Saesenthessis still needs work.
Hello
Let me start out by saying that I am happy that CDProjectRed is buffing this dragon with the next patch, but even an increase from 6 to 7 is a very far cry from making this card viable in my humble opinion.
The simple reason is that Saesenthessis just takes way too much work to make even decent. Even with the new buff the card requires 5 elves on board to match the swing of Triss Merigold, a neutral gold and matching a brave enhanced Geralt requires 6 dwarves. That is half an opening hand and is assuming that the opponent does not pass before so many cards hit the field and that is just to tie these neutral golds who are both far more useful to get in a low card situation than Saesenthessis.
Plenty of Gold cards also go up to 16 or even more power swings on average (Imlerith, Philipa can both pull 16 power in optimal scenarios), requiring 9 elves or Dwarves just to tie these cards, an almost impossible scenario to achieve. It is most easily done with elves due to some muster scenanigans along with mulligan plays, but the problem with the elf angle is that it makes Saesenthessis deal damage instead of becoming more powerful, so you also need a target that is not overkilled in order to gain maximum value.
And that is really the problem in a nutshell, it feels like, to me, that Saesenthessis takes far too much setup for an underwhelming gain. The old version who damaged the enemy side and buffed its own side by 1 may have been powerful, but it most certainly rewarded having those long turns with lots of creatures on both side. This one rarely seems to outstrip the power shift I could get from another gold, even a neutral one and I doubt increasing its power by 1 is gonna change that.
So what should happen? I dont really know honestly, while I like the design idea behind it, I think it is a very limiting one that will either result in a card that causes a overwhelming swing when setup right or a dud when you get it on the final turns with next to no cards in hand to help empower it. Right now, it leans more to the dud side for me.
What is your opinion on Saesenthessis and do you have any ideas for how to handle buffing it if necesary?
Hello
Let me start out by saying that I am happy that CDProjectRed is buffing this dragon with the next patch, but even an increase from 6 to 7 is a very far cry from making this card viable in my humble opinion.
The simple reason is that Saesenthessis just takes way too much work to make even decent. Even with the new buff the card requires 5 elves on board to match the swing of Triss Merigold, a neutral gold and matching a brave enhanced Geralt requires 6 dwarves. That is half an opening hand and is assuming that the opponent does not pass before so many cards hit the field and that is just to tie these neutral golds who are both far more useful to get in a low card situation than Saesenthessis.
Plenty of Gold cards also go up to 16 or even more power swings on average (Imlerith, Philipa can both pull 16 power in optimal scenarios), requiring 9 elves or Dwarves just to tie these cards, an almost impossible scenario to achieve. It is most easily done with elves due to some muster scenanigans along with mulligan plays, but the problem with the elf angle is that it makes Saesenthessis deal damage instead of becoming more powerful, so you also need a target that is not overkilled in order to gain maximum value.
And that is really the problem in a nutshell, it feels like, to me, that Saesenthessis takes far too much setup for an underwhelming gain. The old version who damaged the enemy side and buffed its own side by 1 may have been powerful, but it most certainly rewarded having those long turns with lots of creatures on both side. This one rarely seems to outstrip the power shift I could get from another gold, even a neutral one and I doubt increasing its power by 1 is gonna change that.
So what should happen? I dont really know honestly, while I like the design idea behind it, I think it is a very limiting one that will either result in a card that causes a overwhelming swing when setup right or a dud when you get it on the final turns with next to no cards in hand to help empower it. Right now, it leans more to the dud side for me.
What is your opinion on Saesenthessis and do you have any ideas for how to handle buffing it if necesary?