running witcher 3 on alienware 18 with geforce auto optimization
Hello everyone, just wanted to share my witcher 3 playing experience with you. My rig is alienware 18, i74910MQ, gtx880M sli (16gb vmemory) and 16 gb ram.
My laptop came with geforce experience, so i gave it a try. Just before the witcher 3 release, nvidia released a driver in geforce experience that supports SLI and witcher 3 fully, and it provides a single click witcher 3 optimize button.
Tried that, and im currently getting 60 fps, with geforce auto optimization for witcher 3. I dont understand one thing though, just as i suspected, my hardware is capable of running this game (my cpu and x2 GPUs) at higher settings than the one put in by geforce auto optimize. I noticed that, geforce optimization put mostly "high" settings while the hardware is capable of mostly "ultra" settings, so, i manually turned up some of my settings to ultra and the fps is still 60.
So, why is geforce experience insisting on slightly lower settings than what hardware can handle? Is it because it only optimizes for a single gpu rather than sli? But it says it supports sli?? So i suppose this is ruled out.
Or does it do that to lower the gpu temperatures?
Please, any ideas?
Hello everyone, just wanted to share my witcher 3 playing experience with you. My rig is alienware 18, i74910MQ, gtx880M sli (16gb vmemory) and 16 gb ram.
My laptop came with geforce experience, so i gave it a try. Just before the witcher 3 release, nvidia released a driver in geforce experience that supports SLI and witcher 3 fully, and it provides a single click witcher 3 optimize button.
Tried that, and im currently getting 60 fps, with geforce auto optimization for witcher 3. I dont understand one thing though, just as i suspected, my hardware is capable of running this game (my cpu and x2 GPUs) at higher settings than the one put in by geforce auto optimize. I noticed that, geforce optimization put mostly "high" settings while the hardware is capable of mostly "ultra" settings, so, i manually turned up some of my settings to ultra and the fps is still 60.
So, why is geforce experience insisting on slightly lower settings than what hardware can handle? Is it because it only optimizes for a single gpu rather than sli? But it says it supports sli?? So i suppose this is ruled out.
Or does it do that to lower the gpu temperatures?
Please, any ideas?


