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Save files are corrupted

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heathh

heathh

Fresh user
#801
Dec 22, 2020
cIass101 said:
Or if anybody shared a corrupted save around and/or a big one close to corrupt around 7MB would help
Click to expand...
My save isn't corrupted, but it is just over 7mb. I avoided playing most of yesterday (aside from some tests to see if clearing inventory/skipping days would shrink it, answer: no) but last night I put it in windowed mode and opened the folder with the save I was playing. Ran around and did some NCPD bounties and my save ended up increasing by about ~100kb.

The size probably blew up while I was leveling crafting before finding out about this bug. I would save after crafting a large number of items, before breaking them down because of crashes. Then I would save again after breaking them down.

Anyways, I wouldn't mind sharing my save and I could likely push it much closer to the brink if needed. Until the game is refunded that is. Then all I can offer is the save.

Edit: Nevermind. While I was writing this, several other helpful posters linked quality test files.
 
The_Vulture

The_Vulture

Fresh user
#802
Dec 22, 2020
Gen_Liu said:
-Actually, getting rid of the items you pick up does reduce the size but not fully. After selling/dismantling something, it's advised to use the "pass time" feature in your inventory and skip 24 hours twice in a row to cause the game to purge part of the memory.
You won't get rid of everything though, there's still something that will remain, hence the bloating phenomenon.
Click to expand...
(Sorry if this was mentioned/determined before, reading through 40 pages of posts is becoming more and more difficult.)

Is there really a way to effectively shrink the savegamesize by in-game actions like cleaning out the inventory or dismantling items? Does the size of the savegame ever go down or will it always go up, no matter what we do?
 
I

ilpet

Fresh user
#803
Dec 22, 2020
cIass101 said:
Thank you this file seems an excellent test case because the 1st load is working, if you immediately save and try to reload it a 2nd time this time you get a black screen. No crafting involved. The first save put the file at 8.4 MB here.
Click to expand...
Weirdly enough, but I tried that savefile and the next savefile corrupts for me only after crafting ~40 legendary weapons and ~300 epic grenades. So it wasn't corrupt right after the new save or 1 crafted item. I think there is something else that makes savefiles bloated. Still need a fix ofc.
 
FlorettaV

FlorettaV

Forum regular
#804
Dec 22, 2020
The_Vulture said:
(Sorry if this was mentioned/determined before, reading through 40 pages of posts is becoming more and more difficult.)

Is there really a way to effectively shrink the savegamesize by in-game actions like cleaning out the inventory or dismantling items? Does the size of the savegame ever go down or will it always go up, no matter what we do?
Click to expand...
It's definitely in here. Yes. haha.

No matter what you do. Items *will* bloat your save file. There seem to be some pointers that either selling or dropping items purge a little bit more data, but it's pretty much neglectable.

So. No there is no real way to reduce your save file size. It will constantly increase. (until max, obviously)
 
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Reactions: The_Vulture
UK_SPAWN_UK

UK_SPAWN_UK

Fresh user
#805
Dec 22, 2020
think its refund time then because the game is broken. they advertised it as "the biggest open world game with so much to do, devs/beta testers have played 175hrs and not finished everything yet"

to

"its not designed to be played a lot, simply dont play it so much and just start again and dont do all teh things we put in the game"

absolute travesty. someone should sue the people who pushed them to release the game before it was ready. its not the devs fault they should share all the correspondance from whoever forced them to release it. if the investers are trying to go all legal on CDPR and it was the investers that pushed this then CDPR should push back in that way... but at the end of the day they need to fix the game. spend some more money hire some more people and get on with it. save your reputation because this is make or brake...

If this isnt fixed SOON i will never touch another CDPR game... makes star citizen seem like a sensible game to invest in...
 
  • RED Point
Reactions: LurchSkywalker, Klimperlude, xaero212 and 4 others
S

Shockwave

Forum regular
#806
Dec 22, 2020
alekthefirst said:
im trying to figure out the save file structure. Saving twice in a row generates identical sav.dat files as one'd expect, but letting even a single second pass in game changed thousands of lines so its gonna take me a while to figure out some constant points of reference.
Click to expand...
You do realize that save file is lz4 compressed so to actually see the correct data, you need to decompress both files and only then compare the data?
 
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Reactions: Deledrius and alekthefirst
A

alekthefirst

Fresh user
#807
Dec 22, 2020
Shockwave said:
You do realize that save file is lz4 compressed so to actually see the correct data, you need to decompress both files and only then compare the data?
Click to expand...
I didn't but thanks for telling me, i figured they just serialized everything and that the heap of changes was due to the save storing NPC positions or something like that
 
Azulath

Azulath

Fresh user
#808
Dec 22, 2020
s0u1Fir3 said:
Well, yes, I see the implication there, but the dump I posted is pretty much useless as it is. I'd be inclined to believe that were the case if DxDiag had anything else to add, or if the hardware had problems with any other game... which it doesn't. Is there other diagnostic software for nVidia cards that might verify this assumption?
Click to expand...
Not that I know of. The problems could be driver related as well, so classic things like using DDU to before installing the newest driver might apply. If they are indeed HW problems though, it could be that CP2077 triggers them, while other games don't because it is a pretty demanding game.
 
The_Vulture

The_Vulture

Fresh user
#809
Dec 22, 2020
UK_SPAWN_UK said:
think its refund time then because the game is broken.
Click to expand...
Same here, which is a shame since I've had only a few minor bugs to date.
But capping the savefilesize just knocked all the air out of me.
What's the point if the game comes with its own Damocles sword??
 
  • RED Point
Reactions: TexasRedCap, heathh and Papabaloo
S

Shockwave

Forum regular
#810
Dec 22, 2020
alekthefirst said:
I didn't but thanks for telling me, i figured they just serialized everything and that the heap of changes was due to the save storing NPC positions or something like that
Click to expand...
You're welcome. I'd say your best bet is to use pixelrick's tool (https://github.com/PixelRick/CyberpunkSaveEditor) that allows you to decompress saves, save/load them and actually see all the structures stored in the file.
 
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Reactions: CyberBossMan
CyberBossMan

CyberBossMan

Fresh user
#811
Dec 22, 2020
Shockwave said:
You're welcome. I'd say your best bet is to use pixelrick's tool (https://github.com/PixelRick/CyberpunkSaveEditor) that allows you to decompress saves, save/load them and actually see all the structures stored in the file.
Click to expand...
Oh wow we have a working save editor? Shouldn't it be easy to delete unwanted stuff in the file? Would be nice if someone from CDPR could atleast point us in the right direction..
 
R

Ravashack

Senior user
#812
Dec 22, 2020
UK_SPAWN_UK said:
think its refund time then because the game is broken. they advertised it as "the biggest open world game with so much to do, devs/beta testers have played 175hrs and not finished everything yet"

to

"its not designed to be played a lot, simply dont play it so much and just start again and dont do all teh things we put in the game"

absolute travesty. someone should sue the people who pushed them to release the game before it was ready. its not the devs fault they should share all the correspondance from whoever forced them to release it. if the investers are trying to go all legal on CDPR and it was the investers that pushed this then CDPR should push back in that way... but at the end of the day they need to fix the game. spend some more money hire some more people and get on with it. save your reputation because this is make or brake...

If this isnt fixed SOON i will never touch another CDPR game... makes star citizen seem like a sensible game to invest in...
Click to expand...
Not trying to defend CD Projekt at all, but posting stuff like this in here is not useful because no one in this thread can do anything about it. None of us are the devs working on the game, and for the people trying to find and track answers and actions to take, it just bloats the thread the same way saved games are getting bloated with useless data that won't go away.

The main issue that has been verified is that max file size issue.

The saved game file does not go up linearly or exponentially unless you're just sitting there crafting constantly.

It does seem to go up in a burst when you find new areas, so if you were still planning on playing through the game, it may be best to finish your exploration first, and then decide what you do after you've made everything pop up and looked over your file size.

A theory that's been put forward that seems to be valid (as best as I can summarize it) is that crafting involves generating unique IDs for the crafted goods that never get cleaned up. The theory came up because of how Witcher 3 works, and how similarly Cyberpunk seems to work. However, this is not the main issue. This is a separate issue that, as a side effect, triggers the main issue of hitting the max file size of 8 MB because it makes it significantly easier to get there.

A second theory that also seems valid is the max file size issue is because something hardcoded into the program truncates things at exactly 8 MB. This theory seems to be the most probable cause for why there's a max file size.

There are other people who have posted corruption issues in the thread that do not appear to be related to the 8 MB max size issue, and they appear to be more like one offs.

Doing something to address either of the two above theories will most likely fix the issue for everyone posting in the thread short term. Addressing both of the theories will most likely remove all save file corruption cases and leave us with just the one-offs mentioned.
 
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Reactions: Deledrius, burfo1 and BlackBolt84
Papabaloo

Papabaloo

Fresh user
#813
Dec 22, 2020
Ravashack said:
Not trying to defend CD Projekt at all, but posting stuff like this in here is not useful because no one in this thread can do anything about it. None of us are the devs working on the game, and for the people trying to find and track answers and actions to take, it just bloats the thread the same way saved games are getting bloated with useless data that won't go away.

The main issue that has been verified is that max file size issue.

The saved game file does not go up linearly or exponentially unless you're just sitting there crafting constantly.

It does seem to go up in a burst when you find new areas, so if you were still planning on playing through the game, it may be best to finish your exploration first, and then decide what you do after you've made everything pop up and looked over your file size.

A theory that's been put forward that seems to be valid (as best as I can summarize it) is that crafting involves generating unique IDs for the crafted goods that never get cleaned up. The theory came up because of how Witcher 3 works, and how similarly Cyberpunk seems to work. However, this is not the main issue. This is a separate issue that, as a side effect, triggers the main issue of hitting the max file size of 8 MB because it makes it significantly easier to get there.

A second theory that also seems valid is the max file size issue is because something hardcoded into the program truncates things at exactly 8 MB. This theory seems to be the most probable cause for why there's a max file size.

There are other people who have posted corruption issues in the thread that do not appear to be related to the 8 MB max size issue, and they appear to be more like one offs.

Doing something to address either of the two above theories will most likely fix the issue for everyone posting in the thread short term. Addressing both of the theories will most likely remove all save file corruption cases and leave us with just the one-offs mentioned.
Click to expand...
I'm sorry, but I disagree. I think this is exactly the place to voice our disappointment and concerns for the *broken* product we all paid for.

I'd be more inclined to agree with you if we hadn't had an official moderator response that agravated an already abysmal situation from a customer standpoint, or if CDPR had released any official information or response in regards to this frankly appalling game-breaking situation.

As it stands, I think this is the perfect place to voice our concerns and dissatisfaction, in hopes that CDPR understands the gravity of the problem, and how insulting the pseudo-response (or lack of official response) about it has been.
 
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Avalonica

Avalonica

Fresh user
#814
Dec 22, 2020
In retrospect, SONY removing Cyberpunk 2077 from their store spared it's player base lots of suffering since if they can't buy this bugged game, they can't experience the game breaking bugs (like this save game corruption issue).
 
sqparadox

sqparadox

Fresh user
#815
Dec 22, 2020
CyberBossMan said:
Oh wow we have a working save editor? Shouldn't it be easy to delete unwanted stuff in the file? Would be nice if someone from CDPR could atleast point us in the right direction..
Click to expand...
"Working" might be a bit of stretch. It's a work-in-progress.
 
S

Shockwave

Forum regular
#816
Dec 22, 2020
CyberBossMan said:
Oh wow we have a working save editor? Shouldn't it be easy to delete unwanted stuff in the file? Would be nice if someone from CDPR could atleast point us in the right direction..
Click to expand...
Well, it's not fully functional but the basics are already there. For example, you can change ammo amount if you find the correct item but not all data structures are mapped as of yet. It might be that items are also linked to let's say some quest structures and in such case removing item will actually corrupt the save file.
 
R

Ravashack

Senior user
#817
Dec 22, 2020
Papabaloo said:
I'm sorry, but I disagree. I think this is exactly the place to voice our disappointment and concerns for the *broken* product we all paid for.

I'd be more inclined to agree with you if we hadn't had an official moderator response that agravated an already abysmal situation from a customer standpoint, or if CDPR had released any official information or response in regards to this frankly appalling game-breaking situation.

As it stands, I think this is the perfect place to voice our concerns and dissatisfaction, in hopes that CDPR understands the gravity of the problem, and how insulting the pseudo-response (or lack of official response) about it has been.
Click to expand...
"Official moderator" isn't on CD Projekt's payroll. You're conveniently ignoring the fact that they're just long standing forum members, as they've been repeating in the thread.

forums.cdprojektred.com

Save files are corrupted

Has anyone else noticed how grenades are bugged when you disassemble them in your inventory? I feel like that might have something to do with this issue. I saw that some people were crafting grenades then disassembling them to get more components than they put in. I think I just solved the...
forums.cdprojektred.com forums.cdprojektred.com

Getting upset over something one of them said is utterly pointless, and with how bloated this thread is, I have serious doubts we'll actually see any red post in here.
 
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Reactions: BlackBolt84
Dr.Chaos-ver1.0

Dr.Chaos-ver1.0

Forum regular
#818
Dec 22, 2020
Cyberkak said:
Patient: "Doctor! Doctor! It really hurts when I breath!"
Doctor: "Then, don't do that."
Click to expand...
Don't do what again? doctor?
Post automatically merged: Dec 22, 2020

Ravashack said:
"Official moderator" isn't on CD Projekt's payroll. You're conveniently ignoring the fact that they're just long standing forum members, as they've been repeating in the thread.

forums.cdprojektred.com

Save files are corrupted

Has anyone else noticed how grenades are bugged when you disassemble them in your inventory? I feel like that might have something to do with this issue. I saw that some people were crafting grenades then disassembling them to get more components than they put in. I think I just solved the...
forums.cdprojektred.com forums.cdprojektred.com

Getting upset over something one of them said is utterly pointless, and with how bloated this thread is, I have serious doubts we'll actually see any red post in here.
Click to expand...
maybe this should change considering the circumstances cd has created?
 
CyberBossMan

CyberBossMan

Fresh user
#819
Dec 22, 2020
Shockwave said:
Well, it's not fully functional but the basics are already there. For example, you can change ammo amount if you find the correct item but not all data structures are mapped as of yet. It might be that items are also linked to let's say some quest structures and in such case removing item will actually corrupt the save file.
Click to expand...
I think that would be weird if the file currupts because some items are missing from a quest. But then again I never would have imagined we'd be in this predicament in the first place lol

Has anyone tried editing a currupted file and adding the EOF line thats missing? Does Cyberpunk then load it?
 
Midnight_Nova

Midnight_Nova

Fresh user
#820
Dec 22, 2020
Avalonica said:
In retrospect, SONY removing Cyberpunk 2077 from their store spared it's player base lots of suffering since if they can't buy this bugged game, they can't experience the game breaking bugs (like this save game corruption issue).
Click to expand...
The kicker is though, I barely see it being reported about it happening on consoles. It's possible that the console version has this bug too, but we're very much in the dark about that.
 
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