If not, then we can at least count on mods to do it. But I'd rather CDPR do it officially especially since people outside of PC won't be able to enjoy it otherwise.
Always keep up the discussion on what you are most passionate about!

Personally I treat this forum as gameplay, this is what I can do now to get more time with the character I love. These are side missions that have one goal and I'll see results! Every post, every thread, every meme made is arsenal for you and me and all of us that have yet to join!
 
Reading up on some of the threads I decided to add an idea that would solve some of the issues people have with romance choice and their disappointments with it. While it doesn't directly advocate on improved quality I think it does a lot to protect the quality and silence many dissatisfied voices. Am fairly certain that CDPR was ambitious to follow on it even before, but now it is moving on in the thread as a suggestion.

So I have edited the OP to include the Desire section that offers a proposition that will hopefully find more traction as an argument on the forum and maybe lessen those that seek to see drastic changes to characters or simply cry out for more romance options. Please if you are interested see if its of any value.

I'll emphasize again, I am not against more romance options, it is why I included names that people mostly call out for and addressed this issue since its a big topic in the community. But I like to be careful with what we wish for so we don't all end up sad in the end. Therefore I would love to first see an expansion on the quality of the relationship we have with the characters. There is no doubt in my mind that CDPR will include more romance options on some of the characters we know so I mostly choose to avoid pushing for it directly. So please be mindful to not make it entirely the case of your posts and this thread.

Thank you for the time, good will and attention! Stay safe, Happy New year to you <3
 
For example, if my V is a lesbian and her girlfriend is judy, why when she talk with River about her ex, her ex are all men? I want to tell him that my V is in to women or tell him 'I have a girlfriend'.
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And Why I don't have an option to tell him about my V's exgirlfriends?
 
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