Hi there, new here, just jumping in with my playthrough results.
I'm a bit of a hoarder - not only do I get absolutely everything lootable after fights, I only disassemble guns and clothes. After finding out about this issue, I looked at my save size, which is at 5.296 MB. For progress context for this file:
- Level 40, 50 Street Cred
- Act 2, zero main mission progress - I still haven't met Takemura
- Roamed quite a bit around the map, finishing Delamain questline, all but final quest of Beat on the Brat, and all gigs and NCPD scanner hustles for Badlands
- Finished all available side quests during Act 1 before moving on to Act 2
- As mentioned, looted everything lootable, aside from unlootable bugged items
- Disassembled all weapons that didn't match my build (Body/Int 20, the rest split into Cool and Technical Ability - not a crafting build) - I disassemble my Shotguns, LMGs and Melee weapons only if the DPS is higher
- Disassembled all clothing, unless it exceeds my currently equipped clothing, at which I point I equip it and disassemble my old clothes
- Retained absolutely everything else, which resulted in...
- 126 different types of food and drinks, 7 different healing items
- 266 different attachments and mods (they don't stack, so each scope occupies an item slot, etc.)
- 60 different Cyberware mods
- 102 different Junk items
- 16959 Common Item components, 9263 Uncommon Item components
- Only Iconic weapons in storage, plus GOG rewards and unique clothing (V's clothes)
- Throughout the save file, I crafted maybe 10 clicks on Shotgun ammo (to refill from low ammo twice, each click gives you 12 shotgun shells), and Legendary quickhacks (Epic for those with Epic max levels)
- Used the painting exploit to gain money, as well as the duplication glitch, but only duped 68 paintings, to speed up getting shop money
- Would always prefer "guns blazing" approach to main and side missions, unless there are optional objectives requiring to sneak - this results in a lot of loot and dead bodies
- Never stole a car in the playthrough
- Never skipped random shootouts in the playthrough (star icon)
- Frequent clothes-shopper and weapon-shopper (only high armor clothing, legendary shotguns/melee weapons, grenades, ammo)
I suspect, even though I'm not a huge crafter at all, due to my monstrous inventory, my save file's bloated already.
Now, for save file testing, I sold every single food and drink, junk, 75% of my Common Item components, and most of my attachments to drop boxes(this is how I continued my playthrough actually - after reading about the glitch). This resulted in about a 26KB decrease (just off the top of my head - I've overwritten my file already). I sold items to a drop box until it ran out of money, waited 48 hours, and repeated the process many times for this.
I have since refrained from picking up any item but shotgun/sniper ammo, MaxDoc MK1s, grenades, higher armor clothing, and Legendaries. The legendary weapons, I just sell to drop boxes and wait for 48 hours. I'm avoiding disassembling entirely.
It took me completing all Gigs and NCPD Scanner Hustles in both City Center and Heywood to even match my previous 5.296 MB size.
Now, I played further after finding out about the bug - currently finishing the rest of the quests. My file is at 5.329 MB, with 0 food and drink, 0 junk, 15 attachments and mods. This file's stats...
- Level 44, 50 Street Cred
- 80 hours played
- Act 2, still zero main mission progress
- 28 vehicles owned
- Roamed quite a bit around the map, finishing Delamain questline, all but final quest of Beat on the Brat, and all gigs and NCPD scanner hustles for Badlands, City Center and Heywood
- Only looted ammo, grenades, MaxDoc MK1s, high armor clothing, legendaries, shards and unique items
- Sold all legendaries picked up (still lower than my equipped weapons) and low armor replaced clothing, then would always wait for 48 hours to purge Buy Back items
- Didn't pick up anything else, leaving them in their containers/on the ground
- 0 food and drinks, 7 different healing items
- 10 different attachments and mods
- 21 different Cyberware mods
- 0 Junk items
- 6212 Common Item components, 6965 Uncommon Item components
- Made no changes to storage
- Never crafted anything aside from previous save crafts
- Never stole a car in the playthrough
- Never skipped random shootouts in the playthrough (star icon)
- Frequent clothes-shopper and weapon-shopper (only high armor clothing, legendary shotguns/melee weapons, grenades, ammo)
Here's a mini-test for this playthrough: I was doing the mission Gig: Race to the Top, where you're supposed to steal something. I first went for a Guns Blazing approach:
- Killed everyone before stealing the quest objective
- Looted only my essentials, see second save stats
- Fast-traveled to Lake Farm, then waited for 120 hours to hopefully purge dead bodies
- Came back to find out that new enemies respawned, but that some of the corpses from 5 days ago were still there
- Save file size: 5.335 MB
I then went for a stealth approach, using Reboot Optics, disabling cameras, and did only the quest objective without incapacitating or killing anyone:
- Didn't even incapacitate anyone
- Looted only the quest objective
- Fast-traveled to Lake Farm, then waited for 120 hours
- Save file size: 5.329 MB
I explored the first approach further, and killed the new enemies then waited for 7 days in Lake Farm, then went back. The new corpses disappeared, but the quest-related corpses were still there.
So from this:
- Inventory/looting definitely still has impact on bloat
- Exploring the map has impact on bloat
- Doing side quests has impact on bloat
- Killing enemies makes more of an impact on bloat than ignoring enemies in missions (ignoring them still increases file size, as you spawned them into the world regardless)
- Cleaning up your inventory reduces save file size, but not by much
- I'm almost positive there's some bugged garbage collection/cleanup somewhere, as the specific quest above doesn't clean up bodies days after the quest, after waiting from a far away location
- I'm almost positive garbage collection/cleanup exists, too - I have used the Lake Farm 5 day wait method several times between the 2 save files above, which resulted in double-digit KB file size decreases. These are all after guns blazing missions, gang shootout wipes, NCPD hustles, etc. They decrease in size after the wait, then whenever I return to their locations, the bodies are gone
Hope this helps.