The one from my first playthrough is as well, as I said a bit earlier .Thats is really interesting, my latest sav.dat file is 5.5mb.
That files are not above 5mb is false.
Cheers
The one from my first playthrough is as well, as I said a bit earlier .Thats is really interesting, my latest sav.dat file is 5.5mb.
You keep re-posting this, which is somewhat a forum rule violation. If you don't mind, please stop spamming it all the time, as it is getting off-topic and filling this thread with unnecessary and nonconstructive information.The same thing here, i ll just paste: "It depends on the platform, here - PC - the files are no more than 5 mb. You cannot make an eventual problem, which occurs with very few, into something common. In any case, the best way to correct this is by contacting CDPR Support."
May I ask how you know about their commits?
Just really curious .
Cheers
Personally, I wouldn't even start to worry unless you start getting above 6MB.Hey. I'm writing here because I'm really nervous about my save file.
I'm not very far into Act 2 and my save file is already 3.5 MB. Some people are saying the save file on PC probably won't be more than 5 MB but I'm a completionist. I did all of the yellow side quests in Watson that were available to me before the heist and I fully intend on doing every single side quest in the game.
Should I stop playing until they patch? Can they even patch this?
I have the auto-dismantle junk perk and I sell or dismantle any guns/clothes I am not currently wearing/using.
Hey. I'm writing here because I'm really nervous about my save file.
I'm not very far into Act 2 and my save file is already 3.5 MB. Some people are saying the save file on PC probably won't be more than 5 MB but I'm a completionist. I did all of the yellow side quests in Watson that were available to me before the heist and I fully intend on doing every single side quest in the game.
Should I stop playing until they patch? Can they even patch this?
I have the auto-dismantle junk perk and I sell or dismantle any guns/clothes I am not currently wearing/using.
Hey. I'm writing here because I'm really nervous about my save file.
I'm not very far into Act 2 and my save file is already 3.5 MB. Some people are saying the save file on PC probably won't be more than 5 MB but I'm a completionist. I did all of the yellow side quests in Watson that were available to me before the heist and I fully intend on doing every single side quest in the game.
Should I stop playing until they patch? Can they even patch this?
I have the auto-dismantle junk perk and I sell or dismantle any guns/clothes I am not currently wearing/using.
Yeah I'm done responding to them. Everytime I do my post gets deleted by someone a few seconds later... Look and try to find the post you quoted... It vanished. Getting censored is so funI've asked them to cite their sources that back up their claims. We will see what happens. I agree, however, that this is smelling like troll bait and is definitely a bad faith argument. Please don't get banned because of this person. The fact that they PMd you "enjoy your ban" (screenshot that and upload it to imgur btw) just solidifies in my mind that they are here for some reason other than to contribute.
Please stop posting here if that is all you have to say. Others are actively searching for, and sharing, information about this clearly very real issue. You are contributing nothing of value.A lot of misinformation here, rumors, just generate panic, something completely unnecessary.
I agree with you, but if no one is talking about it or asking the poster his save, it will just get buried under all our posts.I think people want a save file rather than just testimony.
Speculation =/= misinformation. Please don't twist it as such. I'm sure CDPR is looking into this, but it doesn't hurt that people want to find answers, and/or a potential fix until the devs cover it.Above the perfect description of why I think this topic doesn't add up to anything else, after the problem - potential problem - has been reported to the competende channel - and the only way to get real help on.
A lot of misinformation here, rumors, just generate panic, something completely unnecessary.
Speculation =/= misinformation. Please don't twist it as such. I'm sure CDPR is looking into this, but it doesn't hurt that people want to find answers, and/or a potential fix until the devs cover it.
Hey. I'm writing here because I'm really nervous about my save file.
I'm not very far into Act 2 and my save file is already 3.5 MB. Some people are saying the save file on PC probably won't be more than 5 MB but I'm a completionist. I did all of the yellow side quests in Watson that were available to me before the heist and I fully intend on doing every single side quest in the game.
Should I stop playing until they patch? Can they even patch this?
I have the auto-dismantle junk perk and I sell or dismantle any guns/clothes I am not currently wearing/using.
Okay, let's break this down.
"Avoid misinformation, avoid believing everything you read especially when what you read does not match facts or does not correspond to facts."
At it's core, that's good advice that I would agree with, and give to anyone else gathering information from a source like the internet. In this instance, here's the problem:
1.) There is save file bloat. I will not deny that what is causing the bloat is speculative, however, the bloat does exist. You can confirm this yourself by creating a new save, saving every hour or so, and keeping track of the save file size. This fact has been tested and reproduced, hence why it's a fact.
2.) The game has a hard save file limit of 8192KB. This is confirmed not only in the executable, but in .ini files found in the games files. This is universal across all players. So this is also a fact.
3.) When the game exceeds 8192KB of player data in memory, the game will not shut down. You can continue to play the game. This can be reproduced yourself by downloading any of the save files here that are at the very cusp of reaching 8192KB, loading that save, mass crafting something like 45k consumables, pushing you over the 8192KB save file limit in memory. This is a fact.
4.) When you try to save your game to file, let's say from the previous example, the game will cut off whatever data is in excess of 8192KB when dumping memory to file, rendering the save file corrupt. This can be reproduced by following the steps in numbers three and four, and then attempting to load the game. We know the game is cutting off all data after 8192KB because the file size is always 8192KB, and all affected files of that size are missing their end of file marker. Which means writing to the file was halted at 8192KB in such a way that the application didn't even get to complete the file. Hence the missing End of File marker. This is a fact.
5.) When attempting to load these saves, they will not load. There's not much more background I can give on this. There's no way to recover these saves because they are missing data that got cut off during the dump to file when it hit the max file size limit. This is a fact.
6.) This incident, at the moment, is isolated to PC. I believe out of the forty something pages in this post, we have had one PlayStation user with a corrupt save, and we cannot even verify if it's related to this issue in particular because of the way the PlayStation handles their save files. They allocate space for the file, and the actual file size is allowed to grow or shrink depending on the data being written. So as of right now, it's not possible for us to know what the exact save file sizes are for the PlayStation users. I don't even think we get accurate file size numbers from the Xbox users either, but, they can at least check their file sizes by deleting all of their other saves in the folder. This is just an estimate because we don't know if there are configuration files being bundled up with the save file.
So, according to your logic, there is a problem. This isn't a doomsday post where a bunch of people are swearing that the sword of damocles is about to drop on everyone's heads with little to no information to back it up. We've done the testing and looked at the numbers from as analytical of a standpoint as possible, because we don't want it to be true either. However, that's not what the facts are pointing to. The facts are pointing to a real issue that's going to hit everyone at some point or another, because eventually, everyone is going to spec into crafting and have a playthrough where they abuse the crap out of it, thus ballooning their save file size.
I can understand that you don't want it to be true either. However, here in this post, your experience is in the minority, as we have users who have less playtime than you who are affected by this. There are even cheating websites that have tested and confirmed that there is save file bloat related to crafting. That's two communities now that have confirmed something that you seem to want to dismiss as a non-issue.
You're entitled to your opinion. However, I can't in good faith agree with any part of it because that's just not what the facts point to. I'm sorry.
Edit: I'm not trying to come across as being mean about this. It may seem snarky, but, that's kind of the way I write. So if any offense is gleaned from this I do apologize. My initial reaction was to be very personal about it and attack your post, but, that's not what we're here to do, and hurling insults gets us nowhere.
The 8MB isn't the primary problem. Not in my opinion atleast. The problem is that savegames retain data that should've been purged. Bloating. Savegames are filled with air. That's why 8MB's can be reached. If there were no bloating, then I've got a hard time believing you'd actually hit the 8MB limit.
A full playthrough with no more icons on the map results (currently, with bloating) in a 6.5ish MB save file. You'd need to to craft *and hold* about 7200 on top of your normal gear to fill the save file. It's possible, but in my opinion you'd be trying.
I'm curious as to how much bloating there is in a save file that pretty much completed everything in the game without actually crafting stuff. Maybe it saves about 500KB, maybe it's 2MB. We can't really tell. But it'd save space, so you'd need probably around 10K grenades in your inventory to get this done. I welcome the person that sits behind their computer with the patience to craft 10k items and explains to me it's not to break the game. It'd take you more than 3 consecutive hours for something that doesn't add anything.
I think CDPR should increase the save file limit, but in my opinion it's not the primary issue.
I mean i guess what alot of people missed to notice was also that the whole crafting items and scrapped items leave a message on the left side of screen narrating whats happening --> does those "quick floating messages or infos" if you call em that might have something to do at inflating save files?
Also what also gives me thought are all the "subtitles" or speech bubbles from NPC's along with whole speech subtitles from story mode=> arent most bloats in story mode after one long "storyline cinematic" is done that the files bloat more than in other "action" filled missions where it wont be alot to talk about or at least less?
i mean i am no programmer or anything in this field of expertise
i we think that devs managed to put all those things as kind of "history flow" in save it would be possible for saves to bloat?
anyway im following the thread since the beggining and was one of the first people here to encounter the problem.
also sorry if similiar post was made i made it just to page 25 ATM and havent gotten time to check all the way to p32 but i just had to post my idea if that was maybe a possibility // a theory.
Also sorry about bad grammatics im just dead tired after a few very long consecutive days on work.
Best regards, Skowo
Do you guys think some of the ideas i posted yesterday could be usefull? or are even technically probable to verify or check? basically if every "sidemessage" from crafting is also being logged in history among with other similiar hidden logs?
EDIT: and maybe if that would be the case of increased bloating of game?
That's not entirely out of the question until we can rip open a save file into a human readable format and see what the game is keeping track of, anything is possible. So, yeah, it's something to consider, that the game is keeping track of any and all side messages you receive in the game.
What's the point of crafting if I can't do it because of some bonehead mistake?
A better solution is to raise the **artificial** UNNECESSARY file size cap ..... 8 MB is Chump Change size in the 21st Century
I can hold 4000 8MB files in my memory alone for cripes sakes ...... There is no need for a 8 MB file size limit, there just is not .... Occam's Razor definitely applies here
But you'll never convince a Cultist that their Cult is wrong ...... They have to figure that out for themselves
Actually slightly more complicated than you put it.Some of these bugs are mind numbingly STUPID ..... 8 MB in a modern game is too big? In a world of 1 TB drives they set an artificial limit of 8 MB?
WHY? WHY? WHY?
Kind of hard to blame that on management, that's a Developer mistake ... And a damned stupid one IMO
Actually, the point of this topic isn't to be offensive to anyone but merely try to understand what causes the issue and find ways to work around it (maybe even fix it, who knows).I don't need to mention anything, by the way, I don't know why this topic is still open to mere speculations that add nothing to the eventual problem, if not to stage HATERS and all kinds of offenses and things that violate the rules of the community, which many seem to ignore over here.
Possible problems with save files, something that affects - in fact - a minority, report to Supporte.