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Save files are corrupted

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J

jj284b

Senior user
#761
Dec 22, 2020
DrunkOnRedWine said:
I have been backing up my save folder to my desktop every few days, is this a pointless exercise?

I keep a tidy inventory and save files are around 4MB in size.
Click to expand...
i would say yes, its pointless to backup saves, because only those that get over 8MB get corrupted..
 
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Safaraix

Safaraix

Fresh user
#762
Dec 22, 2020
won't say it's useless but it's not necessary to do that, 4 mb is really low
 
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Lantea

Lantea

Senior user
#763
Dec 22, 2020
DrunkOnRedWine said:
I have been backing up my save folder to my desktop every few days, is this a pointless exercise?

I keep a tidy inventory and save files are around 4MB in size.
Click to expand...
Better save then sorry; until this is fixed I back up all save files and save often. Still can't believe CDPR has said absolutely nothing about this clusterfuck.
 
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FlorettaV

FlorettaV

Forum regular
#764
Dec 22, 2020
DrunkOnRedWine said:
I have been backing up my save folder to my desktop every few days, is this a pointless exercise?

I keep a tidy inventory and save files are around 4MB in size.
Click to expand...
Back-ups are rarely bad practice.

It really depends on how you play the game. If you craft tons, the best advice is to save plenty. The problem is once you go over the 8MB limit, it'll save a corrupt file. So all your saves that are smaller than 8MB will still work. It's just that you lose all the progress from your last save that is smaller than 8MB to the 8MB save that got corrupted.

Backups aren't really necessary. Simply deleting the corrupt save and loading an uncorrupted save will allow you to play again. You'll just have lost a bit of progress.

So; Sure, back-up your save files. But better would be to save plenty if you craft a loooot. If you don't craft that much, I wouldn't worry too much either.
 
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RKade8583

RKade8583

Fresh user
#765
Dec 22, 2020
I just got the relic and my save file is at 4.666mb because I've been making bouncebacks and deconstructing them for profit. How screwed am I? I just started doing sidequests. It seems like every time I do one, four more pop up.
 
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Lantea

Lantea

Senior user
#766
Dec 22, 2020
FlorettaV said:
So all your saves that are smaller than 8MB will still work. It's just that you lose all the progress from your last save that is smaller than 8MB to the 8MB save that got corrupted.
Click to expand...
The bigger problem is that you basically have to stop playing once you reach 8mb save as even if you have some that are not corrupted any progress will get you over the corrupt file size and you just can't progress further until it is fixed.

So as it is the game has a hard ceiling for progress which once hit you might as well uninstall until its fixed.
 
J

jj284b

Senior user
#767
Dec 22, 2020
Witcher 3 had exactly the sa
Lantea said:
Better save then sorry; until this is fixed I back up all save files and save often. Still can't believe CDPR has said absolutely nothing about this clusterfuck.
Click to expand...
Witcher 3 had exactly the same problem, and still does... if you keep looting everything, picking up every flower etc, you will run into same save issue.. its the indexing problem, with way too many IDs in the save. other games have it too. Mount and Blade Bannerlord for example. increasing the size of save.dat file might not be the best solution, because you could eventually reach the new limit... i think they will need to add some mechanism that purges unused IDs from the save, or something...
 
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MonsieurPatateuh

MonsieurPatateuh

Fresh user
#768
Dec 22, 2020
Hi, first things first : I didn't read all the 39 pages, I'm far of being a dev and my english isn't perfect.

I had the same issue (the first time was the 15th), I first tough I did something wrong (I did not use a glitch or an exploit to duplicate items). I tried everything and I finally started a new V.

Now, I'm lvl 35 with my new V and my save's already >5Mb ... I tried a lot of things I read on reddit or here and you can decrease your sav.dat by a few Kb so ... Useless.

Here's my contribution,
Based on my experience and from what I read, sav.dat get bigger by crafting, looting, doing quests and having the inventory full of (not so) junks.
Increasing the sav.dat limit isn't a good idea because we'll be able to reach that limit.

Possible fixes.
1) Create a .dat file dedicated for almost every sort of action (craft.dat, quests.dat, items.dat, etc.).
2) Purge the save files of unused IDs (as jj284b said).
3) Change save files format to make them lighter
4) Create a "global" file for unchangeable things (like V facegen/voice/lifepath/...)
5) DELETE the dead bodies after a certain amount of time, DELETE vehicles linked to a quest when the quest is done.

I know that I'm far of being the first to have those but here's my ideas.
And I'm convinced that there's no chance I'll be read by a game dev nor a moderator but hey, I like this game and I want it to be better.
 
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cIass101

cIass101

Fresh user
#769
Dec 22, 2020
Molte said:
[External link] to an 8,137Kb file,
in order to corrupt it you just have to craft some stuff, any stuff.
Click to expand...
Thank you this file seems an excellent test case because the 1st load is working, if you immediately save and try to reload it a 2nd time this time you get a black screen. No crafting involved. The first save put the file at 8.4 MB here.
 
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Eqaton

Eqaton

Fresh user
#770
Dec 22, 2020
I've read this entire thread and there seems to be a discrepancy between what the devs and most of the community is saying and what we are reading here. Now can we consolidate any verifiable reports of low-crafting playthroughs that got to the size limit (not 5MB, not 7MB but 8MB) just by doing quests etc.? This might make the devs and the community take this problem more seriously as well.
 
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SnapShot98

SnapShot98

Fresh user
#771
Dec 22, 2020
Here's my contribution:

- 64 hours into the game (most of it is probably idling while the game is running in the background)
- Only used crafting once or twice for two items somewhere in the middle of the campaign I believe
- Done all Main quests up until Point of No Return and a few side quests
- Loot all corpses, items and containers I come across, not all of them, but mostly the ones I notice or the ones that are on my way
- Save filesize is 3,513 MBs currently
 
Last edited: Dec 22, 2020
X

xaero212

Forum regular
#772
Dec 22, 2020
SnapShot98 said:
Here's my contribution:

- 64 hours into the game (most of it is probably idling while the game is running in the background)
- Only used crafting once or twice for two items somewhere in the middle of the campaign I believe
- Done all Main quests up until Point of No Return and a few side quests
- Save filesize is 3,513 MBs currently
Click to expand...
Do you loot everything when doing side quests and missions? I.e. do you pick everything up.
 
SnapShot98

SnapShot98

Fresh user
#773
Dec 22, 2020
xaero212 said:
Do you loot everything when doing side quests and missions? I.e. do you pick everything up.
Click to expand...
Yeah I also loot items, corpses and containers, not all of them mind, but most of the ones I come across. Edited post
 
nervo82

nervo82

Fresh user
#774
Dec 22, 2020
regarding the buffer that cancel all the data added after reaching the 8mb limit:

is something that happen inside our machine or is something related to syncronization with gog's servers?

could play offline be a temporary solution?
 
X

xaero212

Forum regular
#775
Dec 22, 2020
SnapShot98 said:
Yeah I also loot items, corpses and containers, not all of them mind, but most of the ones I come across. Edited post
Click to expand...
well if you do all of that and you've got only 3.5MB then this is quite reassuring.
 
guizan

guizan

Fresh user
#776
Dec 22, 2020
nervo82 said:
regarding the buffer that cancel all the data added after reaching the 8mb limit:

is something that happen inside our machine or is something related to syncronization with gog's servers?

could play offline be a temporary solution?
Click to expand...
It happens in our machines and it happens just as you save. We know this because the game doesn't crash during gameplay because of too much data. After you make a broken save you can continue playing as long as you don't try loading it back. This has nothing to do with cloud saving as the bug happened to people who like me have disabled cloud saves. (I disabled cloud saves when I started to get errors from the service and getting problems starting the game when it failed to reach the cloud)
 
Azulath

Azulath

Fresh user
#777
Dec 22, 2020
Does someone here have a save.dat file where they did almost nothing, but crafted multiple times the same item? I know someone crafted 50k grenades or something like that. (Maybe this file has already been posted a while back, but currently this thread has way too many pages to search.)
 
SnapShot98

SnapShot98

Fresh user
#778
Dec 22, 2020
At the Point of No Return. I'll be sure to get back to this thread after I finish all remaining side quests, gigs and stuff.
 
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Azulath

Azulath

Fresh user
#779
Dec 22, 2020
Eqaton said:
I've read this entire thread and there seems to be a discrepancy between what the devs and most of the community is saying and what we are reading here. Now can we consolidate any verifiable reports of low-crafting playthroughs that got to the size limit (not 5MB, not 7MB but 8MB) just by doing quests etc.? This might make the devs and the community take this problem more seriously as well.
Click to expand...
I think CDPR has already changed their opinion on this topic. The reason for my believe is this site here:
support.cdprojektred.com

Error "Saved data is damaged and cannot be loaded." — Cyberpunk 2077 | Technical Support — CD PROJEKT RED

Welcome to CD PROJEKT RED Technical Support! Here you will find help regarding our games and services, as well as answers to frequently asked questions.
support.cdprojektred.com support.cdprojektred.com

I'm quite certain that yesterday the sentence was "Unfortunately, the corrupted files cannot be fixed but we might be looking into the save file size limit."

Furthermore it has the "contact us" button again, which shows they are interested. So please, anyone who bas bloated saves, possibly shortly before the 8MiB has been reached and afterwards, send those files to CDPR via the bug report. The more files they have, the easier it becomes to fix this issue.
 
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HiroTsukamoto

HiroTsukamoto

Fresh user
#780
Dec 22, 2020
Azulath said:
I think CDPR has already changed their opinion on this topic. The reason for my believe is this site here:
support.cdprojektred.com

Error "Saved data is damaged and cannot be loaded." — Cyberpunk 2077 | Technical Support — CD PROJEKT RED

Welcome to CD PROJEKT RED Technical Support! Here you will find help regarding our games and services, as well as answers to frequently asked questions.
support.cdprojektred.com support.cdprojektred.com

I'm quite certain that yesterday the sentence was "Unfortunately, the corrupted files cannot be fixed but we might be looking into the save file size limit."

Furthermore it has the "contact us" button again, which shows they are interested. So please, anyone who bas bloated saves, possibly shortly before the 8MiB has been reached and afterwards, send those files to CDPR via the bug report. The more files they have, the easier it becomes to fix this issue.
Click to expand...
Good catch, the message was updated!
 
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